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		<id>http://fileformats.archiveteam.org/index.php?action=history&amp;feed=atom&amp;title=CMX%2FBCF</id>
		<title>CMX/BCF - Revision history</title>
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		<updated>2026-04-06T12:00:02Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>http://fileformats.archiveteam.org/index.php?title=CMX/BCF&amp;diff=34887&amp;oldid=prev</id>
		<title>Dan Tobias at 21:31, 16 February 2020</title>
		<link rel="alternate" type="text/html" href="http://fileformats.archiveteam.org/index.php?title=CMX/BCF&amp;diff=34887&amp;oldid=prev"/>
				<updated>2020-02-16T21:31:06Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
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			&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
			&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 21:31, 16 February 2020&lt;/td&gt;
			&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 2:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 2:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160; | subcat = Game data files&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160; | subcat = Game data files&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160; | extensions = {{ext|cmx}}, {{ext|bcf}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160; | extensions = {{ext|cmx}}, {{ext|bcf}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160; | endianness = Little &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;endian&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160; | endianness = Little&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;-Endian&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;'''CMX/BCF''' is a format for data on the inhabitants of the world of The Sims. It can be stored in text (CMX) or binary (BCF) formats. The BCF version usually has a dual file extension &amp;lt;code&amp;gt;.cmx.bcf&amp;lt;/code&amp;gt;. It has three data sections, referred to as &amp;quot;skeletons&amp;quot;, &amp;quot;suits&amp;quot;, and &amp;quot;skills&amp;quot;; this refers to the bone structure of the character, what is on top of the bones (skin), and what actions the character does. The skills section includes references to animation data contained in [[CFP]] files.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;'''CMX/BCF''' is a format for data on the inhabitants of the world of The Sims. It can be stored in text (CMX) or binary (BCF) formats. The BCF version usually has a dual file extension &amp;lt;code&amp;gt;.cmx.bcf&amp;lt;/code&amp;gt;. It has three data sections, referred to as &amp;quot;skeletons&amp;quot;, &amp;quot;suits&amp;quot;, and &amp;quot;skills&amp;quot;; this refers to the bone structure of the character, what is on top of the bones (skin), and what actions the character does. The skills section includes references to animation data contained in [[CFP]] files.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Dan Tobias</name></author>	</entry>

	<entry>
		<id>http://fileformats.archiveteam.org/index.php?title=CMX/BCF&amp;diff=34880&amp;oldid=prev</id>
		<title>Dan Tobias at 14:28, 16 February 2020</title>
		<link rel="alternate" type="text/html" href="http://fileformats.archiveteam.org/index.php?title=CMX/BCF&amp;diff=34880&amp;oldid=prev"/>
				<updated>2020-02-16T14:28:03Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
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			&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
			&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 14:28, 16 February 2020&lt;/td&gt;
			&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 4:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 4:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160; | endianness = Little endian&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160; | endianness = Little endian&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;'''CMX/BCF''' is a format for data on the inhabitants of the world of The Sims. It can be stored in text (CMX) or binary (BCF) formats. The BCF version usually has a dual file extension &amp;lt;code&amp;gt;.cmx.bcf&amp;lt;/code&amp;gt;. It has three data sections, referred to as &amp;quot;skeletons&amp;quot;, &amp;quot;suits&amp;quot;, and &amp;quot;skills&amp;quot;; this refers to the bone structure of the character, what is on top of the bones (skin), and what actions the character does.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;'''CMX/BCF''' is a format for data on the inhabitants of the world of The Sims. It can be stored in text (CMX) or binary (BCF) formats. The BCF version usually has a dual file extension &amp;lt;code&amp;gt;.cmx.bcf&amp;lt;/code&amp;gt;. It has three data sections, referred to as &amp;quot;skeletons&amp;quot;, &amp;quot;suits&amp;quot;, and &amp;quot;skills&amp;quot;; this refers to the bone structure of the character, what is on top of the bones (skin), and what actions the character does&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;. The skills section includes references to animation data contained in [[CFP]] files&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;== Format description ==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;== Format description ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* [http://simtech.sourceforge.net/tech/bcf.html CMX/BCF File Format]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* [http://simtech.sourceforge.net/tech/bcf.html CMX/BCF File Format]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Dan Tobias</name></author>	</entry>

