Electronic Arts INF

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(Created page with "{{FormatInfo |formattype=electronic |subcat=Audio and Music |extensions={{ext|mus}} |released=1989 }} '''Electronic Arts INF''' files are used by the Electronic Arts game ''Ca...")
 
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== See also ==
 
== See also ==
  
* [[Cartooners actor file]]
+
* [[Cartooners actor file]] (actor format used in Cartooners)
  
* [[Cartooners music file]]
+
* [[Electronic Arts MUS]] (music format used in Cartooners)
  
 
[[Category:Game data files]]
 
[[Category:Game data files]]
 
[[Category:Electronic Arts]]
 
[[Category:Electronic Arts]]

Revision as of 18:45, 2 February 2015

File Format
Name Electronic Arts INF
Ontology
Extension(s) .mus
Released 1989

Electronic Arts INF files are used by the Electronic Arts game Cartooners (1988).

Contents

Identification

The files are always called Cartoons.inf and are 0x06EC bytes long.

Format

Inf File Information

Endianness: big.

Extenstion: *.inf

Software: Cartooners 1988/1989 - by: Electronic Arts & IDTA

Inf File Layout

Begin Structure: Preferences. 0x00 WORD "Buttons stay down." preference: (0x00 = off, 0x01 = on.)

0x02 WORD "Add ... adds to movie." preference: (0x00 = off, 0x01 = on.)

0x04 WORD "Play from first frame." preference: (0x00 = off, 0x01 = on.)

0x06 WORD "Music off." preference: (0x00 = off, 0x01 = on.)

End Structure


Begin Structure: 0x0C .mov file entries.

0x00 0x93 BYTES The full path to a .mov file with trailing nulls.

End Structure

See also

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