LHA

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== Format details ==
 
== Format details ==
 
=== File structure ===
 
=== File structure ===
An LHA file consists mainly of a sequence of elements, each representing a member file or directory. The sequence is usually terminated by an end-of-archive marker consisting of a single 0x00 byte. There is no global archive-level header.
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An LHA file consists mainly of a sequence of elements, each representing a member file or directory. The sequence is usually terminated by an end-of-archive marker consisting of a single 0x00 byte (but take care, as level 2 headers could start with 0x00). There is no global archive-level header.
  
 
=== Member format ===
 
=== Member format ===
There are at least four different formats that an element can have. (Note that this is independent of compression schemes.) In LHA jargon, the formats are known as "header levels", and are usually called "header level 0", "... 1", "... 2", and "... 3".
+
There are at least four different formats that an element can have. (Note that this is independent of compression schemes.) In LHA jargon, the formats are known as "header levels", and are usually called "header level 0", "... 1", "... 2", and "... 3". The header level is determined by the byte at offset 20 from the beginning of that element.
  
The format of an element is determined by the byte at offset 20 from the beginning of that element. It is possible for different formats to be used in the same LHA file.
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The header levels are similar, but irritatingly different. They don't even follow the same principles with respect to how they must be parsed.
 
+
The formats are similar, but irritatingly different. They don't even follow the same principles with respect to how they must be parsed.
+
  
 
=== LZH overview ===
 
=== LZH overview ===

Revision as of 21:03, 31 August 2020

File Format
Name LHA
Ontology
Extension(s) .lha, .lzh, .lzs
MIME Type(s) application/x-lzh-compressed
PRONOM fmt/626
Wikidata ID Q368782
Kaitai Struct Spec lzh.ksy
Released 1988

LHA is an archiving program and file format created by Haruyasu Yoshizaki (a.k.a. Yoshi) in 1988. It was originally called LHarc, then was briefly LH before settling on LHA. In the 1990s, it was the most popular archiving format on the Amiga platform. It also got some use on the PC platform including in the installers for id Software games such as Doom and Quake, because ZIP compression was inferior until the release of PKZIP 2.0, which brought the formats to parity.

It was particularly popular in Japan. Most of the best information about it is in Japanese.

It supports a number of different compression schemes, most of which use LZ77 combined with Huffman coding.

The file format is also known as LZH. See the LZH disambiguation page for other "LZH" formats.

Contents

Format details

File structure

An LHA file consists mainly of a sequence of elements, each representing a member file or directory. The sequence is usually terminated by an end-of-archive marker consisting of a single 0x00 byte (but take care, as level 2 headers could start with 0x00). There is no global archive-level header.

Member format

There are at least four different formats that an element can have. (Note that this is independent of compression schemes.) In LHA jargon, the formats are known as "header levels", and are usually called "header level 0", "... 1", "... 2", and "... 3". The header level is determined by the byte at offset 20 from the beginning of that element.

The header levels are similar, but irritatingly different. They don't even follow the same principles with respect to how they must be parsed.

LZH overview

The LZ77+Huffman schemes work roughly as follows. (This is oversimplified.) There is a codes Huffman tree, and a separate offsets tree. A symbol is read using the codes tree which, depending on its value, represents either a literal byte value, or a length. If it is a length, then an additional symbol is read using the offsets tree. Based on the offset and length, a run of recently-decompressed bytes is repeated.

Compression schemes

The compression scheme of an element is identified by the alphanumeric bytes of its compression method field. Known compression schemes:

ID Category Description and remarks
lh0 Uncompressed
lh1 LZ77+Huffman, 4k window, adaptive Huffman for codes, offsets use a pre-defined Huffman tree.
lh2 LZ77+Huffman, 8k window, adaptive Huffman. Considered obsolete.
lh3 LZ77+Huffman, 8k window, segmented, static Huffman for codes, offsets can use static Huffman or a pre-defined Huffman tree. Considered obsolete.
lh4 Like lh5, but 4k window
lh5 LZ77+Huffman, 8k window, segmented, static Huffman
lh6 Like lh5, but 32k window
lh7 Like lh5, but 64k window
lh7 LHARK extension Refer to LHARK.
lh8 Joe Jared extensions Like lh5, but 64k window. (Same as lh7.)
lh9 Like lh5, but 128k window. Probably never used.
lha Like lh5, but 256k window. Probably never used.
lhb Like lh5, but 512k window. Probably never used.
lhc Like lh5, but 1M window. Probably never used.
lhd Special Not a compression scheme. Indicates that the element represents a subdirectory.
lhe Joe Jared extensions Like lh5, but 2M window. Probably never used.
lhx UNLHA32 extension
lz2 LArc methods
lz3
lz4 Uncompressed
lz5 LZ77/LZSS, 4k window. Almost identical to "SZDD" used in MS-DOS installation compression.
lz7
lz8
lzs LZ77/LZSS, 2k window
lZ0 PUT/GET variants Refer to PUT.
lZ1
lZ5
pc1 PMarc extensions Refer to PMA.
pm0
pm1
pm2
pms

The Wikipedia article has more information about some of the schemes.

Extended headers

For header levels 1 and higher, each member file has an associated list of "extended headers", similar to ZIP's extensible data fields. Each extended header is tagged with a single byte indicating its type. Extended headers are used to store platform-specific metadata, and to extend the format in other ways.

Header level 0 supports extended data in a more limited way. It allows for just one set of extended header fields (called the "extended area"), the content of which is determined by the initial one-byte "OS type" field.

Identification

Bytes '-' 'l' ?? ?? '-' appear at offset 2. This is not a global file signature, but represents the compression scheme of the first member file of the archive.

If you consider PMA to be a form of LHA, then the second of these bytes can also be 'p'.

The byte at offset 20 (the header level) has value 0x00 through 0x03. If it is 0x00 or 0x01, the header checksum (the byte at offset 1) can also help identify the format.

See also

Other LHA-like formats to be aware of:

Format documentation

Software

Sample files

Other links

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