	<entry>
		<id>http://fileformats.archiveteam.org/index.php?title=CMX/BCF&amp;diff=34875&amp;oldid=prev</id>
		<title>Dan Tobias at 05:28, 16 February 2020</title>
		<link rel="alternate" type="text/html" href="http://fileformats.archiveteam.org/index.php?title=CMX/BCF&amp;diff=34875&amp;oldid=prev"/>
				<updated>2020-02-16T05:28:43Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
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				&lt;col class='diff-content' /&gt;
			&lt;tr valign='top'&gt;
			&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
			&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 05:28, 16 February 2020&lt;/td&gt;
			&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 4:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 4:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160; | endianness = Little endian&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160; | endianness = Little endian&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;'''CMX/BCF''' is a format for data on the inhabitants of the world of The Sims. It can be stored in text (CMX) or binary (BCF) formats. It has three data sections, referred to as &amp;quot;skeletons&amp;quot;, &amp;quot;suits&amp;quot;, and &amp;quot;skills&amp;quot;; this refers to the bone structure of the character, what is on top of the bones (skin), and what actions the character does.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;'''CMX/BCF''' is a format for data on the inhabitants of the world of The Sims. It can be stored in text (CMX) or binary (BCF) formats&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;. The BCF version usually has a dual file extension &amp;lt;code&amp;gt;.cmx.bcf&amp;lt;/code&amp;gt;&lt;/ins&gt;. It has three data sections, referred to as &amp;quot;skeletons&amp;quot;, &amp;quot;suits&amp;quot;, and &amp;quot;skills&amp;quot;; this refers to the bone structure of the character, what is on top of the bones (skin), and what actions the character does.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;== Format description ==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;== Format description ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* [http://simtech.sourceforge.net/tech/bcf.html CMX/BCF File Format]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* [http://simtech.sourceforge.net/tech/bcf.html CMX/BCF File Format]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Dan Tobias</name></author>	</entry>

	<entry>
		<id>http://fileformats.archiveteam.org/index.php?title=CMX/BCF&amp;diff=34873&amp;oldid=prev</id>
		<title>Dan Tobias: Created page with &quot;{{FormatInfo  | subcat = Game data files  | extensions = {{ext|cmx}}, {{ext|bcf}}  | endianness = Little endian }} '''CMX/BCF''' is a format for data on the inhabitants of the...&quot;</title>
		<link rel="alternate" type="text/html" href="http://fileformats.archiveteam.org/index.php?title=CMX/BCF&amp;diff=34873&amp;oldid=prev"/>
				<updated>2020-02-16T05:27:18Z</updated>
		
		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{FormatInfo  | subcat = Game data files  | extensions = {{ext|cmx}}, {{ext|bcf}}  | endianness = Little endian }} &amp;#039;&amp;#039;&amp;#039;CMX/BCF&amp;#039;&amp;#039;&amp;#039; is a format for data on the inhabitants of the...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{FormatInfo&lt;br /&gt;
 | subcat = Game data files&lt;br /&gt;
 | extensions = {{ext|cmx}}, {{ext|bcf}}&lt;br /&gt;
 | endianness = Little endian&lt;br /&gt;
}}&lt;br /&gt;
'''CMX/BCF''' is a format for data on the inhabitants of the world of The Sims. It can be stored in text (CMX) or binary (BCF) formats. It has three data sections, referred to as &amp;quot;skeletons&amp;quot;, &amp;quot;suits&amp;quot;, and &amp;quot;skills&amp;quot;; this refers to the bone structure of the character, what is on top of the bones (skin), and what actions the character does.&lt;br /&gt;
&lt;br /&gt;
== Format description ==&lt;br /&gt;
* [http://simtech.sourceforge.net/tech/bcf.html CMX/BCF File Format]&lt;/div&gt;</summary>
		<author><name>Dan Tobias</name></author>	</entry>

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