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		<updated>2026-05-20T16:57:28Z</updated>
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		<id>http://fileformats.archiveteam.org/wiki/Yay0</id>
		<title>Yay0</title>
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				<updated>2026-02-25T21:25:01Z</updated>
		
		<summary type="html">&lt;p&gt;PentaChess413: Created Yay0 article.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{FormatInfo&lt;br /&gt;
|formattype=electronic&lt;br /&gt;
|subcat=Compression&lt;br /&gt;
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'''Yay0''' is a compression format used by Nintendo for game development. Like its brother [[Yaz0]], it is found in Nintendo titles from the 2000s used to compress files, and can be identified by its {{magic|Yay0}} magic number.&lt;br /&gt;
== Tools that handle Yay0 compressed files ==&lt;br /&gt;
*[http://www.amnoid.de/gc/ Yay0 decoder]&lt;br /&gt;
*[https://szs.wiimm.de/ Wiimms SZS Tools, by Wiimm]&lt;br /&gt;
*[http://wiki.tockdom.com/wiki/Wexos%27s_Toolbox Wexos's Toolbox]&lt;br /&gt;
*[https://github.com/LagoLunatic/gclib A python library for various GameCube file formats by LagoLunatic]&lt;br /&gt;
*[http://hitmen.c02.at/files/yagcd/yagcd/chap16.html#sec16.1.2 The &amp;quot;Yet Another GameCube Documentation&amp;quot; decompression routine]&lt;br /&gt;
== Further reading ==&lt;br /&gt;
*[https://hitmen.c02.at/files/yagcd/yagcd/chap16.html#sec16.1 A more in-depth data layout on Yet Another GameCube Documentation]&lt;br /&gt;
[[Category:Game data files]]&lt;br /&gt;
[[Category:Nintendo]]&lt;/div&gt;</summary>
		<author><name>PentaChess413</name></author>	</entry>

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