Electronic Arts INF

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{{FormatInfo
 
{{FormatInfo
 
|formattype=electronic
 
|formattype=electronic
|subcat=Audio and Music
+
|subcat=Game data files
|extensions={{ext|mus}}
+
|extensions={{ext|inf}}
 
|released=1989
 
|released=1989
 
}}
 
}}
Line 40: Line 40:
  
 
End Structure
 
End Structure
 +
 +
== Links ==
 +
 +
* [http://www.vbforums.com/showthread.php?759753-Cartooners-Actor-Viewer-export-and-import-actors Link to Cartooners File Viewer software]
  
 
== See also ==
 
== See also ==
  
 
* [[Cartooners actor file]] (actor format used in Cartooners)
 
* [[Cartooners actor file]] (actor format used in Cartooners)
 +
 +
* [[Electronic Arts MOV]] (movie format used in cartooners)
  
 
* [[Electronic Arts MUS]] (music format used in Cartooners)
 
* [[Electronic Arts MUS]] (music format used in Cartooners)
  
[[Category:Game data files]]
 
 
[[Category:Electronic Arts]]
 
[[Category:Electronic Arts]]

Latest revision as of 14:57, 8 February 2015

File Format
Name Electronic Arts INF
Ontology
Extension(s) .inf
Released 1989

Electronic Arts INF files are used by the Electronic Arts game Cartooners (1988).

Contents

[edit] Identification

The files are always called Cartoons.inf and are 0x06EC bytes long.

[edit] Format

[edit] Inf File Information

Endianness: big.

Extenstion: *.inf

Software: Cartooners 1988/1989 - by: Electronic Arts & IDTA

[edit] Inf File Layout

Begin Structure: Preferences. 0x00 WORD "Buttons stay down." preference: (0x00 = off, 0x01 = on.)

0x02 WORD "Add ... adds to movie." preference: (0x00 = off, 0x01 = on.)

0x04 WORD "Play from first frame." preference: (0x00 = off, 0x01 = on.)

0x06 WORD "Music off." preference: (0x00 = off, 0x01 = on.)

End Structure


Begin Structure: 0x0C .mov file entries.

0x00 0x93 BYTES The full path to a .mov file with trailing nulls.

End Structure

[edit] Links

[edit] See also

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