http://fileformats.archiveteam.org/index.php?title=BVE_object_formats&feed=atom&action=historyBVE object formats - Revision history2024-03-29T15:37:23ZRevision history for this page on the wikiMediaWiki 1.19.2http://fileformats.archiveteam.org/index.php?title=BVE_object_formats&diff=15474&oldid=prevDan Tobias: Created page with "{{FormatInfo |formattype=electronic |subcat=Game data files |extensions={{ext|csv}}, {{ext|b3d}}, {{ext|x}}, {{ext|animated}} }} The '''BVE object formats''' store things ..."2014-01-01T05:13:43Z<p>Created page with "{{FormatInfo |formattype=electronic |subcat=Game data files |extensions={{ext|csv}}, {{ext|b3d}}, {{ext|x}}, {{ext|animated}} }} The '''<a href="/wiki/BVE_object_formats" title="BVE object formats">BVE object formats</a>''' store things ..."</p>
<p><b>New page</b></p><div>{{FormatInfo<br />
|formattype=electronic<br />
|subcat=Game data files<br />
|extensions={{ext|csv}}, {{ext|b3d}}, {{ext|x}}, {{ext|animated}}<br />
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The '''[[BVE object formats]]''' store things (static and animated) that are visible during trips in the BVE (Boso View Express) train simulator and its open-source clone, OpenBVE.<br />
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Objects can be stored in [[CSV]] format or in BVE-specific formats .b3d and .x. Animated objects are stored in .animated files.<br />
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== See also ==<br />
* [[BVE train.dat file]]<br />
* [[BVE route formats]]<br />
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== Format documentation ==<br />
* [http://www.bve-terminus.org/joeyfoo/new/object.php CSV objects]<br />
* [http://www.bve-terminus.org/joeyfoo/new/object-others.php .b3d and .x objects]<br />
* [http://www.bveklub.hu/developing/object_animated.html The .animated object format]<br />
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== Utilities ==<br />
* [http://www.bve-terminus.org/joeyfoo/new/tools.php Development tools]<br />
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== Other info ==<br />
* [[Wikipedia:BVE Trainsim|Wikipedia article on BVE]]<br />
* [http://www.bvestation.com/newtobve.php New to BVE?]<br />
* [http://www.openbve.org/ OpenBVE]</div>Dan Tobias