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		<id>http://fileformats.archiveteam.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Jeffersonbailey</id>
		<title>Just Solve the File Format Problem - User contributions [en]</title>
		<link rel="self" type="application/atom+xml" href="http://fileformats.archiveteam.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Jeffersonbailey"/>
		<link rel="alternate" type="text/html" href="http://fileformats.archiveteam.org/wiki/Special:Contributions/Jeffersonbailey"/>
		<updated>2026-04-15T16:53:45Z</updated>
		<subtitle>User contributions</subtitle>
		<generator>MediaWiki 1.19.2</generator>

	<entry>
		<id>http://fileformats.archiveteam.org/wiki/HydroCAD_Stormwater_Modeling_System_Unit_Hydrograph_file</id>
		<title>HydroCAD Stormwater Modeling System Unit Hydrograph file</title>
		<link rel="alternate" type="text/html" href="http://fileformats.archiveteam.org/wiki/HydroCAD_Stormwater_Modeling_System_Unit_Hydrograph_file"/>
				<updated>2014-02-18T02:38:32Z</updated>
		
		<summary type="html">&lt;p&gt;Jeffersonbailey: Jeffersonbailey moved page Just Solve the File Format Problem:HydroCAD Stormwater Modeling System Unit Hydrograph file to HydroCAD Stormwater Modeling System Unit Hydrograph file: gave wrong name the moved wrong place. ugh, wikis.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{FormatInfo&lt;br /&gt;
|formattype=electronic&lt;br /&gt;
|subcat=3D and CAD/CAM Models&lt;br /&gt;
|extensions={{ext|huh}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&lt;br /&gt;
The HydroCAD Stormwater Modeling System Unit Hydrograph file type is used by the HydroCAD software system which is, as its website claims, &amp;quot;interactive watershed modeling at its best!&amp;quot; It is a software application used by civil engineers to model stormwater runoff and waste drainage systems and can be used with AutoCAD. Detention pond and flexible pipe modeling? Pump and siphon routing? Pollutant loading calculations? Quit saying &amp;quot;huh&amp;quot; and start opening .huh. &lt;br /&gt;
&lt;br /&gt;
== Information ==&lt;br /&gt;
&lt;br /&gt;
* [http://filext.com/file-extension/HUH .huh page at filext.com]&lt;br /&gt;
* [http://www.hydrocad.net/info.htm HydroCAD Software Homepage]&lt;br /&gt;
* [http://www.youtube.com/watch?v=2Sncdfmo21I HydroCAD Webinar #101: Getting Started with HydroCAD-10 on YouTube]&lt;/div&gt;</summary>
		<author><name>Jeffersonbailey</name></author>	</entry>

	<entry>
		<id>http://fileformats.archiveteam.org/wiki/.huh</id>
		<title>.huh</title>
		<link rel="alternate" type="text/html" href="http://fileformats.archiveteam.org/wiki/.huh"/>
				<updated>2014-02-18T02:35:30Z</updated>
		
		<summary type="html">&lt;p&gt;Jeffersonbailey: Jeffersonbailey moved page .huh to Just Solve the File Format Problem:HydroCAD Stormwater Modeling System Unit Hydrograph file: Put wrong page name.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Just Solve the File Format Problem:HydroCAD Stormwater Modeling System Unit Hydrograph file]]&lt;/div&gt;</summary>
		<author><name>Jeffersonbailey</name></author>	</entry>

	<entry>
		<id>http://fileformats.archiveteam.org/wiki/HydroCAD_Stormwater_Modeling_System_Unit_Hydrograph_file</id>
		<title>HydroCAD Stormwater Modeling System Unit Hydrograph file</title>
		<link rel="alternate" type="text/html" href="http://fileformats.archiveteam.org/wiki/HydroCAD_Stormwater_Modeling_System_Unit_Hydrograph_file"/>
				<updated>2014-02-18T02:35:30Z</updated>
		
		<summary type="html">&lt;p&gt;Jeffersonbailey: Jeffersonbailey moved page .huh to Just Solve the File Format Problem:HydroCAD Stormwater Modeling System Unit Hydrograph file: Put wrong page name.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{FormatInfo&lt;br /&gt;
|formattype=electronic&lt;br /&gt;
|subcat=3D and CAD/CAM Models&lt;br /&gt;
|extensions={{ext|huh}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&lt;br /&gt;
The HydroCAD Stormwater Modeling System Unit Hydrograph file type is used by the HydroCAD software system which is, as its website claims, &amp;quot;interactive watershed modeling at its best!&amp;quot; It is a software application used by civil engineers to model stormwater runoff and waste drainage systems and can be used with AutoCAD. Detention pond and flexible pipe modeling? Pump and siphon routing? Pollutant loading calculations? Quit saying &amp;quot;huh&amp;quot; and start opening .huh. &lt;br /&gt;
&lt;br /&gt;
== Information ==&lt;br /&gt;
&lt;br /&gt;
* [http://filext.com/file-extension/HUH .huh page at filext.com]&lt;br /&gt;
* [http://www.hydrocad.net/info.htm HydroCAD Software Homepage]&lt;br /&gt;
* [http://www.youtube.com/watch?v=2Sncdfmo21I HydroCAD Webinar #101: Getting Started with HydroCAD-10 on YouTube]&lt;/div&gt;</summary>
		<author><name>Jeffersonbailey</name></author>	</entry>

	<entry>
		<id>http://fileformats.archiveteam.org/wiki/HydroCAD_Stormwater_Modeling_System_Unit_Hydrograph_file</id>
		<title>HydroCAD Stormwater Modeling System Unit Hydrograph file</title>
		<link rel="alternate" type="text/html" href="http://fileformats.archiveteam.org/wiki/HydroCAD_Stormwater_Modeling_System_Unit_Hydrograph_file"/>
				<updated>2014-02-18T02:34:14Z</updated>
		
		<summary type="html">&lt;p&gt;Jeffersonbailey: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{FormatInfo&lt;br /&gt;
|formattype=electronic&lt;br /&gt;
|subcat=3D and CAD/CAM Models&lt;br /&gt;
|extensions={{ext|huh}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&lt;br /&gt;
The HydroCAD Stormwater Modeling System Unit Hydrograph file type is used by the HydroCAD software system which is, as its website claims, &amp;quot;interactive watershed modeling at its best!&amp;quot; It is a software application used by civil engineers to model stormwater runoff and waste drainage systems and can be used with AutoCAD. Detention pond and flexible pipe modeling? Pump and siphon routing? Pollutant loading calculations? Quit saying &amp;quot;huh&amp;quot; and start opening .huh. &lt;br /&gt;
&lt;br /&gt;
== Information ==&lt;br /&gt;
&lt;br /&gt;
* [http://filext.com/file-extension/HUH .huh page at filext.com]&lt;br /&gt;
* [http://www.hydrocad.net/info.htm HydroCAD Software Homepage]&lt;br /&gt;
* [http://www.youtube.com/watch?v=2Sncdfmo21I HydroCAD Webinar #101: Getting Started with HydroCAD-10 on YouTube]&lt;/div&gt;</summary>
		<author><name>Jeffersonbailey</name></author>	</entry>

	<entry>
		<id>http://fileformats.archiveteam.org/wiki/HydroCAD_Stormwater_Modeling_System_Unit_Hydrograph_file</id>
		<title>HydroCAD Stormwater Modeling System Unit Hydrograph file</title>
		<link rel="alternate" type="text/html" href="http://fileformats.archiveteam.org/wiki/HydroCAD_Stormwater_Modeling_System_Unit_Hydrograph_file"/>
				<updated>2014-02-18T02:30:40Z</updated>
		
		<summary type="html">&lt;p&gt;Jeffersonbailey: Created page with &amp;quot;{{FormatInfo |formattype=electronic |subcat=3D and CAD/CAM Models |extensions={{ext|huh}} }}  == Description ==  The HydroCAD Stormwater Modeling System Unit Hydrograph file t...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{FormatInfo&lt;br /&gt;
|formattype=electronic&lt;br /&gt;
|subcat=3D and CAD/CAM Models&lt;br /&gt;
|extensions={{ext|huh}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&lt;br /&gt;
The HydroCAD Stormwater Modeling System Unit Hydrograph file type is used by the HydroCAD software system which is, as its website claims, &amp;quot;interactive watershed modeling at its best!&amp;quot; It is a software application used by civil engineers to model stormwater runoff and waste drainage systems and can be used with AutoCAD. Detention pond and flexible pipe modeling? Pump and siphon routing? Pollutant loading calculations? Quit saying &amp;quot;huh&amp;quot; and start opening .huh. &lt;br /&gt;
&lt;br /&gt;
== Information ==&lt;br /&gt;
&lt;br /&gt;
* [http://filext.com/file-extension/HUH .huh page at filext.com]&lt;br /&gt;
* [http://www.hydrocad.net/info.htm HydroCAD Software Homepage]&lt;br /&gt;
* [http://www.youtube.com/watch?v=2Sncdfmo21I HydroCAD Webinar #101: Getting Started with HydroCAD-10 on YouTube]&lt;br /&gt;
&lt;br /&gt;
[[Category:Electronic File Formats]]&lt;br /&gt;
[[Category:File creation software]]&lt;br /&gt;
[[Category: Software]]&lt;/div&gt;</summary>
		<author><name>Jeffersonbailey</name></author>	</entry>

	<entry>
		<id>http://fileformats.archiveteam.org/wiki/Heroglyph_Project_Format</id>
		<title>Heroglyph Project Format</title>
		<link rel="alternate" type="text/html" href="http://fileformats.archiveteam.org/wiki/Heroglyph_Project_Format"/>
				<updated>2013-10-02T16:35:16Z</updated>
		
		<summary type="html">&lt;p&gt;Jeffersonbailey: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{FormatInfo&lt;br /&gt;
|formattype=electronic&lt;br /&gt;
|subcat=Video&lt;br /&gt;
|extensions={{ext|hprj}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&lt;br /&gt;
The Heroglyph Project Format is used by video and audio software to store data related to a project, such as settings, date, and time. The format is primarily associated with the the [http://www.prodad.com/home/products/videotiteling/heroglyph_addons/300323031,l-us.html Heroglyph] video software made by [http://www.prodad.com/ proDAD GMBH] for multimedia editing and creating titles and credits in video. The format is also used in other software such as that of the [http://www.zoom-na.com/ ‎Zoom H6] portable audio recorder. The format has the extension '''.hprj'''&lt;br /&gt;
&lt;br /&gt;
== Information ==&lt;br /&gt;
&lt;br /&gt;
* [http://filext.com/file-extension/HPRJ HPRJ page at filext.com]&lt;br /&gt;
* [http://pcsupport.about.com/od/fileextensions/f/hprjfile.htm HPRJ page at about.com]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Electronic File Formats]]&lt;br /&gt;
[[Category:Audio]]&lt;/div&gt;</summary>
		<author><name>Jeffersonbailey</name></author>	</entry>

	<entry>
		<id>http://fileformats.archiveteam.org/wiki/Heroglyph_Project_Format</id>
		<title>Heroglyph Project Format</title>
		<link rel="alternate" type="text/html" href="http://fileformats.archiveteam.org/wiki/Heroglyph_Project_Format"/>
				<updated>2013-10-02T16:35:04Z</updated>
		
		<summary type="html">&lt;p&gt;Jeffersonbailey: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{FormatInfo&lt;br /&gt;
|formattype=electronic&lt;br /&gt;
|altcat=Video&lt;br /&gt;
|altcat=Audio&lt;br /&gt;
|extensions={{ext|hprj}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&lt;br /&gt;
The Heroglyph Project Format is used by video and audio software to store data related to a project, such as settings, date, and time. The format is primarily associated with the the [http://www.prodad.com/home/products/videotiteling/heroglyph_addons/300323031,l-us.html Heroglyph] video software made by [http://www.prodad.com/ proDAD GMBH] for multimedia editing and creating titles and credits in video. The format is also used in other software such as that of the [http://www.zoom-na.com/ ‎Zoom H6] portable audio recorder. The format has the extension '''.hprj'''&lt;br /&gt;
&lt;br /&gt;
== Information ==&lt;br /&gt;
&lt;br /&gt;
* [http://filext.com/file-extension/HPRJ HPRJ page at filext.com]&lt;br /&gt;
* [http://pcsupport.about.com/od/fileextensions/f/hprjfile.htm HPRJ page at about.com]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Electronic File Formats]]&lt;br /&gt;
[[Category:Audio]]&lt;/div&gt;</summary>
		<author><name>Jeffersonbailey</name></author>	</entry>

	<entry>
		<id>http://fileformats.archiveteam.org/wiki/Heroglyph_Project_Format</id>
		<title>Heroglyph Project Format</title>
		<link rel="alternate" type="text/html" href="http://fileformats.archiveteam.org/wiki/Heroglyph_Project_Format"/>
				<updated>2013-10-02T16:34:36Z</updated>
		
		<summary type="html">&lt;p&gt;Jeffersonbailey: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{FormatInfo&lt;br /&gt;
|formattype=electronic&lt;br /&gt;
|subcat=Video&lt;br /&gt;
|altcat=Audio&lt;br /&gt;
|extensions={{ext|hprj}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&lt;br /&gt;
The Heroglyph Project Format is used by video and audio software to store data related to a project, such as settings, date, and time. The format is primarily associated with the the [http://www.prodad.com/home/products/videotiteling/heroglyph_addons/300323031,l-us.html Heroglyph] video software made by [http://www.prodad.com/ proDAD GMBH] for multimedia editing and creating titles and credits in video. The format is also used in other software such as that of the [http://www.zoom-na.com/ ‎Zoom H6] portable audio recorder. The format has the extension '''.hprj'''&lt;br /&gt;
&lt;br /&gt;
== Information ==&lt;br /&gt;
&lt;br /&gt;
* [http://filext.com/file-extension/HPRJ HPRJ page at filext.com]&lt;br /&gt;
* [http://pcsupport.about.com/od/fileextensions/f/hprjfile.htm HPRJ page at about.com]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Electronic File Formats]]&lt;br /&gt;
[[Category:Audio]]&lt;/div&gt;</summary>
		<author><name>Jeffersonbailey</name></author>	</entry>

	<entry>
		<id>http://fileformats.archiveteam.org/wiki/Heroglyph_Project_Format</id>
		<title>Heroglyph Project Format</title>
		<link rel="alternate" type="text/html" href="http://fileformats.archiveteam.org/wiki/Heroglyph_Project_Format"/>
				<updated>2013-10-02T16:29:06Z</updated>
		
		<summary type="html">&lt;p&gt;Jeffersonbailey: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{FormatInfo&lt;br /&gt;
|formattype=electronic&lt;br /&gt;
|subcat=Video&lt;br /&gt;
|extensions={{ext|hprj}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&lt;br /&gt;
The Heroglyph Project Format is used by video and audio software to store data related to a project, such as settings, date, and time. The format is primarily associated with the the [http://www.prodad.com/home/products/videotiteling/heroglyph_addons/300323031,l-us.html Heroglyph] video software made by [http://www.prodad.com/ proDAD GMBH] for multimedia editing and creating titles and credits in video. The format is also used in other software such as that of the [http://www.zoom-na.com/ ‎Zoom H6] portable audio recorder. The format has the extension '''.hprj'''&lt;br /&gt;
&lt;br /&gt;
== Information ==&lt;br /&gt;
&lt;br /&gt;
* [http://filext.com/file-extension/HPRJ HPRJ page at filext.com]&lt;br /&gt;
* [http://pcsupport.about.com/od/fileextensions/f/hprjfile.htm HPRJ page at about.com]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Electronic File Formats]]&lt;br /&gt;
[[Category:Audio]]&lt;/div&gt;</summary>
		<author><name>Jeffersonbailey</name></author>	</entry>

	<entry>
		<id>http://fileformats.archiveteam.org/wiki/Heroglyph_Project_Format</id>
		<title>Heroglyph Project Format</title>
		<link rel="alternate" type="text/html" href="http://fileformats.archiveteam.org/wiki/Heroglyph_Project_Format"/>
				<updated>2013-10-02T16:16:21Z</updated>
		
		<summary type="html">&lt;p&gt;Jeffersonbailey: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{FormatInfo&lt;br /&gt;
|formattype=electronic&lt;br /&gt;
|subcat=Video:Audio&lt;br /&gt;
|extensions={{ext|hprj}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&lt;br /&gt;
The Heroglyph Project Format is used by video and audio software to store data related to a project, such as settings, date, and time. The format is primarily associated with the the [http://www.prodad.com/home/products/videotiteling/heroglyph_addons/300323031,l-us.html Heroglyph] video software made by [http://www.prodad.com/ proDAD GMBH] for multimedia editing and creating titles and credits in video. The format is also used in other software such as that of the [http://www.zoom-na.com/ ‎Zoom H6] portable audio recorder. The format has the extension '''.hprj'''&lt;br /&gt;
&lt;br /&gt;
== Information ==&lt;br /&gt;
&lt;br /&gt;
* [http://filext.com/file-extension/HPRJ HPRJ page at filext.com]&lt;br /&gt;
* [http://pcsupport.about.com/od/fileextensions/f/hprjfile.htm HPRJ page at about.com]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Electronic File Formats]]&lt;br /&gt;
[[Category:Audio]]&lt;br /&gt;
[[Category:Video]]&lt;/div&gt;</summary>
		<author><name>Jeffersonbailey</name></author>	</entry>

	<entry>
		<id>http://fileformats.archiveteam.org/wiki/Heroglyph_Project_Format</id>
		<title>Heroglyph Project Format</title>
		<link rel="alternate" type="text/html" href="http://fileformats.archiveteam.org/wiki/Heroglyph_Project_Format"/>
				<updated>2013-10-02T16:12:25Z</updated>
		
		<summary type="html">&lt;p&gt;Jeffersonbailey: /* Information */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{FormatInfo&lt;br /&gt;
|formattype=electronic&lt;br /&gt;
|subcat=Video, Audio&lt;br /&gt;
|extensions={{ext|hprj}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&lt;br /&gt;
The Heroglyph Project Format is used by video and audio software to store data related to a project, such as settings, date, and time. The format is primarily associated with the the [http://www.prodad.com/home/products/videotiteling/heroglyph_addons/300323031,l-us.html Heroglyph] video software made by [http://www.prodad.com/ proDAD GMBH] for multimedia editing and creating titles and credits in video. The format is also used in other software such as that of the [http://www.zoom-na.com/ ‎Zoom H6] portable audio recorder. The format has the extension '''.hprj'''&lt;br /&gt;
&lt;br /&gt;
== Information ==&lt;br /&gt;
&lt;br /&gt;
* [http://filext.com/file-extension/HPRJ HPRJ page at filext.com]&lt;br /&gt;
* [http://pcsupport.about.com/od/fileextensions/f/hprjfile.htm HPRJ page at about.com]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Electronic File Formats]]&lt;br /&gt;
[[Category:Audio]]&lt;br /&gt;
[[Category:Video]]&lt;/div&gt;</summary>
		<author><name>Jeffersonbailey</name></author>	</entry>

	<entry>
		<id>http://fileformats.archiveteam.org/wiki/Heroglyph_Project_Format</id>
		<title>Heroglyph Project Format</title>
		<link rel="alternate" type="text/html" href="http://fileformats.archiveteam.org/wiki/Heroglyph_Project_Format"/>
				<updated>2013-10-02T16:08:51Z</updated>
		
