Electronic Arts INF
From Just Solve the File Format Problem
(Difference between revisions)
(Created page with "{{FormatInfo |formattype=electronic |subcat=Audio and Music |extensions={{ext|mus}} |released=1989 }} '''Electronic Arts INF''' files are used by the Electronic Arts game ''Ca...") |
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== See also == | == See also == | ||
− | * [[Cartooners actor file]] | + | * [[Cartooners actor file]] (actor format used in Cartooners) |
− | * [[ | + | * [[Electronic Arts MUS]] (music format used in Cartooners) |
[[Category:Game data files]] | [[Category:Game data files]] | ||
[[Category:Electronic Arts]] | [[Category:Electronic Arts]] |
Revision as of 18:45, 2 February 2015
Electronic Arts INF files are used by the Electronic Arts game Cartooners (1988).
Contents |
Identification
The files are always called Cartoons.inf and are 0x06EC bytes long.
Format
Inf File Information
Endianness: big.
Extenstion: *.inf
Software: Cartooners 1988/1989 - by: Electronic Arts & IDTA
Inf File Layout
Begin Structure: Preferences. 0x00 WORD "Buttons stay down." preference: (0x00 = off, 0x01 = on.)
0x02 WORD "Add ... adds to movie." preference: (0x00 = off, 0x01 = on.)
0x04 WORD "Play from first frame." preference: (0x00 = off, 0x01 = on.)
0x06 WORD "Music off." preference: (0x00 = off, 0x01 = on.)
End Structure
Begin Structure: 0x0C .mov file entries.
0x00 0x93 BYTES The full path to a .mov file with trailing nulls.
End Structure
See also
- Cartooners actor file (actor format used in Cartooners)
- Electronic Arts MUS (music format used in Cartooners)