ANSIMation

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{{FormatInfo
 
{{FormatInfo
 
|formattype=electronic
 
|formattype=electronic
|subcat=Graphics
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|subcat=Animation
 
|extensions={{ext|ans}}, {{ext|vt}}
 
|extensions={{ext|ans}}, {{ext|vt}}
 
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ANSIMation data might be stored in a file, or it might be transmitted in realtime by a server (e.g. a telnet server).
 
ANSIMation data might be stored in a file, or it might be transmitted in realtime by a server (e.g. a telnet server).
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== Software ==
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* [[FFmpeg]]
  
 
== Sample files ==
 
== Sample files ==
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* [http://artscene.textfiles.com/vt100/ VT100 Art and Animations]
 
* [http://artscene.textfiles.com/vt100/ VT100 Art and Animations]
 
* [http://nyancat.dakko.us/ Nyan Cat in telnet-accessible ANSI animation]
 
* [http://nyancat.dakko.us/ Nyan Cat in telnet-accessible ANSI animation]
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[[Category:Graphics]]

Latest revision as of 18:30, 18 May 2024

File Format
Name ANSIMation
Ontology
Extension(s) .ans, .vt

ANSI Animation, or ANSIMation (also capitalized as ANSiMation, ANSImation, Ansimation), is the practice of using ANSI escape codes, in conjunction with some timing mechanism (such as processing a fixed number of bytes per second), to create animated character graphics. It is essentially the animated form of ANSI Art.

A variant of it called VT100 Animation specifically targets VT100 terminals.

ANSIMation data might be stored in a file, or it might be transmitted in realtime by a server (e.g. a telnet server).

[edit] Software

[edit] Sample files

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