		<summary type="html">&lt;p&gt;Jeffersonbailey: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{FormatInfo&lt;br /&gt;
|formattype=electronic&lt;br /&gt;
|subcat=Video, Audio&lt;br /&gt;
|extensions={{ext|hprj}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&lt;br /&gt;
The Heroglyph Project Format is used by video and audio software to store data related to a project, such as settings, date, and time. The format is primarily associated with the the [http://www.prodad.com/home/products/videotiteling/heroglyph_addons/300323031,l-us.html Heroglyph] video software made by [http://www.prodad.com/ proDAD GMBH] for multimedia editing and creating titles and credits in video. The format is also used in other software such as that of the [http://www.zoom-na.com/ ‎Zoom H6] portable audio recorder. The format has the extension '''.hprj'''&lt;br /&gt;
&lt;br /&gt;
== Information ==&lt;br /&gt;
&lt;br /&gt;
* [http://filext.com/file-extension/HPRJ HPRJ page at filext.com]&lt;br /&gt;
* [http://pcsupport.about.com/od/fileextensions/f/hprjfile.htm HPRJ page at filext.com]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Electronic File Formats]]&lt;br /&gt;
[[Category:Audio]]&lt;br /&gt;
[[Category:Video]]&lt;/div&gt;</summary>
		<author><name>Jeffersonbailey</name></author>	</entry>

	<entry>
		<id>http://fileformats.archiveteam.org/wiki/Heroglyph_Project_Format</id>
		<title>Heroglyph Project Format</title>
		<link rel="alternate" type="text/html" href="http://fileformats.archiveteam.org/wiki/Heroglyph_Project_Format"/>
				<updated>2013-10-02T14:24:10Z</updated>
		
		<summary type="html">&lt;p&gt;Jeffersonbailey: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{FormatInfo&lt;br /&gt;
|formattype=electronic&lt;br /&gt;
|subcat=Video&lt;br /&gt;
|altcat=Audio&lt;br /&gt;
|extensions={{ext|hprj}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&lt;br /&gt;
The Heroglyph Project Format is used by video and audio software to store data related to a project, such as settings, date, and time. The format is primarily associated with the the [http://www.prodad.com/home/products/videotiteling/heroglyph_addons/300323031,l-us.html Heroglyph] video software made by [http://www.prodad.com/ proDAD GMBH] for multimedia editing and creating titles and credits in video. The format is also used in other software such as that of the [http://www.zoom-na.com/ ‎Zoom H6] portable audio recorder. The format has the extension '''.hprj'''&lt;br /&gt;
&lt;br /&gt;
== Information ==&lt;br /&gt;
&lt;br /&gt;
* [http://filext.com/file-extension/HPRJ HPRJ page at filext.com]&lt;br /&gt;
* [http://pcsupport.about.com/od/fileextensions/f/hprjfile.htm HPRJ page at filext.com]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Electronic File Formats]]&lt;br /&gt;
[[Category:Audio]]&lt;br /&gt;
[[Category:Video]]&lt;/div&gt;</summary>
		<author><name>Jeffersonbailey</name></author>	</entry>

	<entry>
		<id>http://fileformats.archiveteam.org/wiki/Heroglyph_Project_Format</id>
		<title>Heroglyph Project Format</title>
		<link rel="alternate" type="text/html" href="http://fileformats.archiveteam.org/wiki/Heroglyph_Project_Format"/>
				<updated>2013-10-02T13:41:58Z</updated>
		
		<summary type="html">&lt;p&gt;Jeffersonbailey: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{FormatInfo&lt;br /&gt;
|formattype=electronic&lt;br /&gt;
|subcat=Video&lt;br /&gt;
|subcat=Audio&lt;br /&gt;
|extensions={{ext|hprj}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&lt;br /&gt;
The Heroglyph Project Format is used by video and audio software to store data related to a project, such as settings, date, and time. The format is primarily associated with the the [http://www.prodad.com/home/products/videotiteling/heroglyph_addons/300323031,l-us.html Heroglyph] video software made by [http://www.prodad.com/ proDAD GMBH] for multimedia editing and creating titles and credits in video. The format is also used in other software such as that of the [http://www.zoom-na.com/ ‎Zoom H6] portable audio recorder. The format has the extension '''.hprj'''&lt;br /&gt;
&lt;br /&gt;
== Information ==&lt;br /&gt;
&lt;br /&gt;
* [http://filext.com/file-extension/HPRJ HPRJ page at filext.com]&lt;br /&gt;
* [http://pcsupport.about.com/od/fileextensions/f/hprjfile.htm HPRJ page at filext.com]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Electronic File Formats]]&lt;br /&gt;
[[Category:Audio]]&lt;br /&gt;
[[Category:Video]]&lt;/div&gt;</summary>
		<author><name>Jeffersonbailey</name></author>	</entry>

	<entry>
		<id>http://fileformats.archiveteam.org/wiki/Heroglyph_Project_Format</id>
		<title>Heroglyph Project Format</title>
		<link rel="alternate" type="text/html" href="http://fileformats.archiveteam.org/wiki/Heroglyph_Project_Format"/>
				<updated>2013-10-02T13:41:30Z</updated>
		
		<summary type="html">&lt;p&gt;Jeffersonbailey: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{FormatInfo&lt;br /&gt;
|formattype=electronic&lt;br /&gt;
|subcat=Video|Audio&lt;br /&gt;
|extensions={{ext|hprj}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&lt;br /&gt;
The Heroglyph Project Format is used by video and audio software to store data related to a project, such as settings, date, and time. The format is primarily associated with the the [http://www.prodad.com/home/products/videotiteling/heroglyph_addons/300323031,l-us.html Heroglyph] video software made by [http://www.prodad.com/ proDAD GMBH] for multimedia editing and creating titles and credits in video. The format is also used in other software such as that of the [http://www.zoom-na.com/ ‎Zoom H6] portable audio recorder. The format has the extension '''.hprj'''&lt;br /&gt;
&lt;br /&gt;
== Information ==&lt;br /&gt;
&lt;br /&gt;
* [http://filext.com/file-extension/HPRJ HPRJ page at filext.com]&lt;br /&gt;
* [http://pcsupport.about.com/od/fileextensions/f/hprjfile.htm HPRJ page at filext.com]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Electronic File Formats]]&lt;br /&gt;
[[Category:Audio]]&lt;br /&gt;
[[Category:Video]]&lt;/div&gt;</summary>
		<author><name>Jeffersonbailey</name></author>	</entry>

	<entry>
		<id>http://fileformats.archiveteam.org/wiki/Heroglyph_Project_Format</id>
		<title>Heroglyph Project Format</title>
		<link rel="alternate" type="text/html" href="http://fileformats.archiveteam.org/wiki/Heroglyph_Project_Format"/>
				<updated>2013-10-02T13:36:20Z</updated>
		
		<summary type="html">&lt;p&gt;Jeffersonbailey: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{FormatInfo&lt;br /&gt;
|formattype=electronic&lt;br /&gt;
|subcat=Audio | Video&lt;br /&gt;
|extensions={{ext|hprj}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&lt;br /&gt;
The Heroglyph Project Format is used by video and audio software to store data related to a project, such as settings, date, and time. The format is primarily associated with the the [http://www.prodad.com/home/products/videotiteling/heroglyph_addons/300323031,l-us.html Heroglyph] video software made by [http://www.prodad.com/ proDAD GMBH] for multimedia editing and creating titles and credits in video. The format is also used in other software such as that of the [http://www.zoom-na.com/ ‎Zoom H6] portable audio recorder. The format has the extension '''.hprj'''&lt;br /&gt;
&lt;br /&gt;
== Information ==&lt;br /&gt;
&lt;br /&gt;
* [http://filext.com/file-extension/HPRJ HPRJ page at filext.com]&lt;br /&gt;
* [http://pcsupport.about.com/od/fileextensions/f/hprjfile.htm HPRJ page at filext.com]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Electronic File Formats]]&lt;br /&gt;
[[Category:Audio]]&lt;br /&gt;
[[Category:Video]]&lt;/div&gt;</summary>
		<author><name>Jeffersonbailey</name></author>	</entry>

	<entry>
		<id>http://fileformats.archiveteam.org/wiki/Heroglyph_Project_Format</id>
		<title>Heroglyph Project Format</title>
		<link rel="alternate" type="text/html" href="http://fileformats.archiveteam.org/wiki/Heroglyph_Project_Format"/>
				<updated>2013-10-02T13:35:57Z</updated>
		
		<summary type="html">&lt;p&gt;Jeffersonbailey: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{FormatInfo&lt;br /&gt;
|formattype=electronic&lt;br /&gt;
|subcat=Audio, Video&lt;br /&gt;
|extensions={{ext|hprj}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&lt;br /&gt;
The Heroglyph Project Format is used by video and audio software to store data related to a project, such as settings, date, and time. The format is primarily associated with the the [http://www.prodad.com/home/products/videotiteling/heroglyph_addons/300323031,l-us.html Heroglyph] video software made by [http://www.prodad.com/ proDAD GMBH] for multimedia editing and creating titles and credits in video. The format is also used in other software such as that of the [http://www.zoom-na.com/ ‎Zoom H6] portable audio recorder. The format has the extension '''.hprj'''&lt;br /&gt;
&lt;br /&gt;
== Information ==&lt;br /&gt;
&lt;br /&gt;
* [http://filext.com/file-extension/HPRJ HPRJ page at filext.com]&lt;br /&gt;
* [http://pcsupport.about.com/od/fileextensions/f/hprjfile.htm HPRJ page at filext.com]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Electronic File Formats]]&lt;br /&gt;
[[Category:Audio]]&lt;br /&gt;
[[Category:Video]]&lt;/div&gt;</summary>
		<author><name>Jeffersonbailey</name></author>	</entry>

	<entry>
		<id>http://fileformats.archiveteam.org/wiki/Heroglyph_Project_Format</id>
		<title>Heroglyph Project Format</title>
		<link rel="alternate" type="text/html" href="http://fileformats.archiveteam.org/wiki/Heroglyph_Project_Format"/>
				<updated>2013-10-02T13:35:29Z</updated>
		
		<summary type="html">&lt;p&gt;Jeffersonbailey: /* Description */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{FormatInfo&lt;br /&gt;
|formattype=electronic&lt;br /&gt;
|subcat=Audio&lt;br /&gt;
|subcat=Video&lt;br /&gt;
|extensions={{ext|hprj}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&lt;br /&gt;
The Heroglyph Project Format is used by video and audio software to store data related to a project, such as settings, date, and time. The format is primarily associated with the the [http://www.prodad.com/home/products/videotiteling/heroglyph_addons/300323031,l-us.html Heroglyph] video software made by [http://www.prodad.com/ proDAD GMBH] for multimedia editing and creating titles and credits in video. The format is also used in other software such as that of the [http://www.zoom-na.com/ ‎Zoom H6] portable audio recorder. The format has the extension '''.hprj'''&lt;br /&gt;
&lt;br /&gt;
== Information ==&lt;br /&gt;
&lt;br /&gt;
* [http://filext.com/file-extension/HPRJ HPRJ page at filext.com]&lt;br /&gt;
* [http://pcsupport.about.com/od/fileextensions/f/hprjfile.htm HPRJ page at filext.com]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Electronic File Formats]]&lt;br /&gt;
[[Category:Audio]]&lt;br /&gt;
[[Category:Video]]&lt;/div&gt;</summary>
		<author><name>Jeffersonbailey</name></author>	</entry>

	<entry>
		<id>http://fileformats.archiveteam.org/wiki/Heroglyph_Project_Format</id>
		<title>Heroglyph Project Format</title>
		<link rel="alternate" type="text/html" href="http://fileformats.archiveteam.org/wiki/Heroglyph_Project_Format"/>
				<updated>2013-10-02T13:30:35Z</updated>
		
		<summary type="html">&lt;p&gt;Jeffersonbailey: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{FormatInfo&lt;br /&gt;
|formattype=electronic&lt;br /&gt;
|subcat=Audio&lt;br /&gt;
|subcat=Video&lt;br /&gt;
|extensions={{ext|hprj}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&lt;br /&gt;
The Heroglyph Project Format is used by video and audio software to store data related to a project, such as settings, date, and time. The format is primarily associated with the the [http://www.prodad.com/home/products/videotiteling/heroglyph_addons/300323031,l-us.html Heroglyph] video software made by [http://www.prodad.com/ proDAD GMBH] for multimedia editing and creating titles and credits in video. The format is also used in other software such as that of the [https://www.zoom-na.com/ ‎Zoom H6] portable audio recorder. The format has the extension '''.hprj''' &lt;br /&gt;
&lt;br /&gt;
== Information ==&lt;br /&gt;
&lt;br /&gt;
* [http://filext.com/file-extension/HPRJ HPRJ page at filext.com]&lt;br /&gt;
* [http://pcsupport.about.com/od/fileextensions/f/hprjfile.htm HPRJ page at filext.com]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Electronic File Formats]]&lt;br /&gt;
[[Category:Audio]]&lt;br /&gt;
[[Category:Video]]&lt;/div&gt;</summary>
		<author><name>Jeffersonbailey</name></author>	</entry>

	<entry>
		<id>http://fileformats.archiveteam.org/wiki/Heroglyph_Project_Format</id>
		<title>Heroglyph Project Format</title>
		<link rel="alternate" type="text/html" href="http://fileformats.archiveteam.org/wiki/Heroglyph_Project_Format"/>
				<updated>2013-10-02T13:29:38Z</updated>
		
		<summary type="html">&lt;p&gt;Jeffersonbailey: Created page with &amp;quot;{{FormatInfo |formattype=electronic |subcat=Audio |subcat=Video |extensions={{ext|hprj}} }}  == Description ==  The Heroglyph Project Format is used by video and audio softwar...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{FormatInfo&lt;br /&gt;
|formattype=electronic&lt;br /&gt;
|subcat=Audio&lt;br /&gt;
|subcat=Video&lt;br /&gt;
|extensions={{ext|hprj}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&lt;br /&gt;
The Heroglyph Project Format is used by video and audio software to store data related to a project, such as settings, date, and time. The format is primarily associated with the the [http://www.prodad.com/home/products/videotiteling/heroglyph_addons/300323031,l-us.html Heroglyph] video software made by [http://www.prodad.com/ proDAD GMBH] for multimedia editing and creating titles and credits in video. The format is also used in other software such as that of the [https://www.zoom-na.com/ ‎Zoom H6] portable audio recorder. The format has the extension '''.hprj''' &lt;br /&gt;
&lt;br /&gt;
== Information ==&lt;br /&gt;
&lt;br /&gt;
* [http://filext.com/file-extension/HPRJ]&lt;br /&gt;
* [http://pcsupport.about.com/od/fileextensions/f/hprjfile.htm]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Electronic File Formats]]&lt;br /&gt;
[[Category:Audio]]&lt;br /&gt;
[[Category:Video]]&lt;/div&gt;</summary>
		<author><name>Jeffersonbailey</name></author>	</entry>

	<entry>
		<id>http://fileformats.archiveteam.org/wiki/Audio_and_Music</id>
		<title>Audio and Music</title>
		<link rel="alternate" type="text/html" href="http://fileformats.archiveteam.org/wiki/Audio_and_Music"/>
				<updated>2012-11-03T05:55:29Z</updated>
		
