ANSIMation
From Just Solve the File Format Problem
(Difference between revisions)
(→Sample files) |
(Software) |
||
Line 9: | Line 9: | ||
ANSIMation data might be stored in a file, or it might be transmitted in realtime by a server (e.g. a telnet server). | ANSIMation data might be stored in a file, or it might be transmitted in realtime by a server (e.g. a telnet server). | ||
+ | |||
+ | == Software == | ||
+ | * [[FFmpeg]] | ||
== Sample files == | == Sample files == |
Revision as of 20:13, 30 April 2016
ANSI Animation, or ANSIMation (also capitalized as ANSiMation, ANSImation, Ansimation), is the practice of using ANSI escape codes, in conjunction with some timing mechanism (such as processing a fixed number of bytes per second), to create animated character graphics. It is essentially the animated form of ANSI Art.
A variant of it called VT100 Animation specifically targets VT100 terminals.
ANSIMation data might be stored in a file, or it might be transmitted in realtime by a server (e.g. a telnet server).