CEEMAC
From Just Solve the File Format Problem
(Difference between revisions)
Dan Tobias (Talk | contribs) |
Dan Tobias (Talk | contribs) |
||
Line 11: | Line 11: | ||
* [https://archive.org/details/a2_Variations_on_Fire_Organ_19xx_Vagabondo_Enterprises Variations on Fire Organ (Apple disk image, in-browser emulation)] | * [https://archive.org/details/a2_Variations_on_Fire_Organ_19xx_Vagabondo_Enterprises Variations on Fire Organ (Apple disk image, in-browser emulation)] | ||
* [https://archive.org/stream/softside-magazine-60/SoftSide_60_Vol_6-12_1983-11_Graphics_Programs#page/n73/mode/2up Article in SoftSide, 1983] | * [https://archive.org/stream/softside-magazine-60/SoftSide_60_Vol_6-12_1983-11_Graphics_Programs#page/n73/mode/2up Article in SoftSide, 1983] | ||
+ | |||
+ | [[Category:Graphics]] |
Revision as of 12:01, 10 August 2014
CEEMAC is a programming language developed in the early 1980s for creating artistic graphical animations that were referred to as "scores" in analogy to musical compositions. It was implemented on the Apple II platform by Brooke Boering and published by Vagabondo Enterprises. A free demo player of CEEMAC scores was released as Fire Organ, which appeared on various software distribution disks, diskmagazines, and so on.