		<summary type="html">&lt;p&gt;Jeffersonbailey: /* I */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{|&lt;br /&gt;
|[[File Formats]]&lt;br /&gt;
| &amp;gt;&lt;br /&gt;
|[[Electronic File Formats]]&lt;br /&gt;
| &amp;gt;&lt;br /&gt;
|Audio&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Electronic_File_Formats|Electronic Formats]] concerned with Audio Data.  See [[Music]] for formats encoding sequences of notes, chords, or musical-instrument controls.&lt;br /&gt;
&lt;br /&gt;
== # ==&lt;br /&gt;
* [[128]] (Soundtrakker 128)&lt;br /&gt;
* [[1TM]] (1tracker)&lt;br /&gt;
* [[2DX]] (2DX Audio File)&lt;br /&gt;
* [[2DX9]] (2DX9 Audio File)&lt;br /&gt;
* [[2SF]] (Nintendo DS [[PSF]])&lt;br /&gt;
* [[669]] (Composer 669 module)&lt;br /&gt;
* [[8SVX|8SV / 8SVX]] (IFF-8SVX)&lt;br /&gt;
== A ==&lt;br /&gt;
* [[A2B]] (Adlib Tracker II bank)&lt;br /&gt;
* [[A2F]] (Adlib Tracker II instrument with fm-register macro)&lt;br /&gt;
* [[A2I]] (Adlib Tracker II instrument)&lt;br /&gt;
* [[A2M]] (Adlib Tracker II song format)&lt;br /&gt;
* [[A2P]] (Adlib Tracker II pattern)&lt;br /&gt;
* [[A2T]] (Adlib Tracker II tiny module)&lt;br /&gt;
* [[A2W]] (Adlib Tracker II bank with macros)&lt;br /&gt;
* [[AA3]] (Advanced Transform Acoustic Coding)&lt;br /&gt;
* [[AAC]] (Advanced Audio Coding)&lt;br /&gt;
* [[AAM]] (Art &amp;amp; Magic)&lt;br /&gt;
* [[AAAP]] (AAAP Audio File)&lt;br /&gt;
* [[AAX]] (AAX Audio File)&lt;br /&gt;
* [[ABK]] (AMOS Music Bank)&lt;br /&gt;
* [[AC1D]] (AC1D-DC1A Packer)&lt;br /&gt;
* [[AC3]] (Dolby Digital AC-3)&lt;br /&gt;
* [[ACM]] (Audio Compression Manager)&lt;br /&gt;
* [[ADL]] (Westwood Studios)&lt;br /&gt;
* [[ADM]] (ADM Audio File)&lt;br /&gt;
* [[ADP]] (ADP Audio File)&lt;br /&gt;
* [[ADS]] (PSX Audio)&lt;br /&gt;
* [[ADX]] (ADX Audio File)&lt;br /&gt;
* [[AFC]] (AFX Audio File)&lt;br /&gt;
* [[AGI]] (Sierra AGI)&lt;br /&gt;
* [[AGSC]] (AGSC Audio File)&lt;br /&gt;
* [[AHX]] (Abyss Highest eXperience)&lt;br /&gt;
* [[AIFC]] ([[AIFF]] Compressed)&lt;br /&gt;
* [[AIFF|AIF / AIFF]] (Audio Interchange File Format)&lt;br /&gt;
* [[AIX]] (AIX Audio File)&lt;br /&gt;
* [[AKS]] (Arkos Tracker)&lt;br /&gt;
* [[ALAC]] (Apple Lossless Audio Codec)&lt;br /&gt;
* [[ALM]] (Aley Keptr)&lt;br /&gt;
* [[AMC]] (AM Composer)&lt;br /&gt;
* [[AMD]] (Amusic)&lt;br /&gt;
* [[AMF]] (ASYLUM Music Format / Advanced Music Format)&lt;br /&gt;
* [[AMS]] (Velvet Studio AMS 1.x modules.)&lt;br /&gt;
* [[AMTS]] (AMTS Audio File)&lt;br /&gt;
* [[AON]] (Art of Noise)&lt;br /&gt;
* [[APE]] (Monkey's Audio)&lt;br /&gt;
* [[AS4]] (AS4 Audio File)&lt;br /&gt;
* [[ASC]] (ASC Sound Master)&lt;br /&gt;
* [[ASD]] (ASD Audio File)&lt;br /&gt;
* [[ASF]] (Advanced System)&lt;br /&gt;
* [[ASR]] (Nintendo Wii)&lt;br /&gt;
* [[ASS]] (Sony Playstation)&lt;br /&gt;
* [[AST (Actionamics)|AST]] (Actionamics Sound Tool)&lt;br /&gt;
* [[AST (Wii)|AST]] (Nintendo Wii sound format)&lt;br /&gt;
* [[AT3]] (Advanced Transform Acoustic Coding)&lt;br /&gt;
* [[AU]] (Sun Microsystems audio format)&lt;br /&gt;
* [[AUD (INRS)|AUD]] (INRS-Telecom)&lt;br /&gt;
* [[AUD (Westwood)|AUD]] (Westwood Studios)&lt;br /&gt;
* [[AUP]] (Audacity)&lt;br /&gt;
* [[AY]] (Amstrad CPC / ZX Spectrum)&lt;br /&gt;
&lt;br /&gt;
== B ==&lt;br /&gt;
* [[B1S]]&lt;br /&gt;
* [[B4S]] (Winamp 3 playlist)&lt;br /&gt;
* [[BAF]]&lt;br /&gt;
* [[BAKA]]&lt;br /&gt;
* [[BAM]] (Bob's Adlib Music)&lt;br /&gt;
* [[BAR]]&lt;br /&gt;
* [[BBSONG]] (Beepola)&lt;br /&gt;
* [[BD]] (Benn Daglish)&lt;br /&gt;
* [[BDS]] (Benn Daglish SID)&lt;br /&gt;
* [[BDSP]]&lt;br /&gt;
* [[BG00]]&lt;br /&gt;
* [[BGW]]&lt;br /&gt;
* [[BH2PCM]]&lt;br /&gt;
* [[BMDX]]&lt;br /&gt;
* [[BMF]] (BR404 Music)&lt;br /&gt;
* [[BNK]] (AdLib instrument bank)&lt;br /&gt;
* [[BNS]]&lt;br /&gt;
* [[BNSF]]&lt;br /&gt;
* [[BO2]]&lt;br /&gt;
* [[BONK]]&lt;br /&gt;
* [[BP (SoundMon 2.0)]] (SoundMon 2.0)&lt;br /&gt;
* [[BP (SoundMon 2.2)]] (SoundMon 2.2)&lt;br /&gt;
* [[BP3]] (Brian Postma's SoundMon v3.x)&lt;br /&gt;
* [[BPA]] (Death Rally Archive))&lt;br /&gt;
* [[BR]] (BeRoTracker)&lt;br /&gt;
* [[BRSTM]] (Nintendo Wii streaming format)&lt;br /&gt;
* [[BRSTMPSM]]&lt;br /&gt;
* [[BS]] (Brian Postma's SoundMon)&lt;br /&gt;
* [[BSF]] (BoyScout Tracker)&lt;br /&gt;
* [[BSS]] (Beathoven Synthesiser)&lt;br /&gt;
* [[BVG]]&lt;br /&gt;
== C ==&lt;br /&gt;
* [[CAF]]&lt;br /&gt;
* [[CADSP]]&lt;br /&gt;
* [[CBA]] (Chuck Biscuits+Black Artist)&lt;br /&gt;
* [[CBD2]]&lt;br /&gt;
* [[CCC]] (Sony Playstation)&lt;br /&gt;
* [[CDDA]] (Compact Disc Digital Audio)&lt;br /&gt;
* [[CFF]] (BoomTracker v4.0 song format)&lt;br /&gt;
* [[CFN]] (DSP File)&lt;br /&gt;
* [[CHAN]] (Channel Players)&lt;br /&gt;
* [[CIF]] (BoomTracker 4.0 instrument)&lt;br /&gt;
* [[CIN]] (Cinemaware)&lt;br /&gt;
* [[CM]] (CustomMade)&lt;br /&gt;
* [[CM3]] ([[CMC]] &amp;quot;3/4&amp;quot;)&lt;br /&gt;
* [[CMC]] (Chaos Music Composer)&lt;br /&gt;
* [[CMF]] (Creative Music Format)&lt;br /&gt;
* [[CMR]] ([[CMC]] &amp;quot;Rzog&amp;quot;)&lt;br /&gt;
* [[CMS]] (Stereo Double [[CMC]])&lt;br /&gt;
* [[CNK]]&lt;br /&gt;
* [[COP]] (SAM Coupe)&lt;br /&gt;
* [[CORE]] (Core Design)&lt;br /&gt;
* [[CPC]] (ZXAYEMUL Sound)&lt;br /&gt;
* [[CPR]] (Steinberg Cubase)&lt;br /&gt;
* [[CPS]]&lt;br /&gt;
* [[CRB]] (Heatseeker v1.0)&lt;br /&gt;
* [[CT]] (CyberTracker)&lt;br /&gt;
* [[CT2]] (craptracker ii)&lt;br /&gt;
* [[CUS]] (Custom Amiga Module)&lt;br /&gt;
* [[CUST]] (DeliTracker Custom)&lt;br /&gt;
* [[CUSTOM]] (Custom Amiga Module)&lt;br /&gt;
* [[CWP]] (Cakewalk Project)&lt;br /&gt;
&lt;br /&gt;
== D ==&lt;br /&gt;
* [[D]] (SPPACK)&lt;br /&gt;
* [[D00]] (Packed EdLib Module)&lt;br /&gt;
* [[DAT]] (Paul Robotham)&lt;br /&gt;
* [[DBM]] (DigiBooster modules)&lt;br /&gt;
* [[DCS]]&lt;br /&gt;
* [[DCT]] (Format designed for dictation by NCH Software)&lt;br /&gt;
* [[DDSP]]&lt;br /&gt;
* [[DE2]]&lt;br /&gt;
* [[DFM]] (Digital-FM)&lt;br /&gt;
* [[DH]] (David Hanney)&lt;br /&gt;
* [[DI]] (Digital Illusions)&lt;br /&gt;
* [[DIGI]] (DIGI Booster)&lt;br /&gt;
* [[DL]] (Dave Lowe)&lt;br /&gt;
* [[DLN]] (Dave Lowe New)&lt;br /&gt;
* [[DLS]] (Downloadable Sounds Banks)&lt;br /&gt;
* [[DLT]] (Delta Music Composer)&lt;br /&gt;
* [[DM2]] (Delta Music 2.0)&lt;br /&gt;
* [[DMC]] (Double ChaosMusicComposer)&lt;br /&gt;
* [[DMF (Delusion)|DMF]] (Delusion Digital Music Format)&lt;br /&gt;
* [[DMF (X-Tracker)|X-Tracker]] (X-Tracker)&lt;br /&gt;
* [[DMO]] (Twin TrackPlayer)&lt;br /&gt;
* [[DMSG]]&lt;br /&gt;
* [[DNS]] (Dynamic Synthesizer)&lt;br /&gt;
* [[DRO]] (DOSBox Raw OPL)&lt;br /&gt;
* [[DSC]] (Digital Sonix &amp;amp; Chrome)&lt;br /&gt;
* [[DMC]] (DoublePlay [[CMC]])&lt;br /&gt;
* [[DNF]] (id Software)&lt;br /&gt;
* [[DSF]] (Dreamcast [[PSF]])&lt;br /&gt;
* [[DSFLIB]] ([[DSF]] Library)&lt;br /&gt;
* [[DSM]] (DSIK Internal)&lt;br /&gt;
* [[DSP]] (Donkey Konga 2)&lt;br /&gt;
* [[DSR]] (Desire)&lt;br /&gt;
* [[DSP]]&lt;br /&gt;
* [[DSPW]]&lt;br /&gt;
* [[DSS]] (Digital Speech Standard)&lt;br /&gt;
* [[DSYM]] (Digital Symphony)&lt;br /&gt;
* [[DTK]]&lt;br /&gt;
* [[DTM (DeFy)|DTM]] (DeFy Adlib Tracker)&lt;br /&gt;
* [[DTM (DigiTrekker)|DTM]] (DigiTrekker)&lt;br /&gt;
* [[DTM (Digital Tracker)|DTM]] (Digital Tracker)&lt;br /&gt;
* [[DTS]]&lt;br /&gt;
* [[DTT]] (Desktop Tracker)&lt;br /&gt;
* [[DVF]] (Sony Digital Audio recorders)&lt;br /&gt;
* [[DVI]]&lt;br /&gt;
* [[DW]] (David Whittaker)&lt;br /&gt;
* [[DXH]] (Sony Playstation)&lt;br /&gt;
* [[DZ]] (Darius Zendeh)&lt;br /&gt;
== E ==&lt;br /&gt;
* [[EAM]] (EA-XA)&lt;br /&gt;
* [[EMFF]]&lt;br /&gt;
* [[EMOD]] (Quadra Composer)&lt;br /&gt;
* [[EMS]] (Editeur Musical Sequentiel)&lt;br /&gt;
* [[EPSGMOD]] (Mod2PSG)&lt;br /&gt;
* [[EU]] (Eureka Packer)&lt;br /&gt;
* [[EX]] (Fashion Tracker)&lt;br /&gt;
== F ==&lt;br /&gt;
* [[F2R]] (Farandole Form 2.0)&lt;br /&gt;
* [[FAG]] (Sony Playstation)&lt;br /&gt;
* [[FAR]] (Farandole Composer)&lt;br /&gt;
* [[FC]] (Future Composer v1.x)&lt;br /&gt;
* [[FC13]] (Future Composer v1.3)&lt;br /&gt;
* [[FC14]] (Future Composer v1.4)&lt;br /&gt;
* [[FC3]] (Future Composer v1.3)&lt;br /&gt;
* [[FC4]] (Future Composer v1.4)&lt;br /&gt;
* [[FCHS]] (Fuchs Tracker)&lt;br /&gt;
* [[FCM]] (FC-M Packer)&lt;br /&gt;
* [[FFW]]&lt;br /&gt;
* [[FIB]] (FM-Kingtracker bank)&lt;br /&gt;
* [[FILP]]&lt;br /&gt;
* [[FIN]] (FM-Kingtracker instrument)&lt;br /&gt;
* [[FLAC]] (Free Lossless Audio Codec)&lt;br /&gt;
* [[FLP]] (FruityLoops / FL Studio project files)&lt;br /&gt;
* [[FLS]] (Flash Tracker)&lt;br /&gt;
* [[FLT]] (Startrekker / Audio Sculpturer)&lt;br /&gt;
* [[FLX]] (Flex Tracker)&lt;br /&gt;
* [[FMK]] (FM-Kingtracker song format)&lt;br /&gt;
* [[FMX]] (Fuxoft AY Language)&lt;br /&gt;
* [[FNK]] (FunkTracker)&lt;br /&gt;
* [[FP]] (Future Player)&lt;br /&gt;
* [[FPT]] (Farandole Composer pattern)&lt;br /&gt;
* [[FRED]] (Fred Editor)&lt;br /&gt;
* [[FSB]] (Sony Playstation)&lt;br /&gt;
* [[FSM]] (Farandole Composer Sample / Instrument)&lt;br /&gt;
* [[FT]] (Fast Tracker)&lt;br /&gt;
* [[FTC]] (Fast Tracker)&lt;br /&gt;
* [[FTM]] (FamiTracker)&lt;br /&gt;
* [[FUZZ]] (Fuzzac Packer)&lt;br /&gt;
* [[FW]] (FWMP)&lt;br /&gt;
== G ==&lt;br /&gt;
* [[GBR]] (Game Boy Sound)&lt;br /&gt;
* [[GBS]] (Game Boy Sound)&lt;br /&gt;
* [[GBTS]]&lt;br /&gt;
* [[GCA]] (Nintendo Wii)&lt;br /&gt;
* [[GCM]] (DSP File)&lt;br /&gt;
* [[GCUB]]&lt;br /&gt;
* [[GCW]]&lt;br /&gt;
* [[GDM]] (General Digital Music)&lt;br /&gt;
* [[GENH]] (artificial header for RAW files)&lt;br /&gt;
* [[GMC]] (Game Music Creator)&lt;br /&gt;
* [[GMD]] ([[MIDI]] clone)&lt;br /&gt;
* [[GMS]] (Sony Playstation)&lt;br /&gt;
* [[GOT]] (God of Thunder)&lt;br /&gt;
* [[GRAY]] (Fred Gray)&lt;br /&gt;
* [[GSB]]&lt;br /&gt;
* [[GSF]] (Game Boy Advance [[PSF]])&lt;br /&gt;
* [[GSFLIB]] ([[GSF]] Library)&lt;br /&gt;
* [[GSM]] (Raw GSM 6.10 Audio Stream)&lt;br /&gt;
* [[GSP]] (DSP File)&lt;br /&gt;
* [[GSR]] (Gens Sound Record)&lt;br /&gt;
* [[GT2]] (Groumpf Tracker)&lt;br /&gt;
* [[GTK]] (Groumpf Tracker)&lt;br /&gt;
* [[GTR]] (Global Tracker v1.x)&lt;br /&gt;
* [[GYM]] (Genesis YM2612)&lt;br /&gt;
== H ==&lt;br /&gt;
* [[HAN]] (Digital Sound Creations)&lt;br /&gt;
* [[HD]] (Howie Davies)&lt;br /&gt;
* [[HES]] (Hudson Entertainment System)&lt;br /&gt;
* [[HGC1]]&lt;br /&gt;
* [[HIP]] (Jochen Hippel / TFMX)&lt;br /&gt;
* [[HIPC]] (Hippel-COSO)&lt;br /&gt;
* [[HIS]]&lt;br /&gt;
* [[HIW]] (Jochen Hippel / TFM2)&lt;br /&gt;
* [[HLWAV]]&lt;br /&gt;
* [[HMI]] ([[MIDI]] clone)&lt;br /&gt;
* [[HMP]] ([[MIDI]] clone)&lt;br /&gt;
* [[HMZ]] (Compressed [[MIDI]])&lt;br /&gt;
* [[HPS]] (DSP File)&lt;br /&gt;
* [[HSC]] (HSC AdLib Composer / HSC-Tracker)&lt;br /&gt;
* [[HSP]] (HSC AdLib Composer / HSC-Tracker packed)&lt;br /&gt;
* [[HVL]] (Hively Tracker)&lt;br /&gt;
* [[HWAS]]&lt;br /&gt;
== I ==&lt;br /&gt;
* [[I100]] (Sony Playstation)&lt;br /&gt;
* [[I400]] (Sony Playstation)&lt;br /&gt;
* [[I80]] (Sony Playstation)&lt;br /&gt;
* [[IAB]]&lt;br /&gt;
* [[IADP]]&lt;br /&gt;
* [[IBK]] (Instrument Bank)&lt;br /&gt;
* [[IDRUM]] (iZotope iDrum)&lt;br /&gt;
* [[IDSP]] (DSP File)&lt;br /&gt;
* [[IFF]] (Amiga 8SVX)&lt;br /&gt;
* [[IKM]]&lt;br /&gt;
* [[ILD]] (Sony Playstation)&lt;br /&gt;
* [[IMF (Adlib)|IMF]] (AdLib Sound Card)&lt;br /&gt;
* [[IMF (id)|IMF]] (id Software Music Format)&lt;br /&gt;
* [[IMF (Imago)|IMF]] (Imago Orpheus)&lt;br /&gt;
* [[IMS]] (Images Music System)&lt;br /&gt;
* [[INS (AdLib instrument)|INS]] (HSC-Tracker/RAD-Tracker, SAdT, Amusic/AdLib instrument)&lt;br /&gt;
* [[INS (Infogrames)|INS]] (Infogrames)&lt;br /&gt;
* [[INS (Soundtrakker v1.x)|INS]] (Soundtrakker v1.x instrument)&lt;br /&gt;
* [[INS (Soundtrakker 128)|INS]] (Soundtrakker 128)&lt;br /&gt;
* [[INT]] (RAW File)&lt;br /&gt;
* [[ISD]]&lt;br /&gt;
* [[ISH]] (DSP File)&lt;br /&gt;
* [[ISWS]]&lt;br /&gt;
* [[IT]] (ImpulseTracker module)&lt;br /&gt;
* [[ITBZ]] (ImpulseTracker [[BZIP2]])&lt;br /&gt;
* [[ITGZ]] (ImpulseTracker [[GZIP]])&lt;br /&gt;
* [[ITR]] (ImpulseTracker [[RAR]])&lt;br /&gt;
* [[ITZ]] (ImpulseTracker [[ZIP]])&lt;br /&gt;
* [[ITS]] (Impulse Tracker Samples)&lt;br /&gt;
* [[IVAUD]]&lt;br /&gt;
* [[IVB]]&lt;br /&gt;
&lt;br /&gt;
== J ==&lt;br /&gt;
* [[J2B]] (XMP Game Module)&lt;br /&gt;
