Crystal Caves Sound format
From Just Solve the File Format Problem
(Difference between revisions)
(Created page with "{{FormatInfo |formattype=electronic |subcat=Audio and Music |extensions={{ext|snd}} |released=1991-10-23 }} == Description == Crystal Caves Sound format is an audio file for...") |
Dan Tobias (Talk | contribs) |
||
Line 17: | Line 17: | ||
* [http://www.3drealms.com/caves/ Crystal Caves] | * [http://www.3drealms.com/caves/ Crystal Caves] | ||
+ | |||
+ | [[Category:Apogee Software]] |
Revision as of 19:10, 20 April 2013
Description
Crystal Caves Sound format is an audio file format used in the Crystal Caves trilogy of games by Apogee Software. It is similar to the Inverse Frequency Sound format used in a number of Apogee, id and Softdisk games of the period, with the main differences being the lack of a header and the fixed length of sounds at 610 bytes.