Crystal Caves Sound format
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Latest revision as of 20:35, 20 April 2013
[edit] Description
Crystal Caves Sound format is an audio file format used in the Crystal Caves trilogy of games by Apogee Software. It is similar to the Inverse Frequency Sound format used in a number of Apogee, id and Softdisk games of the period, with the main differences being the lack of a header and the fixed length of sounds at 610 bytes.