* [[JAM]] (JAMCracker Pro)&lt;br /&gt;
* [[JBL]] (JBM Adlib Music)&lt;br /&gt;
* [[JC]] (JCalG1 DataPacker)&lt;br /&gt;
* [[JCB]] (Jason Brooke)&lt;br /&gt;
* [[JD]] (Special FX)&lt;br /&gt;
* [[JPO]] (Steve Turner)&lt;br /&gt;
* [[JMF]] (Janko Mrsic-Flogel)&lt;br /&gt;
* [[JO]] (Jesper Olsen)&lt;br /&gt;
* [[JOE]]&lt;br /&gt;
* [[JPN]] (Jason Page)&lt;br /&gt;
* [[JSTM]]&lt;br /&gt;
* [[JT]] (Jeroen Tel)&lt;br /&gt;
== K ==&lt;br /&gt;
* [[KAR]] ([[MIDI]] Audio)&lt;br /&gt;
* [[KCES]] (Sony Playstation)&lt;br /&gt;
* [[KCEY]]&lt;br /&gt;
* [[KDM]] (Ken's Digital Music)&lt;br /&gt;
* [[KH]] (Kris Hatlelid)&lt;br /&gt;
* [[KHV]]&lt;br /&gt;
* [[KHV (PSX)|KHV]] (Sony Playstation)&lt;br /&gt;
* [[KI]] (klystrack Instrument)&lt;br /&gt;
* [[KLM]] (Whacky Wheels)&lt;br /&gt;
* [[KOVS]]&lt;br /&gt;
* [[KPL]] (Kazaa Playlist Format)&lt;br /&gt;
* [[KRAW]] (Nintendo Wii)&lt;br /&gt;
* [[KRIS]] (ChipTracker)&lt;br /&gt;
* [[KSM]] (Ken's Adlib Music)&lt;br /&gt;
* [[KSS]] (MSX)&lt;br /&gt;
* [[KSSX]] (Possible expansion of [[KSS]])&lt;br /&gt;
* [[KT]] (klystrack Song)&lt;br /&gt;
== L ==&lt;br /&gt;
* [[LAA]] (LucasArts Adlib Audio)&lt;br /&gt;
* [[LDS]] (LOUDNESS Sound System)&lt;br /&gt;
* [[LEG]] (Sony Playstation)&lt;br /&gt;
* [[LIQ]] (Liquid Tracker)&lt;br /&gt;
* [[LME]] (Leggless Music Editor)&lt;br /&gt;
* [[LOGIC]] (Logic)&lt;br /&gt;
* [[LOGG]]&lt;br /&gt;
* [[LPCM]] (Linear Pulse Code Modulated Audio)&lt;br /&gt;
* [[LPS]]&lt;br /&gt;
* [[LWAV]]&lt;br /&gt;
&lt;br /&gt;
== M ==&lt;br /&gt;
* [[M]] (Origin Software - Ultima 6 Music)&lt;br /&gt;
* [[M3U]] (Multimedia Playlist Format)&lt;br /&gt;
* [[M4A]] (MPEG-4 Audio)&lt;br /&gt;
* [[M4B]] (iTunes Audio Book)&lt;br /&gt;
* [[M4P]] (Fairplay DRM Encrypted [[M4A]])&lt;br /&gt;
* [[M4R]] (Apple iPhone Ringtones - see [[M4A]])&lt;br /&gt;
* [[MA]] (Music Assembler)&lt;br /&gt;
* [[MAD (Mlat)|MAD]] (Mlat Adlib Tracker)&lt;br /&gt;
* [[MAD (PlayerPRO)|MAD]] (PlayerPRO module)&lt;br /&gt;
* [[MADX]] (Extended [[MAD]])&lt;br /&gt;
* [[MASI]] (Epic Megagames MASI)&lt;br /&gt;
* [[MATX]]&lt;br /&gt;
* [[MBM]] (Moonblaster Music Format)&lt;br /&gt;
* [[MC]] (Mark Cooksey)&lt;br /&gt;
* [[MCG]]&lt;br /&gt;
* [[MD]] (Mike Davies)&lt;br /&gt;
* [[MDAT (TFMX)]] ([[TFMX]] pattern data)&lt;br /&gt;
* [[MDAT (TFMX 7V)]] (TFMX 7V)&lt;br /&gt;
* [[MDAT (TFMX Pro)]] (TFMX Pro)&lt;br /&gt;
* [[MDBZ]] (ModPlug [[BZIP2]])&lt;br /&gt;
* [[MDGZ]] (ModPlug [[GZIP]])&lt;br /&gt;
* [[MDL (Digitrakker)|MDL]] (Digitrakker)&lt;br /&gt;
* [[MDR]] (ModPlug Tracker [[RAR]])&lt;br /&gt;
* [[MDX]] (MXDRV16y Music File)&lt;br /&gt;
* [[MDX]] (Sharp X68000)&lt;br /&gt;
* [[MDZ]] (ModPlug Tracker [[ZIP]])&lt;br /&gt;
* [[MED]] (OctaMED / MED SoundStudio module)&lt;br /&gt;
* [[MED3]] (MED 2.00)&lt;br /&gt;
* [[MED4]] (MED 2.10)&lt;br /&gt;
* [[MFP]] (Magnetic Fields Packer)&lt;br /&gt;
* [[MGT]] (Megatracker)&lt;br /&gt;
* [[MI2]] (Sony Playstation 2)&lt;br /&gt;
* [[MI4]](Sony Playstation)&lt;br /&gt;
* [[MIB]](Sony Playstation)&lt;br /&gt;
* [[MIC]](Sony Playstation)&lt;br /&gt;
* [[MIDI|MID / MIDI]] (Musical Instrument Digital Interface)&lt;br /&gt;
* [[MIDS]] ([[MIDI]] clone)&lt;br /&gt;
* [[MIHB]]&lt;br /&gt;
* [[MII]] (Mark II Sound-System)&lt;br /&gt;
* [[MINIGSF]] ([[GSF]] track)&lt;br /&gt;
* [[MINIPSF]] ([[PSF]] track)&lt;br /&gt;
* [[MINIPSF2]] ([[PSF2]] track)&lt;br /&gt;
* [[MINIQSF]] ([[QSF]] track)&lt;br /&gt;
* [[MINISNSF]] ([[SNSF]] track)&lt;br /&gt;
* [[MINISSF]] ([[SSF]] track)&lt;br /&gt;
* [[MINIUSF]] ([[USF]] track)&lt;br /&gt;
* [[MIZ]] (Compressed [[MIDI]])&lt;br /&gt;
* [[MK2]] (Mark 2 Sound System)&lt;br /&gt;
* [[MKII]] (Mark II Sound System))&lt;br /&gt;
* [[MKJ]] (MKJamz Audio)&lt;br /&gt;
* [[MLP]] (Meridian Lossless Packing Audio)&lt;br /&gt;
* [[MMDC]] (MMDC)&lt;br /&gt;
* [[MML]] (Music Macro Language)&lt;br /&gt;
* [[MNF]] (Yamaha ADPCM)&lt;br /&gt;
* [[MO3]] (MO3-compressed modules)&lt;br /&gt;
* [[MOD]] (Amiga Module)&lt;br /&gt;
* [[MOK]] (Silmarils)&lt;br /&gt;
* [[MON]] (M.O.N New / Old)&lt;br /&gt;
* [[MP2]] (MPEG-1 Audio Layer II)&lt;br /&gt;
* [[MP3]] (MPEG-1 / MPEG-2 Audio Layer III)&lt;br /&gt;
* [[MPC]] (Mario Paint Composer)&lt;br /&gt;
* [[MPD]] ([[MPT]] DoublePlay)&lt;br /&gt;
* [[MPT]] (Music Pro Tracker)&lt;br /&gt;
* [[MPTM]] (Open MODPlug Tracker)&lt;br /&gt;
* [[MSQ]] (Mario Sequencer)&lt;br /&gt;
* [[MSS]] (Advanced Mario Sequencer)&lt;br /&gt;
* [[MSV]] (Sony dictation machines)&lt;br /&gt;
* [[MT2]] (MadTracker 2)&lt;br /&gt;
* [[MTK]] (MPU-401 trakker)&lt;br /&gt;
* [[MTM]] (MultiTracker)&lt;br /&gt;
* [[MUG]] (Mugician)&lt;br /&gt;
* [[MUG2]] (Mugician II)&lt;br /&gt;
* [[MW]] (Martin Walker)&lt;br /&gt;
* [[MXM]] (Mxmplay)&lt;br /&gt;
* [[MXTX]] (MaxTrax)&lt;br /&gt;
* [[MYI]] (maxYMiser Instrument)&lt;br /&gt;
&lt;br /&gt;
== N ==&lt;br /&gt;
* [[NED]] (NerdTracker II)&lt;br /&gt;
* [[NEST]] (NesTracker)&lt;br /&gt;
* [[NP2]] (NoisePacker v2.x)&lt;br /&gt;
* [[NP3]] (NoisePacker v3.x)&lt;br /&gt;
* [[NSD]] (???)&lt;br /&gt;
* [[NSF]] (NES Sound Format)&lt;br /&gt;
* [[NSFE]] (Extended [[NSF]])&lt;br /&gt;
* [[NSP]] (Computerized Speech Lab)&lt;br /&gt;
* [[NST]] (NoiseTracker)&lt;br /&gt;
* [[NTK (Noisetrekker)|NTK]] (Noisetrekker)&lt;br /&gt;
* [[NTK (Renoise)|NTK]] (Renoise Song)&lt;br /&gt;
* [[NTP]] (NovoTrade Packer)&lt;br /&gt;
== O ==&lt;br /&gt;
* [[OGG]] (Ogg Vorbis audio file)&lt;br /&gt;
* [[OKT]] (Oktalyzer module)&lt;br /&gt;
* [[OKTA]] (Oktalyzer module)&lt;br /&gt;
* [[OMA]] (Advanced Transform Acoustic Coding)&lt;br /&gt;
* [[ORC]] (TRS-80 Orchestra-90)&lt;br /&gt;
* [[OSP]] (Synth Pack)&lt;br /&gt;
== P ==&lt;br /&gt;
* [[P4X]] (The Player v4.x)&lt;br /&gt;
* [[P6X]] (The Player v6.x)&lt;br /&gt;
* [[PAC]] (SBStudio II&lt;br /&gt;
* [[PAP]] (Pierre Adane Packer)&lt;br /&gt;
* [[PAT]] (UltraSound GF1 Patches)&lt;br /&gt;
* [[PCM]] (Pulse Code Modulation)&lt;br /&gt;
* [[PHA]] (Pha Packer)&lt;br /&gt;
* [[PIXI]] (Pixilang)&lt;br /&gt;
* [[PLM]] (DisorderTracker II)&lt;br /&gt;
* [[PLS]] (Multimedia Playlists)&lt;br /&gt;
* [[POI]] (Musetracker / Pornotracker instrument)&lt;br /&gt;
* [[POM]] (Musetracker / Pornotracker song)&lt;br /&gt;
* [[PP21]] (ProPacker 2.1)&lt;br /&gt;
* [[PP30]] (ProPacker 3.0)&lt;br /&gt;
* [[PR1]] (Promizer)&lt;br /&gt;
* [[PRU2]] (Prorunner 2.0)&lt;br /&gt;
* [[PRUN]] (Prorunner 1.0)&lt;br /&gt;
* [[PS]] (Paul Shields)&lt;br /&gt;
* [[PSA]] (Professional Sound Artists)&lt;br /&gt;
* [[PSC]] (Pro Sound Creator v1.xx)&lt;br /&gt;
* [[Portable Sound Format|PSF]] (Portable Sound Format)&lt;br /&gt;
* [[Soundfactory|PSF]] (Soundfactory)&lt;br /&gt;
* [[PSF2]] (Playstation 2 [[PSF]])&lt;br /&gt;
* [[PSM (Epic)|PSM]] (Epic Megagames MASI)&lt;br /&gt;
* [[PSM (Pro Sound Maker)|PSM]] (Pro Sound Maker)&lt;br /&gt;
* [[PT1]] (Pro Tracker v1.xx)&lt;br /&gt;
* [[PT2]] (Pro Tracker v2.xx)&lt;br /&gt;
* [[PT3]] (Pro Tracker v3.xx))&lt;br /&gt;
* [[PTK]] (Renoise Song)&lt;br /&gt;
* [[PTM]] (PolyTracker)&lt;br /&gt;
* [[PTS]] (Pro Tools 7-9) &lt;br /&gt;
* [[PTX]] (Pro Tools 10)&lt;br /&gt;
* [[PUMA]] (PumaTracker)&lt;br /&gt;
* [[PVP]] (Peter Verswyvelen Packer)&lt;br /&gt;
&lt;br /&gt;
== Q ==&lt;br /&gt;
* [[QSF]] (Capcom Q-Sound [[PSF]])&lt;br /&gt;
* [[QSFLIB]] ([[QSF]] Library)&lt;br /&gt;
== R ==&lt;br /&gt;
* [[RA]] (RealAudio)&lt;br /&gt;
* [[RAD]] (Reality AdLib Tracker)&lt;br /&gt;
* [[RAW (Adlib)|RAW]] (AdLib Sound Card)&lt;br /&gt;
* [[RAW (Sample)|RAW]] (RAW sample data)&lt;br /&gt;
* [[RH]] (Rob Hubbard)&lt;br /&gt;
* [[RHO]] (Rob Hubbard Old)&lt;br /&gt;
* [[RJP]] (Richard Joseph)&lt;br /&gt;
* [[RK]] (Ron Klaren)&lt;br /&gt;
* [[RM]] (RealMedia)&lt;br /&gt;
* [[RMT]] (Raster Music Tracker)&lt;br /&gt;
* [[RNS]] (Renoise Song)&lt;br /&gt;
* [[ROL]] (AdLib Visual Composer)&lt;br /&gt;
&lt;br /&gt;
== S ==&lt;br /&gt;
* [[S31]] (ScreamTracker 3 / DigiTracker Samples)&lt;br /&gt;
* [[S3M]] (Scream Tracker 3 module)&lt;br /&gt;
* [[S98]] (NEC PC-98)&lt;br /&gt;
* [[SA]] (Sonic Arranger)&lt;br /&gt;
* [[SA2]] (Surprise! AdLib Tracker 2.0 v8, 9)&lt;br /&gt;
* [[SAM]] (MOD Edit sample)&lt;br /&gt;
* [[SAP]] (Atari POKEY)&lt;br /&gt;
* [[SAT]] (Surprise! AdLib Tracker v1, 5, 6)&lt;br /&gt;
* [[SB]] (Steve Barrett)&lt;br /&gt;
* [[SBI]] (Sound Blaster Instrument)&lt;br /&gt;
* [[SCI]] (Used in Sierra PC games)&lt;br /&gt;
* [[SCN]] (Sean Connolly)&lt;br /&gt;
* [[SCR]] (Sean Conran)&lt;br /&gt;
* [[SCT]] (Soundcontrol)&lt;br /&gt;
* [[SCUMM]] (SCUMM)&lt;br /&gt;
* [[SD]] (ESPS sampled data file)&lt;br /&gt;
* [[SDR]] (Synth Dream)&lt;br /&gt;
* [[SF]] (Berkeley/IRCAM/Carl Sound Format)&lt;br /&gt;
* [[SF2]] (SoundFont 2.0 Sound Banks)&lt;br /&gt;
* [[SFX]] (SoundFX)&lt;br /&gt;
* [[SFZ]] (Cakewalk Sample Definition File)&lt;br /&gt;
* [[SGC]] (Sega Master System / Game Gear / Colecovision)&lt;br /&gt;
* [[SGI]] (Sound Generator 3.0 instrument)&lt;br /&gt;
* [[SHI]] ([http://battleofthebits.org/lyceum/View/ShroomTool ShroomTool] Instrument)&lt;br /&gt;
* [[SHO]] (Mario Paint)&lt;br /&gt;
* [[SID]] (Commodore)&lt;br /&gt;
* [[SID (Sidmon)]] (Sidmon)&lt;br /&gt;
* [[SID2]] (Sidmon II)&lt;br /&gt;
* [[SJS]] (SoundPlayer)&lt;br /&gt;
* [[SKS]] (Starkos Tracker)&lt;br /&gt;
* [[SM]] (Sound Master)&lt;br /&gt;
* [[SMP]] (ScreamTracker 3 / DigiTracker Samples)&lt;br /&gt;
* [[SMPL]] ([[TFMX]] sample data)&lt;br /&gt;
* [[SMUS]] (Sonix Music Driver)&lt;br /&gt;
* [[SND]] (Atari ST)&lt;br /&gt;
* [[SNDH]] (Atari ST)&lt;br /&gt;
* [[SNG (GoatTracker)|SNG]] (GoatTracker)&lt;br /&gt;
* [[SNG (SCC Musixx)|SNG]] (SCC Musixx)&lt;br /&gt;
* [[SNG (Soundtrakker v1.x)|SNG) (Soundtrakker v1.x)&lt;br /&gt;
* [[SNG (Soundtrakker 128)|SNG]] (Soundtrakker 128)&lt;br /&gt;
* [[SNK]] (Paul Summers)&lt;br /&gt;
* [[SPB]] (Yamaha ADPCM)&lt;br /&gt;
* [[SPC]] (Super Nintendo SPC700)&lt;br /&gt;
* [[SPL]] (Sound Programming Language)&lt;br /&gt;
* [[SPU]] (Sony Playstation)&lt;br /&gt;
* [[SQT]] (SQ-Tracker)&lt;br /&gt;
* [[SS]] (Speedy System)&lt;br /&gt;
* [[SSF]] (Sega Saturn [[PSF]])&lt;br /&gt;
* [[SSFLIB]] ([[SSF]] Library)&lt;br /&gt;
* [[ST26]] (SoundTracker 2.6)&lt;br /&gt;
* [[STC]] (Sound Tracker / Super Sonic)&lt;br /&gt;
* [[STM]] (Scream Tracker module)&lt;br /&gt;
* [[STP]] (Sound Tracker Pro)&lt;br /&gt;
* [[SunVox]]&lt;br /&gt;
== T ==&lt;br /&gt;
* [[TAK]] (Tom's Lossless Audio Kompressor)&lt;br /&gt;
* [[TF]] (Follin Player II)&lt;br /&gt;
* [[TFMX]] (TFMX)&lt;br /&gt;
* [[THM]] (Thomas Hermann)&lt;br /&gt;
* [[TM2]] (Theta Music Composer v2.x)&lt;br /&gt;
* [[TM8]] (8-channel stero [[TMC]])&lt;br /&gt;
* [[TMC]] (Theta Music Composer v1.x)&lt;br /&gt;
* [[TME]] (The Musical Enlightenment)&lt;br /&gt;
* [[TP3]] (Trackerpacker 3)&lt;br /&gt;
* [[TPU]] (Dirk Bialluch)&lt;br /&gt;
* [[TTA]] (True Audio)&lt;br /&gt;
* [[TW]] (Sound Images)&lt;br /&gt;
== U ==&lt;br /&gt;
* [[UDS]] (Unique Development)&lt;br /&gt;
* [[ULT]] (UltraTracker)&lt;br /&gt;
* [[UMX]] (Unreal Music Format)&lt;br /&gt;
* [[USF]] (Nintendo 64 [[PSF]])&lt;br /&gt;
* [[USM]] (Unsigned [[FSM]])&lt;br /&gt;
* [[USFLIB]] ([[USF]] library)&lt;br /&gt;
== V ==&lt;br /&gt;
* [[VB2]] (Playstation / PS2)&lt;br /&gt;
* [[VOX]]&lt;br /&gt;
* [[VGM]] (Videogame Music)&lt;br /&gt;
* [[VGZ]] (GZipped VGM)&lt;br /&gt;
* [[Vinyl Goddess From Mars Instrument Format]]&lt;br /&gt;
* [[Vinyl Goddess From Mars Music Format]]&lt;br /&gt;
* [[VSQ]] (Voice Sequence)&lt;br /&gt;
* [[VT]] (VIC-TRACKER)&lt;br /&gt;
* [[VTX]] (Vortex Tracker)&lt;br /&gt;
== W ==&lt;br /&gt;
* [[WAV]] (Waveform Audio File Format)&lt;br /&gt;
* [[WB]] (Wally Beben)&lt;br /&gt;
* [[WLF]] (id Software)&lt;br /&gt;
* [[WMA]] (Windows Media Audio)&lt;br /&gt;
* [[WOW]] (Grave Composer)&lt;br /&gt;
* [[WRK]] (Cakewalk Project)&lt;br /&gt;
* [[WSR]] (Bandai WonderSwan / WonderSwan Color)&lt;br /&gt;
== X ==&lt;br /&gt;
* [[XI]] (FastTracker instrument)&lt;br /&gt;
* [[XM]] (FastTracker 2 module)&lt;br /&gt;
* [[XMF]] (Extensible Music Format)&lt;br /&gt;
* [[XMS]] (XMS-Tracker)&lt;br /&gt;
* [[XRNS]] (Renoise Song)&lt;br /&gt;
== Y ==&lt;br /&gt;
* [[YM]] (Amstrad CPC / Spectrum ZX / Atari ST)&lt;br /&gt;
== Z ==&lt;/div&gt;</summary>
		<author><name>Jeffersonbailey</name></author>	</entry>

	<entry>
		<id>http://fileformats.archiveteam.org/wiki/Audio_and_Music</id>
		<title>Audio and Music</title>
		<link rel="alternate" type="text/html" href="http://fileformats.archiveteam.org/wiki/Audio_and_Music"/>
				<updated>2012-11-03T05:51:49Z</updated>
		
		<summary type="html">&lt;p&gt;Jeffersonbailey: /* L */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{|&lt;br /&gt;
|[[File Formats]]&lt;br /&gt;
| &amp;gt;&lt;br /&gt;
|[[Electronic File Formats]]&lt;br /&gt;
| &amp;gt;&lt;br /&gt;
|Audio&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Electronic_File_Formats|Electronic Formats]] concerned with Audio Data.  See [[Music]] for formats encoding sequences of notes, chords, or musical-instrument controls.&lt;br /&gt;
&lt;br /&gt;
== # ==&lt;br /&gt;
* [[128]] (Soundtrakker 128)&lt;br /&gt;
* [[1TM]] (1tracker)&lt;br /&gt;
* [[2DX]] (2DX Audio File)&lt;br /&gt;
* [[2DX9]] (2DX9 Audio File)&lt;br /&gt;
* [[2SF]] (Nintendo DS [[PSF]])&lt;br /&gt;
* [[669]] (Composer 669 module)&lt;br /&gt;
* [[8SVX|8SV / 8SVX]] (IFF-8SVX)&lt;br /&gt;
== A ==&lt;br /&gt;
* [[A2B]] (Adlib Tracker II bank)&lt;br /&gt;
* [[A2F]] (Adlib Tracker II instrument with fm-register macro)&lt;br /&gt;
* [[A2I]] (Adlib Tracker II instrument)&lt;br /&gt;
* [[A2M]] (Adlib Tracker II song format)&lt;br /&gt;
* [[A2P]] (Adlib Tracker II pattern)&lt;br /&gt;
* [[A2T]] (Adlib Tracker II tiny module)&lt;br /&gt;
* [[A2W]] (Adlib Tracker II bank with macros)&lt;br /&gt;
* [[AA3]] (Advanced Transform Acoustic Coding)&lt;br /&gt;
* [[AAC]] (Advanced Audio Coding)&lt;br /&gt;
* [[AAM]] (Art &amp;amp; Magic)&lt;br /&gt;
* [[AAAP]] (AAAP Audio File)&lt;br /&gt;
* [[AAX]] (AAX Audio File)&lt;br /&gt;
* [[ABK]] (AMOS Music Bank)&lt;br /&gt;
* [[AC1D]] (AC1D-DC1A Packer)&lt;br /&gt;
* [[AC3]] (Dolby Digital AC-3)&lt;br /&gt;
* [[ACM]] (Audio Compression Manager)&lt;br /&gt;
* [[ADL]] (Westwood Studios)&lt;br /&gt;
* [[ADM]] (ADM Audio File)&lt;br /&gt;
* [[ADP]] (ADP Audio File)&lt;br /&gt;
* [[ADS]] (PSX Audio)&lt;br /&gt;
* [[ADX]] (ADX Audio File)&lt;br /&gt;
* [[AFC]] (AFX Audio File)&lt;br /&gt;
* [[AGI]] (Sierra AGI)&lt;br /&gt;
* [[AGSC]] (AGSC Audio File)&lt;br /&gt;
* [[AHX]] (Abyss Highest eXperience)&lt;br /&gt;
* [[AIFC]] ([[AIFF]] Compressed)&lt;br /&gt;
* [[AIFF|AIF / AIFF]] (Audio Interchange File Format)&lt;br /&gt;
* [[AIX]] (AIX Audio File)&lt;br /&gt;
* [[AKS]] (Arkos Tracker)&lt;br /&gt;
* [[ALAC]] (Apple Lossless Audio Codec)&lt;br /&gt;
* [[ALM]] (Aley Keptr)&lt;br /&gt;
* [[AMC]] (AM Composer)&lt;br /&gt;
* [[AMD]] (Amusic)&lt;br /&gt;
* [[AMF]] (ASYLUM Music Format / Advanced Music Format)&lt;br /&gt;
* [[AMS]] (Velvet Studio AMS 1.x modules.)&lt;br /&gt;
* [[AMTS]] (AMTS Audio File)&lt;br /&gt;
* [[AON]] (Art of Noise)&lt;br /&gt;
* [[APE]] (Monkey's Audio)&lt;br /&gt;
* [[AS4]] (AS4 Audio File)&lt;br /&gt;
* [[ASC]] (ASC Sound Master)&lt;br /&gt;
* [[ASD]] (ASD Audio File)&lt;br /&gt;
* [[ASF]] (Advanced System)&lt;br /&gt;
* [[ASR]] (Nintendo Wii)&lt;br /&gt;
* [[ASS]] (Sony Playstation)&lt;br /&gt;
* [[AST (Actionamics)|AST]] (Actionamics Sound Tool)&lt;br /&gt;
* [[AST (Wii)|AST]] (Nintendo Wii sound format)&lt;br /&gt;
* [[AT3]] (Advanced Transform Acoustic Coding)&lt;br /&gt;
* [[AU]] (Sun Microsystems audio format)&lt;br /&gt;
* [[AUD (INRS)|AUD]] (INRS-Telecom)&lt;br /&gt;
* [[AUD (Westwood)|AUD]] (Westwood Studios)&lt;br /&gt;
* [[AUP]] (Audacity)&lt;br /&gt;
* [[AY]] (Amstrad CPC / ZX Spectrum)&lt;br /&gt;
&lt;br /&gt;
== B ==&lt;br /&gt;
* [[B1S]]&lt;br /&gt;
* [[B4S]] (Winamp 3 playlist)&lt;br /&gt;
* [[BAF]]&lt;br /&gt;
* [[BAKA]]&lt;br /&gt;
* [[BAM]] (Bob's Adlib Music)&lt;br /&gt;
* [[BAR]]&lt;br /&gt;
* [[BBSONG]] (Beepola)&lt;br /&gt;
* [[BD]] (Benn Daglish)&lt;br /&gt;
* [[BDS]] (Benn Daglish SID)&lt;br /&gt;
* [[BDSP]]&lt;br /&gt;
* [[BG00]]&lt;br /&gt;
* [[BGW]]&lt;br /&gt;
* [[BH2PCM]]&lt;br /&gt;
* [[BMDX]]&lt;br /&gt;
* [[BMF]] (BR404 Music)&lt;br /&gt;
* [[BNK]] (AdLib instrument bank)&lt;br /&gt;
* [[BNS]]&lt;br /&gt;
* [[BNSF]]&lt;br /&gt;
* [[BO2]]&lt;br /&gt;
* [[BONK]]&lt;br /&gt;
* [[BP (SoundMon 2.0)]] (SoundMon 2.0)&lt;br /&gt;
* [[BP (SoundMon 2.2)]] (SoundMon 2.2)&lt;br /&gt;
* [[BP3]] (Brian Postma's SoundMon v3.x)&lt;br /&gt;
* [[BPA]] (Death Rally Archive))&lt;br /&gt;
* [[BR]] (BeRoTracker)&lt;br /&gt;
* [[BRSTM]] (Nintendo Wii streaming format)&lt;br /&gt;
* [[BRSTMPSM]]&lt;br /&gt;
* [[BS]] (Brian Postma's SoundMon)&lt;br /&gt;
* [[BSF]] (BoyScout Tracker)&lt;br /&gt;
* [[BSS]] (Beathoven Synthesiser)&lt;br /&gt;
* [[BVG]]&lt;br /&gt;
== C ==&lt;br /&gt;
* [[CAF]]&lt;br /&gt;
* [[CADSP]]&lt;br /&gt;
* [[CBA]] (Chuck Biscuits+Black Artist)&lt;br /&gt;
* [[CBD2]]&lt;br /&gt;
* [[CCC]] (Sony Playstation)&lt;br /&gt;
* [[CDDA]] (Compact Disc Digital Audio)&lt;br /&gt;
* [[CFF]] (BoomTracker v4.0 song format)&lt;br /&gt;
* [[CFN]] (DSP File)&lt;br /&gt;
* [[CHAN]] (Channel Players)&lt;br /&gt;
* [[CIF]] (BoomTracker 4.0 instrument)&lt;br /&gt;
* [[CIN]] (Cinemaware)&lt;br /&gt;
* [[CM]] (CustomMade)&lt;br /&gt;
* [[CM3]] ([[CMC]] &amp;quot;3/4&amp;quot;)&lt;br /&gt;
* [[CMC]] (Chaos Music Composer)&lt;br /&gt;
* [[CMF]] (Creative Music Format)&lt;br /&gt;
* [[CMR]] ([[CMC]] &amp;quot;Rzog&amp;quot;)&lt;br /&gt;
* [[CMS]] (Stereo Double [[CMC]])&lt;br /&gt;
* [[CNK]]&lt;br /&gt;
* [[COP]] (SAM Coupe)&lt;br /&gt;
* [[CORE]] (Core Design)&lt;br /&gt;
* [[CPC]] (ZXAYEMUL Sound)&lt;br /&gt;
* [[CPR]] (Steinberg Cubase)&lt;br /&gt;
* [[CPS]]&lt;br /&gt;
* [[CRB]] (Heatseeker v1.0)&lt;br /&gt;
* [[CT]] (CyberTracker)&lt;br /&gt;
* [[CT2]] (craptracker ii)&lt;br /&gt;
* [[CUS]] (Custom Amiga Module)&lt;br /&gt;
* [[CUST]] (DeliTracker Custom)&lt;br /&gt;
* [[CUSTOM]] (Custom Amiga Module)&lt;br /&gt;
* [[CWP]] (Cakewalk Project)&lt;br /&gt;
&lt;br /&gt;
== D ==&lt;br /&gt;
* [[D]] (SPPACK)&lt;br /&gt;
* [[D00]] (Packed EdLib Module)&lt;br /&gt;
* [[DAT]] (Paul Robotham)&lt;br /&gt;
* [[DBM]] (DigiBooster modules)&lt;br /&gt;
* [[DCS]]&lt;br /&gt;
* [[DCT]] (Format designed for dictation by NCH Software)&lt;br /&gt;
* [[DDSP]]&lt;br /&gt;
* [[DE2]]&lt;br /&gt;
* [[DFM]] (Digital-FM)&lt;br /&gt;
* [[DH]] (David Hanney)&lt;br /&gt;
* [[DI]] (Digital Illusions)&lt;br /&gt;
* [[DIGI]] (DIGI Booster)&lt;br /&gt;
* [[DL]] (Dave Lowe)&lt;br /&gt;
* [[DLN]] (Dave Lowe New)&lt;br /&gt;
* [[DLS]] (Downloadable Sounds Banks)&lt;br /&gt;
* [[DLT]] (Delta Music Composer)&lt;br /&gt;
* [[DM2]] (Delta Music 2.0)&lt;br /&gt;
* [[DMC]] (Double ChaosMusicComposer)&lt;br /&gt;
* [[DMF (Delusion)|DMF]] (Delusion Digital Music Format)&lt;br /&gt;
* [[DMF (X-Tracker)|X-Tracker]] (X-Tracker)&lt;br /&gt;
* [[DMO]] (Twin TrackPlayer)&lt;br /&gt;
* [[DMSG]]&lt;br /&gt;
* [[DNS]] (Dynamic Synthesizer)&lt;br /&gt;
* [[DRO]] (DOSBox Raw OPL)&lt;br /&gt;
* [[DSC]] (Digital Sonix &amp;amp; Chrome)&lt;br /&gt;
* [[DMC]] (DoublePlay [[CMC]])&lt;br /&gt;
* [[DNF]] (id Software)&lt;br /&gt;
* [[DSF]] (Dreamcast [[PSF]])&lt;br /&gt;
* [[DSFLIB]] ([[DSF]] Library)&lt;br /&gt;
* [[DSM]] (DSIK Internal)&lt;br /&gt;
* [[DSP]] (Donkey Konga 2)&lt;br /&gt;
* [[DSR]] (Desire)&lt;br /&gt;
* [[DSP]]&lt;br /&gt;
* [[DSPW]]&lt;br /&gt;
* [[DSS]] (Digital Speech Standard)&lt;br /&gt;
* [[DSYM]] (Digital Symphony)&lt;br /&gt;
* [[DTK]]&lt;br /&gt;
* [[DTM (DeFy)|DTM]] (DeFy Adlib Tracker)&lt;br /&gt;
* [[DTM (DigiTrekker)|DTM]] (DigiTrekker)&lt;br /&gt;
* [[DTM (Digital Tracker)|DTM]] (Digital Tracker)&lt;br /&gt;
* [[DTS]]&lt;br /&gt;
* [[DTT]] (Desktop Tracker)&lt;br /&gt;
* [[DVF]] (Sony Digital Audio recorders)&lt;br /&gt;
* [[DVI]]&lt;br /&gt;
* [[DW]] (David Whittaker)&lt;br /&gt;
* [[DXH]] (Sony Playstation)&lt;br /&gt;
* [[DZ]] (Darius Zendeh)&lt;br /&gt;
== E ==&lt;br /&gt;
* [[EAM]] (EA-XA)&lt;br /&gt;
* [[EMFF]]&lt;br /&gt;
* [[EMOD]] (Quadra Composer)&lt;br /&gt;
* [[EMS]] (Editeur Musical Sequentiel)&lt;br /&gt;
* [[EPSGMOD]] (Mod2PSG)&lt;br /&gt;
* [[EU]] (Eureka Packer)&lt;br /&gt;
* [[EX]] (Fashion Tracker)&lt;br /&gt;
== F ==&lt;br /&gt;
* [[F2R]] (Farandole Form 2.0)&lt;br /&gt;
* [[FAG]] (Sony Playstation)&lt;br /&gt;
* [[FAR]] (Farandole Composer)&lt;br /&gt;
* [[FC]] (Future Composer v1.x)&lt;br /&gt;
* [[FC13]] (Future Composer v1.3)&lt;br /&gt;
* [[FC14]] (Future Composer v1.4)&lt;br /&gt;
* [[FC3]] (Future Composer v1.3)&lt;br /&gt;
* [[FC4]] (Future Composer v1.4)&lt;br /&gt;
* [[FCHS]] (Fuchs Tracker)&lt;br /&gt;
* [[FCM]] (FC-M Packer)&lt;br /&gt;
* [[FFW]]&lt;br /&gt;
* [[FIB]] (FM-Kingtracker bank)&lt;br /&gt;
* [[FILP]]&lt;br /&gt;
* [[FIN]] (FM-Kingtracker instrument)&lt;br /&gt;
* [[FLAC]] (Free Lossless Audio Codec)&lt;br /&gt;
* [[FLP]] (FruityLoops / FL Studio project files)&lt;br /&gt;
* [[FLS]] (Flash Tracker)&lt;br /&gt;
* [[FLT]] (Startrekker / Audio Sculpturer)&lt;br /&gt;
* [[FLX]] (Flex Tracker)&lt;br /&gt;
* [[FMK]] (FM-Kingtracker song format)&lt;br /&gt;
* [[FMX]] (Fuxoft AY Language)&lt;br /&gt;
* [[FNK]] (FunkTracker)&lt;br /&gt;
* [[FP]] (Future Player)&lt;br /&gt;
* [[FPT]] (Farandole Composer pattern)&lt;br /&gt;
* [[FRED]] (Fred Editor)&lt;br /&gt;
* [[FSB]] (Sony Playstation)&lt;br /&gt;
* [[FSM]] (Farandole Composer Sample / Instrument)&lt;br /&gt;
* [[FT]] (Fast Tracker)&lt;br /&gt;
* [[FTC]] (Fast Tracker)&lt;br /&gt;
* [[FTM]] (FamiTracker)&lt;br /&gt;
* [[FUZZ]] (Fuzzac Packer)&lt;br /&gt;
* [[FW]] (FWMP)&lt;br /&gt;
== G ==&lt;br /&gt;
* [[GBR]] (Game Boy Sound)&lt;br /&gt;
* [[GBS]] (Game Boy Sound)&lt;br /&gt;
* [[GBTS]]&lt;br /&gt;
* [[GCA]] (Nintendo Wii)&lt;br /&gt;
* [[GCM]] (DSP File)&lt;br /&gt;
* [[GCUB]]&lt;br /&gt;
* [[GCW]]&lt;br /&gt;
* [[GDM]] (General Digital Music)&lt;br /&gt;
* [[GENH]] (artificial header for RAW files)&lt;br /&gt;
* [[GMC]] (Game Music Creator)&lt;br /&gt;
* [[GMD]] ([[MIDI]] clone)&lt;br /&gt;
* [[GMS]] (Sony Playstation)&lt;br /&gt;
* [[GOT]] (God of Thunder)&lt;br /&gt;
* [[GRAY]] (Fred Gray)&lt;br /&gt;
* [[GSB]]&lt;br /&gt;
* [[GSF]] (Game Boy Advance [[PSF]])&lt;br /&gt;
* [[GSFLIB]] ([[GSF]] Library)&lt;br /&gt;
* [[GSM]] (Raw GSM 6.10 Audio Stream)&lt;br /&gt;
* [[GSP]] (DSP File)&lt;br /&gt;
* [[GSR]] (Gens Sound Record)&lt;br /&gt;
* [[GT2]] (Groumpf Tracker)&lt;br /&gt;
* [[GTK]] (Groumpf Tracker)&lt;br /&gt;
* [[GTR]] (Global Tracker v1.x)&lt;br /&gt;
* [[GYM]] (Genesis YM2612)&lt;br /&gt;
== H ==&lt;br /&gt;
* [[HAN]] (Digital Sound Creations)&lt;br /&gt;
* [[HD]] (Howie Davies)&lt;br /&gt;
* [[HES]] (Hudson Entertainment System)&lt;br /&gt;
* [[HGC1]]&lt;br /&gt;
* [[HIP]] (Jochen Hippel / TFMX)&lt;br /&gt;
* [[HIPC]] (Hippel-COSO)&lt;br /&gt;
* [[HIS]]&lt;br /&gt;
* [[HIW]] (Jochen Hippel / TFM2)&lt;br /&gt;
* [[HLWAV]]&lt;br /&gt;
* [[HMI]] ([[MIDI]] clone)&lt;br /&gt;
* [[HMP]] ([[MIDI]] clone)&lt;br /&gt;
* [[HMZ]] (Compressed [[MIDI]])&lt;br /&gt;
* [[HPS]] (DSP File)&lt;br /&gt;
* [[HSC]] (HSC AdLib Composer / HSC-Tracker)&lt;br /&gt;
* [[HSP]] (HSC AdLib Composer / HSC-Tracker packed)&lt;br /&gt;
* [[HVL]] (Hively Tracker)&lt;br /&gt;
* [[HWAS]]&lt;br /&gt;
== I ==&lt;br /&gt;
* [[I100]] (Sony Playstation)&lt;br /&gt;
* [[I400]] (Sony Playstation)&lt;br /&gt;
* [[I80]] (Sony Playstation)&lt;br /&gt;
* [[IAB]]&lt;br /&gt;
* [[IADP]]&lt;br /&gt;
* [[IBK]] (Instrument Bank)&lt;br /&gt;
* [[IDSP]] (DSP File)&lt;br /&gt;
* [[IFF]] (Amiga 8SVX)&lt;br /&gt;
* [[IKM]]&lt;br /&gt;
* [[ILD]] (Sony Playstation)&lt;br /&gt;
* [[IMF (Adlib)|IMF]] (AdLib Sound Card)&lt;br /&gt;
* [[IMF (id)|IMF]] (id Software Music Format)&lt;br /&gt;
* [[IMF (Imago)|IMF]] (Imago Orpheus)&lt;br /&gt;
* [[IMS]] (Images Music System)&lt;br /&gt;
* [[INS (AdLib instrument)|INS]] (HSC-Tracker/RAD-Tracker, SAdT, Amusic/AdLib instrument)&lt;br /&gt;
* [[INS (Infogrames)|INS]] (Infogrames)&lt;br /&gt;
* [[INS (Soundtrakker v1.x)|INS]] (Soundtrakker v1.x instrument)&lt;br /&gt;
* [[INS (Soundtrakker 128)|INS]] (Soundtrakker 128)&lt;br /&gt;
* [[INT]] (RAW File)&lt;br /&gt;
* [[ISD]]&lt;br /&gt;
* [[ISH]] (DSP File)&lt;br /&gt;
* [[ISWS]]&lt;br /&gt;
* [[IT]] (ImpulseTracker module)&lt;br /&gt;
* [[ITBZ]] (ImpulseTracker [[BZIP2]])&lt;br /&gt;
* [[ITGZ]] (ImpulseTracker [[GZIP]])&lt;br /&gt;
* [[ITR]] (ImpulseTracker [[RAR]])&lt;br /&gt;
* [[ITZ]] (ImpulseTracker [[ZIP]])&lt;br /&gt;
* [[ITS]] (Impulse Tracker Samples)&lt;br /&gt;
* [[IVAUD]]&lt;br /&gt;
* [[IVB]]&lt;br /&gt;
== J ==&lt;br /&gt;
* [[J2B]] (XMP Game Module)&lt;br /&gt;
* [[JAM]] (JAMCracker Pro)&lt;br /&gt;
* [[JBL]] (JBM Adlib Music)&lt;br /&gt;
* [[JC]] (JCalG1 DataPacker)&lt;br /&gt;
* [[JCB]] (Jason Brooke)&lt;br /&gt;
* [[JD]] (Special FX)&lt;br /&gt;
* [[JPO]] (Steve Turner)&lt;br /&gt;
* [[JMF]] (Janko Mrsic-Flogel)&lt;br /&gt;
* [[JO]] (Jesper Olsen)&lt;br /&gt;
* [[JOE]]&lt;br /&gt;
* [[JPN]] (Jason Page)&lt;br /&gt;
* [[JSTM]]&lt;br /&gt;
* [[JT]] (Jeroen Tel)&lt;br /&gt;
== K ==&lt;br /&gt;
* [[KAR]] ([[MIDI]] Audio)&lt;br /&gt;
* [[KCES]] (Sony Playstation)&lt;br /&gt;
* [[KCEY]]&lt;br /&gt;
* [[KDM]] (Ken's Digital Music)&lt;br /&gt;
* [[KH]] (Kris Hatlelid)&lt;br /&gt;
* [[KHV]]&lt;br /&gt;
* [[KHV (PSX)|KHV]] (Sony Playstation)&lt;br /&gt;
* [[KI]] (klystrack Instrument)&lt;br /&gt;
* [[KLM]] (Whacky Wheels)&lt;br /&gt;
* [[KOVS]]&lt;br /&gt;
* [[KPL]] (Kazaa Playlist Format)&lt;br /&gt;
* [[KRAW]] (Nintendo Wii)&lt;br /&gt;
* [[KRIS]] (ChipTracker)&lt;br /&gt;
* [[KSM]] (Ken's Adlib Music)&lt;br /&gt;
* [[KSS]] (MSX)&lt;br /&gt;
* [[KSSX]] (Possible expansion of [[KSS]])&lt;br /&gt;
* [[KT]] (klystrack Song)&lt;br /&gt;
== L ==&lt;br /&gt;
* [[LAA]] (LucasArts Adlib Audio)&lt;br /&gt;
* [[LDS]] (LOUDNESS Sound System)&lt;br /&gt;
* [[LEG]] (Sony Playstation)&lt;br /&gt;
* [[LIQ]] (Liquid Tracker)&lt;br /&gt;
* [[LME]] (Leggless Music Editor)&lt;br /&gt;
* [[LOGIC]] (Logic)&lt;br /&gt;
* [[LOGG]]&lt;br /&gt;
* [[LPCM]] (Linear Pulse Code Modulated Audio)&lt;br /&gt;
* [[LPS]]&lt;br /&gt;
* [[LWAV]]&lt;br /&gt;
&lt;br /&gt;
== M ==&lt;br /&gt;
* [[M]] (Origin Software - Ultima 6 Music)&lt;br /&gt;
* [[M3U]] (Multimedia Playlist Format)&lt;br /&gt;
* [[M4A]] (MPEG-4 Audio)&lt;br /&gt;
* [[M4B]] (iTunes Audio Book)&lt;br /&gt;
* [[M4P]] (Fairplay DRM Encrypted [[M4A]])&lt;br /&gt;
* [[M4R]] (Apple iPhone Ringtones - see [[M4A]])&lt;br /&gt;
* [[MA]] (Music Assembler)&lt;br /&gt;
* [[MAD (Mlat)|MAD]] (Mlat Adlib Tracker)&lt;br /&gt;
* [[MAD (PlayerPRO)|MAD]] (PlayerPRO module)&lt;br /&gt;
* [[MADX]] (Extended [[MAD]])&lt;br /&gt;
* [[MASI]] (Epic Megagames MASI)&lt;br /&gt;
* [[MATX]]&lt;br /&gt;
* [[MBM]] (Moonblaster Music Format)&lt;br /&gt;
* [[MC]] (Mark Cooksey)&lt;br /&gt;
* [[MCG]]&lt;br /&gt;
* [[MD]] (Mike Davies)&lt;br /&gt;
* [[MDAT (TFMX)]] ([[TFMX]] pattern data)&lt;br /&gt;
* [[MDAT (TFMX 7V)]] (TFMX 7V)&lt;br /&gt;
* [[MDAT (TFMX Pro)]] (TFMX Pro)&lt;br /&gt;
* [[MDBZ]] (ModPlug [[BZIP2]])&lt;br /&gt;
* [[MDGZ]] (ModPlug [[GZIP]])&lt;br /&gt;
* [[MDL (Digitrakker)|MDL]] (Digitrakker)&lt;br /&gt;
* [[MDR]] (ModPlug Tracker [[RAR]])&lt;br /&gt;
* [[MDX]] (MXDRV16y Music File)&lt;br /&gt;
* [[MDX]] (Sharp X68000)&lt;br /&gt;
* [[MDZ]] (ModPlug Tracker [[ZIP]])&lt;br /&gt;
* [[MED]] (OctaMED / MED SoundStudio module)&lt;br /&gt;
* [[MED3]] (MED 2.00)&lt;br /&gt;
* [[MED4]] (MED 2.10)&lt;br /&gt;
* [[MFP]] (Magnetic Fields Packer)&lt;br /&gt;
* [[MGT]] (Megatracker)&lt;br /&gt;
* [[MI2]] (Sony Playstation 2)&lt;br /&gt;
* [[MI4]](Sony Playstation)&lt;br /&gt;
* [[MIB]](Sony Playstation)&lt;br /&gt;
* [[MIC]](Sony Playstation)&lt;br /&gt;
* [[MIDI|MID / MIDI]] (Musical Instrument Digital Interface)&lt;br /&gt;
* [[MIDS]] ([[MIDI]] clone)&lt;br /&gt;
* [[MIHB]]&lt;br /&gt;
* [[MII]] (Mark II Sound-System)&lt;br /&gt;
* [[MINIGSF]] ([[GSF]] track)&lt;br /&gt;
* [[MINIPSF]] ([[PSF]] track)&lt;br /&gt;
* [[MINIPSF2]] ([[PSF2]] track)&lt;br /&gt;
* [[MINIQSF]] ([[QSF]] track)&lt;br /&gt;
* [[MINISNSF]] ([[SNSF]] track)&lt;br /&gt;
* [[MINISSF]] ([[SSF]] track)&lt;br /&gt;
* [[MINIUSF]] ([[USF]] track)&lt;br /&gt;
* [[MIZ]] (Compressed [[MIDI]])&lt;br /&gt;
* [[MK2]] (Mark 2 Sound System)&lt;br /&gt;
* [[MKII]] (Mark II Sound System))&lt;br /&gt;
* [[MKJ]] (MKJamz Audio)&lt;br /&gt;
* [[MLP]] (Meridian Lossless Packing Audio)&lt;br /&gt;
* [[MMDC]] (MMDC)&lt;br /&gt;
* [[MML]] (Music Macro Language)&lt;br /&gt;
* [[MNF]] (Yamaha ADPCM)&lt;br /&gt;
* [[MO3]] (MO3-compressed modules)&lt;br /&gt;
* [[MOD]] (Amiga Module)&lt;br /&gt;
* [[MOK]] (Silmarils)&lt;br /&gt;
* [[MON]] (M.O.N New / Old)&lt;br /&gt;
* [[MP2]] (MPEG-1 Audio Layer II)&lt;br /&gt;
* [[MP3]] (MPEG-1 / MPEG-2 Audio Layer III)&lt;br /&gt;
* [[MPC]] (Mario Paint Composer)&lt;br /&gt;
* [[MPD]] ([[MPT]] DoublePlay)&lt;br /&gt;
* [[MPT]] (Music Pro Tracker)&lt;br /&gt;
* [[MPTM]] (Open MODPlug Tracker)&lt;br /&gt;
* [[MSQ]] (Mario Sequencer)&lt;br /&gt;
* [[MSS]] (Advanced Mario Sequencer)&lt;br /&gt;
* [[MSV]] (Sony dictation machines)&lt;br /&gt;
* [[MT2]] (MadTracker 2)&lt;br /&gt;
* [[MTK]] (MPU-401 trakker)&lt;br /&gt;
* [[MTM]] (MultiTracker)&lt;br /&gt;
* [[MUG]] (Mugician)&lt;br /&gt;
* [[MUG2]] (Mugician II)&lt;br /&gt;
* [[MW]] (Martin Walker)&lt;br /&gt;
* [[MXM]] (Mxmplay)&lt;br /&gt;
* [[MXTX]] (MaxTrax)&lt;br /&gt;
* [[MYI]] (maxYMiser Instrument)&lt;br /&gt;
&lt;br /&gt;
== N ==&lt;br /&gt;
* [[NED]] (NerdTracker II)&lt;br /&gt;
* [[NEST]] (NesTracker)&lt;br /&gt;
* [[NP2]] (NoisePacker v2.x)&lt;br /&gt;
* [[NP3]] (NoisePacker v3.x)&lt;br /&gt;
* [[NSD]] (???)&lt;br /&gt;
* [[NSF]] (NES Sound Format)&lt;br /&gt;
* [[NSFE]] (Extended [[NSF]])&lt;br /&gt;
* [[NSP]] (Computerized Speech Lab)&lt;br /&gt;
* [[NST]] (NoiseTracker)&lt;br /&gt;
* [[NTK (Noisetrekker)|NTK]] (Noisetrekker)&lt;br /&gt;
* [[NTK (Renoise)|NTK]] (Renoise Song)&lt;br /&gt;
* [[NTP]] (NovoTrade Packer)&lt;br /&gt;
== O ==&lt;br /&gt;
* [[OGG]] (Ogg Vorbis audio file)&lt;br /&gt;
* [[OKT]] (Oktalyzer module)&lt;br /&gt;
* [[OKTA]] (Oktalyzer module)&lt;br /&gt;
* [[OMA]] (Advanced Transform Acoustic Coding)&lt;br /&gt;
* [[ORC]] (TRS-80 Orchestra-90)&lt;br /&gt;
* [[OSP]] (Synth Pack)&lt;br /&gt;
== P ==&lt;br /&gt;
* [[P4X]] (The Player v4.x)&lt;br /&gt;
* [[P6X]] (The Player v6.x)&lt;br /&gt;
* [[PAC]] (SBStudio II&lt;br /&gt;
* [[PAP]] (Pierre Adane Packer)&lt;br /&gt;
* [[PAT]] (UltraSound GF1 Patches)&lt;br /&gt;
* [[PCM]] (Pulse Code Modulation)&lt;br /&gt;
* [[PHA]] (Pha Packer)&lt;br /&gt;
* [[PIXI]] (Pixilang)&lt;br /&gt;
* [[PLM]] (DisorderTracker II)&lt;br /&gt;
* [[PLS]] (Multimedia Playlists)&lt;br /&gt;
* [[POI]] (Musetracker / Pornotracker instrument)&lt;br /&gt;
* [[POM]] (Musetracker / Pornotracker song)&lt;br /&gt;
* [[PP21]] (ProPacker 2.1)&lt;br /&gt;
* [[PP30]] (ProPacker 3.0)&lt;br /&gt;
* [[PR1]] (Promizer)&lt;br /&gt;
* [[PRU2]] (Prorunner 2.0)&lt;br /&gt;
* [[PRUN]] (Prorunner 1.0)&lt;br /&gt;
* [[PS]] (Paul Shields)&lt;br /&gt;
* [[PSA]] (Professional Sound Artists)&lt;br /&gt;
* [[PSC]] (Pro Sound Creator v1.xx)&lt;br /&gt;
* [[Portable Sound Format|PSF]] (Portable Sound Format)&lt;br /&gt;
* [[Soundfactory|PSF]] (Soundfactory)&lt;br /&gt;
* [[PSF2]] (Playstation 2 [[PSF]])&lt;br /&gt;
* [[PSM (Epic)|PSM]] (Epic Megagames MASI)&lt;br /&gt;
* [[PSM (Pro Sound Maker)|PSM]] (Pro Sound Maker)&lt;br /&gt;
* [[PT1]] (Pro Tracker v1.xx)&lt;br /&gt;
* [[PT2]] (Pro Tracker v2.xx)&lt;br /&gt;
* [[PT3]] (Pro Tracker v3.xx))&lt;br /&gt;
* [[PTK]] (Renoise Song)&lt;br /&gt;
* [[PTM]] (PolyTracker)&lt;br /&gt;
* [[PTS]] (Pro Tools 7-9) &lt;br /&gt;
* [[PTX]] (Pro Tools 10)&lt;br /&gt;
* [[PUMA]] (PumaTracker)&lt;br /&gt;
* [[PVP]] (Peter Verswyvelen Packer)&lt;br /&gt;
&lt;br /&gt;
== Q ==&lt;br /&gt;
* [[QSF]] (Capcom Q-Sound [[PSF]])&lt;br /&gt;
* [[QSFLIB]] ([[QSF]] Library)&lt;br /&gt;
== R ==&lt;br /&gt;
* [[RA]] (RealAudio)&lt;br /&gt;
* [[RAD]] (Reality AdLib Tracker)&lt;br /&gt;
* [[RAW (Adlib)|RAW]] (AdLib Sound Card)&lt;br /&gt;
* [[RAW (Sample)|RAW]] (RAW sample data)&lt;br /&gt;
* [[RH]] (Rob Hubbard)&lt;br /&gt;
* [[RHO]] (Rob Hubbard Old)&lt;br /&gt;
* [[RJP]] (Richard Joseph)&lt;br /&gt;
* [[RK]] (Ron Klaren)&lt;br /&gt;
* [[RM]] (RealMedia)&lt;br /&gt;
* [[RMT]] (Raster Music Tracker)&lt;br /&gt;
* [[RNS]] (Renoise Song)&lt;br /&gt;
* [[ROL]] (AdLib Visual Composer)&lt;br /&gt;
&lt;br /&gt;
== S ==&lt;br /&gt;
* [[S31]] (ScreamTracker 3 / DigiTracker Samples)&lt;br /&gt;
* [[S3M]] (Scream Tracker 3 module)&lt;br /&gt;
* [[S98]] (NEC PC-98)&lt;br /&gt;
* [[SA]] (Sonic Arranger)&lt;br /&gt;
* [[SA2]] (Surprise! AdLib Tracker 2.0 v8, 9)&lt;br /&gt;
* [[SAM]] (MOD Edit sample)&lt;br /&gt;
* [[SAP]] (Atari POKEY)&lt;br /&gt;
* [[SAT]] (Surprise! AdLib Tracker v1, 5, 6)&lt;br /&gt;
* [[SB]] (Steve Barrett)&lt;br /&gt;
* [[SBI]] (Sound Blaster Instrument)&lt;br /&gt;
* [[SCI]] (Used in Sierra PC games)&lt;br /&gt;
* [[SCN]] (Sean Connolly)&lt;br /&gt;
* [[SCR]] (Sean Conran)&lt;br /&gt;
* [[SCT]] (Soundcontrol)&lt;br /&gt;
* [[SCUMM]] (SCUMM)&lt;br /&gt;
* [[SD]] (ESPS sampled data file)&lt;br /&gt;
* [[SDR]] (Synth Dream)&lt;br /&gt;
* [[SF]] (Berkeley/IRCAM/Carl Sound Format)&lt;br /&gt;
* [[SF2]] (SoundFont 2.0 Sound Banks)&lt;br /&gt;
* [[SFX]] (SoundFX)&lt;br /&gt;
* [[SFZ]] (Cakewalk Sample Definition File)&lt;br /&gt;
* [[SGC]] (Sega Master System / Game Gear / Colecovision)&lt;br /&gt;
* [[SGI]] (Sound Generator 3.0 instrument)&lt;br /&gt;
* [[SHI]] ([http://battleofthebits.org/lyceum/View/ShroomTool ShroomTool] Instrument)&lt;br /&gt;
* [[SHO]] (Mario Paint)&lt;br /&gt;
* [[SID]] (Commodore)&lt;br /&gt;
* [[SID (Sidmon)]] (Sidmon)&lt;br /&gt;
* [[SID2]] (Sidmon II)&lt;br /&gt;
* [[SJS]] (SoundPlayer)&lt;br /&gt;
* [[SKS]] (Starkos Tracker)&lt;br /&gt;
* [[SM]] (Sound Master)&lt;br /&gt;
* [[SMP]] (ScreamTracker 3 / DigiTracker Samples)&lt;br /&gt;
* [[SMPL]] ([[TFMX]] sample data)&lt;br /&gt;
* [[SMUS]] (Sonix Music Driver)&lt;br /&gt;
* [[SND]] (Atari ST)&lt;br /&gt;
* [[SNDH]] (Atari ST)&lt;br /&gt;
* [[SNG (GoatTracker)|SNG]] (GoatTracker)&lt;br /&gt;
* [[SNG (SCC Musixx)|SNG]] (SCC Musixx)&lt;br /&gt;
* [[SNG (Soundtrakker v1.x)|SNG) (Soundtrakker v1.x)&lt;br /&gt;
* [[SNG (Soundtrakker 128)|SNG]] (Soundtrakker 128)&lt;br /&gt;
* [[SNK]] (Paul Summers)&lt;br /&gt;
* [[SPB]] (Yamaha ADPCM)&lt;br /&gt;
* [[SPC]] (Super Nintendo SPC700)&lt;br /&gt;
* [[SPL]] (Sound Programming Language)&lt;br /&gt;
* [[SPU]] (Sony Playstation)&lt;br /&gt;
* [[SQT]] (SQ-Tracker)&lt;br /&gt;
* [[SS]] (Speedy System)&lt;br /&gt;
* [[SSF]] (Sega Saturn [[PSF]])&lt;br /&gt;
* [[SSFLIB]] ([[SSF]] Library)&lt;br /&gt;
* [[ST26]] (SoundTracker 2.6)&lt;br /&gt;
* [[STC]] (Sound Tracker / Super Sonic)&lt;br /&gt;
* [[STM]] (Scream Tracker module)&lt;br /&gt;
* [[STP]] (Sound Tracker Pro)&lt;br /&gt;
* [[SunVox]]&lt;br /&gt;
== T ==&lt;br /&gt;
* [[TAK]] (Tom's Lossless Audio Kompressor)&lt;br /&gt;
* [[TF]] (Follin Player II)&lt;br /&gt;
* [[TFMX]] (TFMX)&lt;br /&gt;
* [[THM]] (Thomas Hermann)&lt;br /&gt;
* [[TM2]] (Theta Music Composer v2.x)&lt;br /&gt;
* [[TM8]] (8-channel stero [[TMC]])&lt;br /&gt;
* [[TMC]] (Theta Music Composer v1.x)&lt;br /&gt;
* [[TME]] (The Musical Enlightenment)&lt;br /&gt;
* [[TP3]] (Trackerpacker 3)&lt;br /&gt;
* [[TPU]] (Dirk Bialluch)&lt;br /&gt;
* [[TTA]] (True Audio)&lt;br /&gt;
* [[TW]] (Sound Images)&lt;br /&gt;
== U ==&lt;br /&gt;
* [[UDS]] (Unique Development)&lt;br /&gt;
* [[ULT]] (UltraTracker)&lt;br /&gt;
* [[UMX]] (Unreal Music Format)&lt;br /&gt;
* [[USF]] (Nintendo 64 [[PSF]])&lt;br /&gt;
* [[USM]] (Unsigned [[FSM]])&lt;br /&gt;
* [[USFLIB]] ([[USF]] library)&lt;br /&gt;
== V ==&lt;br /&gt;
* [[VB2]] (Playstation / PS2)&lt;br /&gt;
* [[VOX]]&lt;br /&gt;
* [[VGM]] (Videogame Music)&lt;br /&gt;
* [[VGZ]] (GZipped VGM)&lt;br /&gt;
* [[Vinyl Goddess From Mars Instrument Format]]&lt;br /&gt;
* [[Vinyl Goddess From Mars Music Format]]&lt;br /&gt;
* [[VSQ]] (Voice Sequence)&lt;br /&gt;
* [[VT]] (VIC-TRACKER)&lt;br /&gt;
* [[VTX]] (Vortex Tracker)&lt;br /&gt;
== W ==&lt;br /&gt;
* [[WAV]] (Waveform Audio File Format)&lt;br /&gt;
* [[WB]] (Wally Beben)&lt;br /&gt;
* [[WLF]] (id Software)&lt;br /&gt;
* [[WMA]] (Windows Media Audio)&lt;br /&gt;
* [[WOW]] (Grave Composer)&lt;br /&gt;
* [[WRK]] (Cakewalk Project)&lt;br /&gt;
* [[WSR]] (Bandai WonderSwan / WonderSwan Color)&lt;br /&gt;
== X ==&lt;br /&gt;
* [[XI]] (FastTracker instrument)&lt;br /&gt;
* [[XM]] (FastTracker 2 module)&lt;br /&gt;
* [[XMF]] (Extensible Music Format)&lt;br /&gt;
* [[XMS]] (XMS-Tracker)&lt;br /&gt;
* [[XRNS]] (Renoise Song)&lt;br /&gt;
== Y ==&lt;br /&gt;
* [[YM]] (Amstrad CPC / Spectrum ZX / Atari ST)&lt;br /&gt;
== Z ==&lt;/div&gt;</summary>
		<author><name>Jeffersonbailey</name></author>	</entry>

	<entry>
		<id>http://fileformats.archiveteam.org/wiki/Audio_and_Music</id>
		<title>Audio and Music</title>
		<link rel="alternate" type="text/html" href="http://fileformats.archiveteam.org/wiki/Audio_and_Music"/>
				<updated>2012-11-03T05:48:48Z</updated>
		
		<summary type="html">&lt;p&gt;Jeffersonbailey: /* A */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{|&lt;br /&gt;
|[[File Formats]]&lt;br /&gt;
| &amp;gt;&lt;br /&gt;
|[[Electronic File Formats]]&lt;br /&gt;
| &amp;gt;&lt;br /&gt;
|Audio&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Electronic_File_Formats|Electronic Formats]] concerned with Audio Data.  See [[Music]] for formats encoding sequences of notes, chords, or musical-instrument controls.&lt;br /&gt;
&lt;br /&gt;
== # ==&lt;br /&gt;
* [[128]] (Soundtrakker 128)&lt;br /&gt;
* [[1TM]] (1tracker)&lt;br /&gt;
* [[2DX]] (2DX Audio File)&lt;br /&gt;
* [[2DX9]] (2DX9 Audio File)&lt;br /&gt;
* [[2SF]] (Nintendo DS [[PSF]])&lt;br /&gt;
* [[669]] (Composer 669 module)&lt;br /&gt;
* [[8SVX|8SV / 8SVX]] (IFF-8SVX)&lt;br /&gt;
== A ==&lt;br /&gt;
* [[A2B]] (Adlib Tracker II bank)&lt;br /&gt;
* [[A2F]] (Adlib Tracker II instrument with fm-register macro)&lt;br /&gt;
* [[A2I]] (Adlib Tracker II instrument)&lt;br /&gt;
* [[A2M]] (Adlib Tracker II song format)&lt;br /&gt;
* [[A2P]] (Adlib Tracker II pattern)&lt;br /&gt;
* [[A2T]] (Adlib Tracker II tiny module)&lt;br /&gt;
* [[A2W]] (Adlib Tracker II bank with macros)&lt;br /&gt;
* [[AA3]] (Advanced Transform Acoustic Coding)&lt;br /&gt;
* [[AAC]] (Advanced Audio Coding)&lt;br /&gt;
* [[AAM]] (Art &amp;amp; Magic)&lt;br /&gt;
* [[AAAP]] (AAAP Audio File)&lt;br /&gt;
* [[AAX]] (AAX Audio File)&lt;br /&gt;
* [[ABK]] (AMOS Music Bank)&lt;br /&gt;
* [[AC1D]] (AC1D-DC1A Packer)&lt;br /&gt;
* [[AC3]] (Dolby Digital AC-3)&lt;br /&gt;
* [[ACM]] (Audio Compression Manager)&lt;br /&gt;
* [[ADL]] (Westwood Studios)&lt;br /&gt;
* [[ADM]] (ADM Audio File)&lt;br /&gt;
* [[ADP]] (ADP Audio File)&lt;br /&gt;
* [[ADS]] (PSX Audio)&lt;br /&gt;
* [[ADX]] (ADX Audio File)&lt;br /&gt;
* [[AFC]] (AFX Audio File)&lt;br /&gt;
* [[AGI]] (Sierra AGI)&lt;br /&gt;
* [[AGSC]] (AGSC Audio File)&lt;br /&gt;
* [[AHX]] (Abyss Highest eXperience)&lt;br /&gt;
* [[AIFC]] ([[AIFF]] Compressed)&lt;br /&gt;
* [[AIFF|AIF / AIFF]] (Audio Interchange File Format)&lt;br /&gt;
* [[AIX]] (AIX Audio File)&lt;br /&gt;
* [[AKS]] (Arkos Tracker)&lt;br /&gt;
* [[ALAC]] (Apple Lossless Audio Codec)&lt;br /&gt;
* [[ALM]] (Aley Keptr)&lt;br /&gt;
* [[AMC]] (AM Composer)&lt;br /&gt;
* [[AMD]] (Amusic)&lt;br /&gt;
* [[AMF]] (ASYLUM Music Format / Advanced Music Format)&lt;br /&gt;
* [[AMS]] (Velvet Studio AMS 1.x modules.)&lt;br /&gt;
* [[AMTS]] (AMTS Audio File)&lt;br /&gt;
* [[AON]] (Art of Noise)&lt;br /&gt;
* [[APE]] (Monkey's Audio)&lt;br /&gt;
* [[AS4]] (AS4 Audio File)&lt;br /&gt;
* [[ASC]] (ASC Sound Master)&lt;br /&gt;
* [[ASD]] (ASD Audio File)&lt;br /&gt;
* [[ASF]] (Advanced System)&lt;br /&gt;
* [[ASR]] (Nintendo Wii)&lt;br /&gt;
* [[ASS]] (Sony Playstation)&lt;br /&gt;
* [[AST (Actionamics)|AST]] (Actionamics Sound Tool)&lt;br /&gt;
* [[AST (Wii)|AST]] (Nintendo Wii sound format)&lt;br /&gt;
* [[AT3]] (Advanced Transform Acoustic Coding)&lt;br /&gt;
* [[AU]] (Sun Microsystems audio format)&lt;br /&gt;
* [[AUD (INRS)|AUD]] (INRS-Telecom)&lt;br /&gt;
* [[AUD (Westwood)|AUD]] (Westwood Studios)&lt;br /&gt;
* [[AUP]] (Audacity)&lt;br /&gt;
* [[AY]] (Amstrad CPC / ZX Spectrum)&lt;br /&gt;
&lt;br /&gt;
== B ==&lt;br /&gt;
* [[B1S]]&lt;br /&gt;
* [[B4S]] (Winamp 3 playlist)&lt;br /&gt;
* [[BAF]]&lt;br /&gt;
* [[BAKA]]&lt;br /&gt;
* [[BAM]] (Bob's Adlib Music)&lt;br /&gt;
* [[BAR]]&lt;br /&gt;
* [[BBSONG]] (Beepola)&lt;br /&gt;
* [[BD]] (Benn Daglish)&lt;br /&gt;
* [[BDS]] (Benn Daglish SID)&lt;br /&gt;
* [[BDSP]]&lt;br /&gt;
* [[BG00]]&lt;br /&gt;
* [[BGW]]&lt;br /&gt;
* [[BH2PCM]]&lt;br /&gt;
* [[BMDX]]&lt;br /&gt;
* [[BMF]] (BR404 Music)&lt;br /&gt;
* [[BNK]] (AdLib instrument bank)&lt;br /&gt;
* [[BNS]]&lt;br /&gt;
* [[BNSF]]&lt;br /&gt;
* [[BO2]]&lt;br /&gt;
* [[BONK]]&lt;br /&gt;
* [[BP (SoundMon 2.0)]] (SoundMon 2.0)&lt;br /&gt;
* [[BP (SoundMon 2.2)]] (SoundMon 2.2)&lt;br /&gt;
* [[BP3]] (Brian Postma's SoundMon v3.x)&lt;br /&gt;
* [[BPA]] (Death Rally Archive))&lt;br /&gt;
* [[BR]] (BeRoTracker)&lt;br /&gt;
* [[BRSTM]] (Nintendo Wii streaming format)&lt;br /&gt;
* [[BRSTMPSM]]&lt;br /&gt;
* [[BS]] (Brian Postma's SoundMon)&lt;br /&gt;
* [[BSF]] (BoyScout Tracker)&lt;br /&gt;
* [[BSS]] (Beathoven Synthesiser)&lt;br /&gt;
* [[BVG]]&lt;br /&gt;
== C ==&lt;br /&gt;
* [[CAF]]&lt;br /&gt;
* [[CADSP]]&lt;br /&gt;
* [[CBA]] (Chuck Biscuits+Black Artist)&lt;br /&gt;
* [[CBD2]]&lt;br /&gt;
* [[CCC]] (Sony Playstation)&lt;br /&gt;
* [[CDDA]] (Compact Disc Digital Audio)&lt;br /&gt;
* [[CFF]] (BoomTracker v4.0 song format)&lt;br /&gt;
* [[CFN]] (DSP File)&lt;br /&gt;
* [[CHAN]] (Channel Players)&lt;br /&gt;
* [[CIF]] (BoomTracker 4.0 instrument)&lt;br /&gt;
* [[CIN]] (Cinemaware)&lt;br /&gt;
* [[CM]] (CustomMade)&lt;br /&gt;
* [[CM3]] ([[CMC]] &amp;quot;3/4&amp;quot;)&lt;br /&gt;
* [[CMC]] (Chaos Music Composer)&lt;br /&gt;
* [[CMF]] (Creative Music Format)&lt;br /&gt;
* [[CMR]] ([[CMC]] &amp;quot;Rzog&amp;quot;)&lt;br /&gt;
* [[CMS]] (Stereo Double [[CMC]])&lt;br /&gt;
* [[CNK]]&lt;br /&gt;
* [[COP]] (SAM Coupe)&lt;br /&gt;
* [[CORE]] (Core Design)&lt;br /&gt;
* [[CPC]] (ZXAYEMUL Sound)&lt;br /&gt;
* [[CPR]] (Steinberg Cubase)&lt;br /&gt;
* [[CPS]]&lt;br /&gt;
* [[CRB]] (Heatseeker v1.0)&lt;br /&gt;
* [[CT]] (CyberTracker)&lt;br /&gt;
* [[CT2]] (craptracker ii)&lt;br /&gt;
* [[CUS]] (Custom Amiga Module)&lt;br /&gt;
* [[CUST]] (DeliTracker Custom)&lt;br /&gt;
* [[CUSTOM]] (Custom Amiga Module)&lt;br /&gt;
* [[CWP]] (Cakewalk Project)&lt;br /&gt;
&lt;br /&gt;
== D ==&lt;br /&gt;
* [[D]] (SPPACK)&lt;br /&gt;
* [[D00]] (Packed EdLib Module)&lt;br /&gt;
* [[DAT]] (Paul Robotham)&lt;br /&gt;
* [[DBM]] (DigiBooster modules)&lt;br /&gt;
* [[DCS]]&lt;br /&gt;
* [[DCT]] (Format designed for dictation by NCH Software)&lt;br /&gt;
* [[DDSP]]&lt;br /&gt;
* [[DE2]]&lt;br /&gt;
* [[DFM]] (Digital-FM)&lt;br /&gt;
* [[DH]] (David Hanney)&lt;br /&gt;
* [[DI]] (Digital Illusions)&lt;br /&gt;
* [[DIGI]] (DIGI Booster)&lt;br /&gt;
* [[DL]] (Dave Lowe)&lt;br /&gt;
* [[DLN]] (Dave Lowe New)&lt;br /&gt;
* [[DLS]] (Downloadable Sounds Banks)&lt;br /&gt;
* [[DLT]] (Delta Music Composer)&lt;br /&gt;
* [[DM2]] (Delta Music 2.0)&lt;br /&gt;
* [[DMC]] (Double ChaosMusicComposer)&lt;br /&gt;
* [[DMF (Delusion)|DMF]] (Delusion Digital Music Format)&lt;br /&gt;
* [[DMF (X-Tracker)|X-Tracker]] (X-Tracker)&lt;br /&gt;
* [[DMO]] (Twin TrackPlayer)&lt;br /&gt;
* [[DMSG]]&lt;br /&gt;
* [[DNS]] (Dynamic Synthesizer)&lt;br /&gt;
* [[DRO]] (DOSBox Raw OPL)&lt;br /&gt;
* [[DSC]] (Digital Sonix &amp;amp; Chrome)&lt;br /&gt;
* [[DMC]] (DoublePlay [[CMC]])&lt;br /&gt;
* [[DNF]] (id Software)&lt;br /&gt;
* [[DSF]] (Dreamcast [[PSF]])&lt;br /&gt;
* [[DSFLIB]] ([[DSF]] Library)&lt;br /&gt;
* [[DSM]] (DSIK Internal)&lt;br /&gt;
* [[DSP]] (Donkey Konga 2)&lt;br /&gt;
* [[DSR]] (Desire)&lt;br /&gt;
* [[DSP]]&lt;br /&gt;
* [[DSPW]]&lt;br /&gt;
* [[DSS]] (Digital Speech Standard)&lt;br /&gt;
* [[DSYM]] (Digital Symphony)&lt;br /&gt;
* [[DTK]]&lt;br /&gt;
* [[DTM (DeFy)|DTM]] (DeFy Adlib Tracker)&lt;br /&gt;
* [[DTM (DigiTrekker)|DTM]] (DigiTrekker)&lt;br /&gt;
* [[DTM (Digital Tracker)|DTM]] (Digital Tracker)&lt;br /&gt;
* [[DTS]]&lt;br /&gt;
* [[DTT]] (Desktop Tracker)&lt;br /&gt;
* [[DVF]] (Sony Digital Audio recorders)&lt;br /&gt;
* [[DVI]]&lt;br /&gt;
* [[DW]] (David Whittaker)&lt;br /&gt;
* [[DXH]] (Sony Playstation)&lt;br /&gt;
* [[DZ]] (Darius Zendeh)&lt;br /&gt;
== E ==&lt;br /&gt;
* [[EAM]] (EA-XA)&lt;br /&gt;
* [[EMFF]]&lt;br /&gt;
* [[EMOD]] (Quadra Composer)&lt;br /&gt;
* [[EMS]] (Editeur Musical Sequentiel)&lt;br /&gt;
* [[EPSGMOD]] (Mod2PSG)&lt;br /&gt;
* [[EU]] (Eureka Packer)&lt;br /&gt;
* [[EX]] (Fashion Tracker)&lt;br /&gt;
== F ==&lt;br /&gt;
* [[F2R]] (Farandole Form 2.0)&lt;br /&gt;
* [[FAG]] (Sony Playstation)&lt;br /&gt;
* [[FAR]] (Farandole Composer)&lt;br /&gt;
* [[FC]] (Future Composer v1.x)&lt;br /&gt;
* [[FC13]] (Future Composer v1.3)&lt;br /&gt;
* [[FC14]] (Future Composer v1.4)&lt;br /&gt;
* [[FC3]] (Future Composer v1.3)&lt;br /&gt;
* [[FC4]] (Future Composer v1.4)&lt;br /&gt;
* [[FCHS]] (Fuchs Tracker)&lt;br /&gt;
* [[FCM]] (FC-M Packer)&lt;br /&gt;
* [[FFW]]&lt;br /&gt;
* [[FIB]] (FM-Kingtracker bank)&lt;br /&gt;
* [[FILP]]&lt;br /&gt;
* [[FIN]] (FM-Kingtracker instrument)&lt;br /&gt;
* [[FLAC]] (Free Lossless Audio Codec)&lt;br /&gt;
* [[FLP]] (FruityLoops / FL Studio project files)&lt;br /&gt;
* [[FLS]] (Flash Tracker)&lt;br /&gt;
* [[FLT]] (Startrekker / Audio Sculpturer)&lt;br /&gt;
* [[FLX]] (Flex Tracker)&lt;br /&gt;
* [[FMK]] (FM-Kingtracker song format)&lt;br /&gt;
* [[FMX]] (Fuxoft AY Language)&lt;br /&gt;
* [[FNK]] (FunkTracker)&lt;br /&gt;
* [[FP]] (Future Player)&lt;br /&gt;
* [[FPT]] (Farandole Composer pattern)&lt;br /&gt;
* [[FRED]] (Fred Editor)&lt;br /&gt;
* [[FSB]] (Sony Playstation)&lt;br /&gt;
* [[FSM]] (Farandole Composer Sample / Instrument)&lt;br /&gt;
* [[FT]] (Fast Tracker)&lt;br /&gt;
* [[FTC]] (Fast Tracker)&lt;br /&gt;
* [[FTM]] (FamiTracker)&lt;br /&gt;
* [[FUZZ]] (Fuzzac Packer)&lt;br /&gt;
* [[FW]] (FWMP)&lt;br /&gt;
== G ==&lt;br /&gt;
* [[GBR]] (Game Boy Sound)&lt;br /&gt;
* [[GBS]] (Game Boy Sound)&lt;br /&gt;
* [[GBTS]]&lt;br /&gt;
* [[GCA]] (Nintendo Wii)&lt;br /&gt;
* [[GCM]] (DSP File)&lt;br /&gt;
* [[GCUB]]&lt;br /&gt;
* [[GCW]]&lt;br /&gt;
* [[GDM]] (General Digital Music)&lt;br /&gt;
* [[GENH]] (artificial header for RAW files)&lt;br /&gt;
* [[GMC]] (Game Music Creator)&lt;br /&gt;
* [[GMD]] ([[MIDI]] clone)&lt;br /&gt;
* [[GMS]] (Sony Playstation)&lt;br /&gt;
* [[GOT]] (God of Thunder)&lt;br /&gt;
* [[GRAY]] (Fred Gray)&lt;br /&gt;
* [[GSB]]&lt;br /&gt;
* [[GSF]] (Game Boy Advance [[PSF]])&lt;br /&gt;
* [[GSFLIB]] ([[GSF]] Library)&lt;br /&gt;
* [[GSM]] (Raw GSM 6.10 Audio Stream)&lt;br /&gt;
* [[GSP]] (DSP File)&lt;br /&gt;
* [[GSR]] (Gens Sound Record)&lt;br /&gt;
* [[GT2]] (Groumpf Tracker)&lt;br /&gt;
* [[GTK]] (Groumpf Tracker)&lt;br /&gt;
* [[GTR]] (Global Tracker v1.x)&lt;br /&gt;
* [[GYM]] (Genesis YM2612)&lt;br /&gt;
== H ==&lt;br /&gt;
* [[HAN]] (Digital Sound Creations)&lt;br /&gt;
* [[HD]] (Howie Davies)&lt;br /&gt;
* [[HES]] (Hudson Entertainment System)&lt;br /&gt;
* [[HGC1]]&lt;br /&gt;
* [[HIP]] (Jochen Hippel / TFMX)&lt;br /&gt;
* [[HIPC]] (Hippel-COSO)&lt;br /&gt;
* [[HIS]]&lt;br /&gt;
* [[HIW]] (Jochen Hippel / TFM2)&lt;br /&gt;
* [[HLWAV]]&lt;br /&gt;
* [[HMI]] ([[MIDI]] clone)&lt;br /&gt;
* [[HMP]] ([[MIDI]] clone)&lt;br /&gt;
* [[HMZ]] (Compressed [[MIDI]])&lt;br /&gt;
* [[HPS]] (DSP File)&lt;br /&gt;
* [[HSC]] (HSC AdLib Composer / HSC-Tracker)&lt;br /&gt;
* [[HSP]] (HSC AdLib Composer / HSC-Tracker packed)&lt;br /&gt;
* [[HVL]] (Hively Tracker)&lt;br /&gt;
* [[HWAS]]&lt;br /&gt;
== I ==&lt;br /&gt;
* [[I100]] (Sony Playstation)&lt;br /&gt;
* [[I400]] (Sony Playstation)&lt;br /&gt;
* [[I80]] (Sony Playstation)&lt;br /&gt;
* [[IAB]]&lt;br /&gt;
* [[IADP]]&lt;br /&gt;
* [[IBK]] (Instrument Bank)&lt;br /&gt;
* [[IDSP]] (DSP File)&lt;br /&gt;
* [[IFF]] (Amiga 8SVX)&lt;br /&gt;
* [[IKM]]&lt;br /&gt;
* [[ILD]] (Sony Playstation)&lt;br /&gt;
* [[IMF (Adlib)|IMF]] (AdLib Sound Card)&lt;br /&gt;
* [[IMF (id)|IMF]] (id Software Music Format)&lt;br /&gt;
* [[IMF (Imago)|IMF]] (Imago Orpheus)&lt;br /&gt;
* [[IMS]] (Images Music System)&lt;br /&gt;
* [[INS (AdLib instrument)|INS]] (HSC-Tracker/RAD-Tracker, SAdT, Amusic/AdLib instrument)&lt;br /&gt;
* [[INS (Infogrames)|INS]] (Infogrames)&lt;br /&gt;
* [[INS (Soundtrakker v1.x)|INS]] (Soundtrakker v1.x instrument)&lt;br /&gt;
* [[INS (Soundtrakker 128)|INS]] (Soundtrakker 128)&lt;br /&gt;
* [[INT]] (RAW File)&lt;br /&gt;
* [[ISD]]&lt;br /&gt;
* [[ISH]] (DSP File)&lt;br /&gt;
* [[ISWS]]&lt;br /&gt;
* [[IT]] (ImpulseTracker module)&lt;br /&gt;
* [[ITBZ]] (ImpulseTracker [[BZIP2]])&lt;br /&gt;
* [[ITGZ]] (ImpulseTracker [[GZIP]])&lt;br /&gt;
* [[ITR]] (ImpulseTracker [[RAR]])&lt;br /&gt;
* [[ITZ]] (ImpulseTracker [[ZIP]])&lt;br /&gt;
* [[ITS]] (Impulse Tracker Samples)&lt;br /&gt;
* [[IVAUD]]&lt;br /&gt;
* [[IVB]]&lt;br /&gt;
== J ==&lt;br /&gt;
* [[J2B]] (XMP Game Module)&lt;br /&gt;
* [[JAM]] (JAMCracker Pro)&lt;br /&gt;
* [[JBL]] (JBM Adlib Music)&lt;br /&gt;
* [[JC]] (JCalG1 DataPacker)&lt;br /&gt;
* [[JCB]] (Jason Brooke)&lt;br /&gt;
* [[JD]] (Special FX)&lt;br /&gt;
* [[JPO]] (Steve Turner)&lt;br /&gt;
* [[JMF]] (Janko Mrsic-Flogel)&lt;br /&gt;
* [[JO]] (Jesper Olsen)&lt;br /&gt;
* [[JOE]]&lt;br /&gt;
* [[JPN]] (Jason Page)&lt;br /&gt;
* [[JSTM]]&lt;br /&gt;
* [[JT]] (Jeroen Tel)&lt;br /&gt;
== K ==&lt;br /&gt;
* [[KAR]] ([[MIDI]] Audio)&lt;br /&gt;
* [[KCES]] (Sony Playstation)&lt;br /&gt;
* [[KCEY]]&lt;br /&gt;
* [[KDM]] (Ken's Digital Music)&lt;br /&gt;
* [[KH]] (Kris Hatlelid)&lt;br /&gt;
* [[KHV]]&lt;br /&gt;
* [[KHV (PSX)|KHV]] (Sony Playstation)&lt;br /&gt;
* [[KI]] (klystrack Instrument)&lt;br /&gt;
* [[KLM]] (Whacky Wheels)&lt;br /&gt;
* [[KOVS]]&lt;br /&gt;
* [[KPL]] (Kazaa Playlist Format)&lt;br /&gt;
* [[KRAW]] (Nintendo Wii)&lt;br /&gt;
* [[KRIS]] (ChipTracker)&lt;br /&gt;
* [[KSM]] (Ken's Adlib Music)&lt;br /&gt;
* [[KSS]] (MSX)&lt;br /&gt;
* [[KSSX]] (Possible expansion of [[KSS]])&lt;br /&gt;
* [[KT]] (klystrack Song)&lt;br /&gt;
== L ==&lt;br /&gt;
* [[LAA]] (LucasArts Adlib Audio)&lt;br /&gt;
* [[LDS]] (LOUDNESS Sound System)&lt;br /&gt;
* [[LEG]] (Sony Playstation)&lt;br /&gt;
* [[LIQ]] (Liquid Tracker)&lt;br /&gt;
* [[LME]] (Leggless Music Editor)&lt;br /&gt;
* [[LOGG]]&lt;br /&gt;
* [[LPCM]] (Linear Pulse Code Modulated Audio)&lt;br /&gt;
* [[LPS]]&lt;br /&gt;
* [[LWAV]]&lt;br /&gt;
== M ==&lt;br /&gt;
* [[M]] (Origin Software - Ultima 6 Music)&lt;br /&gt;
* [[M3U]] (Multimedia Playlist Format)&lt;br /&gt;
* [[M4A]] (MPEG-4 Audio)&lt;br /&gt;
* [[M4B]] (iTunes Audio Book)&lt;br /&gt;
* [[M4P]] (Fairplay DRM Encrypted [[M4A]])&lt;br /&gt;
* [[M4R]] (Apple iPhone Ringtones - see [[M4A]])&lt;br /&gt;
* [[MA]] (Music Assembler)&lt;br /&gt;
* [[MAD (Mlat)|MAD]] (Mlat Adlib Tracker)&lt;br /&gt;
* [[MAD (PlayerPRO)|MAD]] (PlayerPRO module)&lt;br /&gt;
* [[MADX]] (Extended [[MAD]])&lt;br /&gt;
* [[MASI]] (Epic Megagames MASI)&lt;br /&gt;
* [[MATX]]&lt;br /&gt;
* [[MBM]] (Moonblaster Music Format)&lt;br /&gt;
* [[MC]] (Mark Cooksey)&lt;br /&gt;
* [[MCG]]&lt;br /&gt;
* [[MD]] (Mike Davies)&lt;br /&gt;
* [[MDAT (TFMX)]] ([[TFMX]] pattern data)&lt;br /&gt;
* [[MDAT (TFMX 7V)]] (TFMX 7V)&lt;br /&gt;
* [[MDAT (TFMX Pro)]] (TFMX Pro)&lt;br /&gt;
* [[MDBZ]] (ModPlug [[BZIP2]])&lt;br /&gt;
* [[MDGZ]] (ModPlug [[GZIP]])&lt;br /&gt;
* [[MDL (Digitrakker)|MDL]] (Digitrakker)&lt;br /&gt;
* [[MDR]] (ModPlug Tracker [[RAR]])&lt;br /&gt;
* [[MDX]] (MXDRV16y Music File)&lt;br /&gt;
* [[MDX]] (Sharp X68000)&lt;br /&gt;
* [[MDZ]] (ModPlug Tracker [[ZIP]])&lt;br /&gt;
* [[MED]] (OctaMED / MED SoundStudio module)&lt;br /&gt;
* [[MED3]] (MED 2.00)&lt;br /&gt;
* [[MED4]] (MED 2.10)&lt;br /&gt;
* [[MFP]] (Magnetic Fields Packer)&lt;br /&gt;
* [[MGT]] (Megatracker)&lt;br /&gt;
* [[MI2]] (Sony Playstation 2)&lt;br /&gt;
* [[MI4]](Sony Playstation)&lt;br /&gt;
* [[MIB]](Sony Playstation)&lt;br /&gt;
* [[MIC]](Sony Playstation)&lt;br /&gt;
* [[MIDI|MID / MIDI]] (Musical Instrument Digital Interface)&lt;br /&gt;
* [[MIDS]] ([[MIDI]] clone)&lt;br /&gt;
* [[MIHB]]&lt;br /&gt;
* [[MII]] (Mark II Sound-System)&lt;br /&gt;
* [[MINIGSF]] ([[GSF]] track)&lt;br /&gt;
* [[MINIPSF]] ([[PSF]] track)&lt;br /&gt;
* [[MINIPSF2]] ([[PSF2]] track)&lt;br /&gt;
* [[MINIQSF]] ([[QSF]] track)&lt;br /&gt;
* [[MINISNSF]] ([[SNSF]] track)&lt;br /&gt;
* [[MINISSF]] ([[SSF]] track)&lt;br /&gt;
* [[MINIUSF]] ([[USF]] track)&lt;br /&gt;
* [[MIZ]] (Compressed [[MIDI]])&lt;br /&gt;
* [[MK2]] (Mark 2 Sound System)&lt;br /&gt;
* [[MKII]] (Mark II Sound System))&lt;br /&gt;
* [[MKJ]] (MKJamz Audio)&lt;br /&gt;
* [[MLP]] (Meridian Lossless Packing Audio)&lt;br /&gt;
* [[MMDC]] (MMDC)&lt;br /&gt;
* [[MML]] (Music Macro Language)&lt;br /&gt;
* [[MNF]] (Yamaha ADPCM)&lt;br /&gt;
* [[MO3]] (MO3-compressed modules)&lt;br /&gt;
* [[MOD]] (Amiga Module)&lt;br /&gt;
* [[MOK]] (Silmarils)&lt;br /&gt;
* [[MON]] (M.O.N New / Old)&lt;br /&gt;
* [[MP2]] (MPEG-1 Audio Layer II)&lt;br /&gt;
* [[MP3]] (MPEG-1 / MPEG-2 Audio Layer III)&lt;br /&gt;
* [[MPC]] (Mario Paint Composer)&lt;br /&gt;
* [[MPD]] ([[MPT]] DoublePlay)&lt;br /&gt;
* [[MPT]] (Music Pro Tracker)&lt;br /&gt;
* [[MPTM]] (Open MODPlug Tracker)&lt;br /&gt;
* [[MSQ]] (Mario Sequencer)&lt;br /&gt;
* [[MSS]] (Advanced Mario Sequencer)&lt;br /&gt;
* [[MSV]] (Sony dictation machines)&lt;br /&gt;
* [[MT2]] (MadTracker 2)&lt;br /&gt;
* [[MTK]] (MPU-401 trakker)&lt;br /&gt;
* [[MTM]] (MultiTracker)&lt;br /&gt;
* [[MUG]] (Mugician)&lt;br /&gt;
* [[MUG2]] (Mugician II)&lt;br /&gt;
* [[MW]] (Martin Walker)&lt;br /&gt;
* [[MXM]] (Mxmplay)&lt;br /&gt;
* [[MXTX]] (MaxTrax)&lt;br /&gt;
* [[MYI]] (maxYMiser Instrument)&lt;br /&gt;
&lt;br /&gt;
== N ==&lt;br /&gt;
* [[NED]] (NerdTracker II)&lt;br /&gt;
* [[NEST]] (NesTracker)&lt;br /&gt;
* [[NP2]] (NoisePacker v2.x)&lt;br /&gt;
* [[NP3]] (NoisePacker v3.x)&lt;br /&gt;
* [[NSD]] (???)&lt;br /&gt;
* [[NSF]] (NES Sound Format)&lt;br /&gt;
* [[NSFE]] (Extended [[NSF]])&lt;br /&gt;
* [[NSP]] (Computerized Speech Lab)&lt;br /&gt;
* [[NST]] (NoiseTracker)&lt;br /&gt;
* [[NTK (Noisetrekker)|NTK]] (Noisetrekker)&lt;br /&gt;
* [[NTK (Renoise)|NTK]] (Renoise Song)&lt;br /&gt;
* [[NTP]] (NovoTrade Packer)&lt;br /&gt;
== O ==&lt;br /&gt;
* [[OGG]] (Ogg Vorbis audio file)&lt;br /&gt;
* [[OKT]] (Oktalyzer module)&lt;br /&gt;
* [[OKTA]] (Oktalyzer module)&lt;br /&gt;
* [[OMA]] (Advanced Transform Acoustic Coding)&lt;br /&gt;
* [[ORC]] (TRS-80 Orchestra-90)&lt;br /&gt;
* [[OSP]] (Synth Pack)&lt;br /&gt;
== P ==&lt;br /&gt;
* [[P4X]] (The Player v4.x)&lt;br /&gt;
* [[P6X]] (The Player v6.x)&lt;br /&gt;
* [[PAC]] (SBStudio II&lt;br /&gt;
* [[PAP]] (Pierre Adane Packer)&lt;br /&gt;
* [[PAT]] (UltraSound GF1 Patches)&lt;br /&gt;
* [[PCM]] (Pulse Code Modulation)&lt;br /&gt;
* [[PHA]] (Pha Packer)&lt;br /&gt;
* [[PIXI]] (Pixilang)&lt;br /&gt;
* [[PLM]] (DisorderTracker II)&lt;br /&gt;
* [[PLS]] (Multimedia Playlists)&lt;br /&gt;
* [[POI]] (Musetracker / Pornotracker instrument)&lt;br /&gt;
* [[POM]] (Musetracker / Pornotracker song)&lt;br /&gt;
* [[PP21]] (ProPacker 2.1)&lt;br /&gt;
* [[PP30]] (ProPacker 3.0)&lt;br /&gt;
* [[PR1]] (Promizer)&lt;br /&gt;
* [[PRU2]] (Prorunner 2.0)&lt;br /&gt;
* [[PRUN]] (Prorunner 1.0)&lt;br /&gt;
* [[PS]] (Paul Shields)&lt;br /&gt;
* [[PSA]] (Professional Sound Artists)&lt;br /&gt;
* [[PSC]] (Pro Sound Creator v1.xx)&lt;br /&gt;
* [[Portable Sound Format|PSF]] (Portable Sound Format)&lt;br /&gt;
* [[Soundfactory|PSF]] (Soundfactory)&lt;br /&gt;
* [[PSF2]] (Playstation 2 [[PSF]])&lt;br /&gt;
* [[PSM (Epic)|PSM]] (Epic Megagames MASI)&lt;br /&gt;
* [[PSM (Pro Sound Maker)|PSM]] (Pro Sound Maker)&lt;br /&gt;
* [[PT1]] (Pro Tracker v1.xx)&lt;br /&gt;
* [[PT2]] (Pro Tracker v2.xx)&lt;br /&gt;
* [[PT3]] (Pro Tracker v3.xx))&lt;br /&gt;
* [[PTK]] (Renoise Song)&lt;br /&gt;
* [[PTM]] (PolyTracker)&lt;br /&gt;
* [[PTS]] (Pro Tools 7-9) &lt;br /&gt;
* [[PTX]] (Pro Tools 10)&lt;br /&gt;
* [[PUMA]] (PumaTracker)&lt;br /&gt;
* [[PVP]] (Peter Verswyvelen Packer)&lt;br /&gt;
&lt;br /&gt;
== Q ==&lt;br /&gt;
* [[QSF]] (Capcom Q-Sound [[PSF]])&lt;br /&gt;
* [[QSFLIB]] ([[QSF]] Library)&lt;br /&gt;
== R ==&lt;br /&gt;
* [[RA]] (RealAudio)&lt;br /&gt;
* [[RAD]] (Reality AdLib Tracker)&lt;br /&gt;
* [[RAW (Adlib)|RAW]] (AdLib Sound Card)&lt;br /&gt;
* [[RAW (Sample)|RAW]] (RAW sample data)&lt;br /&gt;
* [[RH]] (Rob Hubbard)&lt;br /&gt;
* [[RHO]] (Rob Hubbard Old)&lt;br /&gt;
* [[RJP]] (Richard Joseph)&lt;br /&gt;
* [[RK]] (Ron Klaren)&lt;br /&gt;
* [[RM]] (RealMedia)&lt;br /&gt;
* [[RMT]] (Raster Music Tracker)&lt;br /&gt;
* [[RNS]] (Renoise Song)&lt;br /&gt;
* [[ROL]] (AdLib Visual Composer)&lt;br /&gt;
&lt;br /&gt;
== S ==&lt;br /&gt;
* [[S31]] (ScreamTracker 3 / DigiTracker Samples)&lt;br /&gt;
* [[S3M]] (Scream Tracker 3 module)&lt;br /&gt;
* [[S98]] (NEC PC-98)&lt;br /&gt;
* [[SA]] (Sonic Arranger)&lt;br /&gt;
* [[SA2]] (Surprise! AdLib Tracker 2.0 v8, 9)&lt;br /&gt;
* [[SAM]] (MOD Edit sample)&lt;br /&gt;
* [[SAP]] (Atari POKEY)&lt;br /&gt;
* [[SAT]] (Surprise! AdLib Tracker v1, 5, 6)&lt;br /&gt;
* [[SB]] (Steve Barrett)&lt;br /&gt;
* [[SBI]] (Sound Blaster Instrument)&lt;br /&gt;
* [[SCI]] (Used in Sierra PC games)&lt;br /&gt;
* [[SCN]] (Sean Connolly)&lt;br /&gt;
* [[SCR]] (Sean Conran)&lt;br /&gt;
* [[SCT]] (Soundcontrol)&lt;br /&gt;
* [[SCUMM]] (SCUMM)&lt;br /&gt;
* [[SD]] (ESPS sampled data file)&lt;br /&gt;
* [[SDR]] (Synth Dream)&lt;br /&gt;
* [[SF]] (Berkeley/IRCAM/Carl Sound Format)&lt;br /&gt;
* [[SF2]] (SoundFont 2.0 Sound Banks)&lt;br /&gt;
* [[SFX]] (SoundFX)&lt;br /&gt;
* [[SFZ]] (Cakewalk Sample Definition File)&lt;br /&gt;
* [[SGC]] (Sega Master System / Game Gear / Colecovision)&lt;br /&gt;
* [[SGI]] (Sound Generator 3.0 instrument)&lt;br /&gt;
* [[SHI]] ([http://battleofthebits.org/lyceum/View/ShroomTool ShroomTool] Instrument)&lt;br /&gt;
* [[SHO]] (Mario Paint)&lt;br /&gt;
* [[SID]] (Commodore)&lt;br /&gt;
* [[SID (Sidmon)]] (Sidmon)&lt;br /&gt;
* [[SID2]] (Sidmon II)&lt;br /&gt;
* [[SJS]] (SoundPlayer)&lt;br /&gt;
* [[SKS]] (Starkos Tracker)&lt;br /&gt;
* [[SM]] (Sound Master)&lt;br /&gt;
* [[SMP]] (ScreamTracker 3 / DigiTracker Samples)&lt;br /&gt;
* [[SMPL]] ([[TFMX]] sample data)&lt;br /&gt;
* [[SMUS]] (Sonix Music Driver)&lt;br /&gt;
* [[SND]] (Atari ST)&lt;br /&gt;
* [[SNDH]] (Atari ST)&lt;br /&gt;
* [[SNG (GoatTracker)|SNG]] (GoatTracker)&lt;br /&gt;
* [[SNG (SCC Musixx)|SNG]] (SCC Musixx)&lt;br /&gt;
* [[SNG (Soundtrakker v1.x)|SNG) (Soundtrakker v1.x)&lt;br /&gt;
* [[SNG (Soundtrakker 128)|SNG]] (Soundtrakker 128)&lt;br /&gt;
* [[SNK]] (Paul Summers)&lt;br /&gt;
* [[SPB]] (Yamaha ADPCM)&lt;br /&gt;
* [[SPC]] (Super Nintendo SPC700)&lt;br /&gt;
* [[SPL]] (Sound Programming Language)&lt;br /&gt;
* [[SPU]] (Sony Playstation)&lt;br /&gt;
* [[SQT]] (SQ-Tracker)&lt;br /&gt;
* [[SS]] (Speedy System)&lt;br /&gt;
* [[SSF]] (Sega Saturn [[PSF]])&lt;br /&gt;
* [[SSFLIB]] ([[SSF]] Library)&lt;br /&gt;
* [[ST26]] (SoundTracker 2.6)&lt;br /&gt;
* [[STC]] (Sound Tracker / Super Sonic)&lt;br /&gt;
* [[STM]] (Scream Tracker module)&lt;br /&gt;
* [[STP]] (Sound Tracker Pro)&lt;br /&gt;
* [[SunVox]]&lt;br /&gt;
== T ==&lt;br /&gt;
* [[TAK]] (Tom's Lossless Audio Kompressor)&lt;br /&gt;
* [[TF]] (Follin Player II)&lt;br /&gt;
* [[TFMX]] (TFMX)&lt;br /&gt;
* [[THM]] (Thomas Hermann)&lt;br /&gt;
* [[TM2]] (Theta Music Composer v2.x)&lt;br /&gt;
* [[TM8]] (8-channel stero [[TMC]])&lt;br /&gt;
* [[TMC]] (Theta Music Composer v1.x)&lt;br /&gt;
* [[TME]] (The Musical Enlightenment)&lt;br /&gt;
* [[TP3]] (Trackerpacker 3)&lt;br /&gt;
* [[TPU]] (Dirk Bialluch)&lt;br /&gt;
* [[TTA]] (True Audio)&lt;br /&gt;
* [[TW]] (Sound Images)&lt;br /&gt;
== U ==&lt;br /&gt;
* [[UDS]] (Unique Development)&lt;br /&gt;
* [[ULT]] (UltraTracker)&lt;br /&gt;
* [[UMX]] (Unreal Music Format)&lt;br /&gt;
* [[USF]] (Nintendo 64 [[PSF]])&lt;br /&gt;
* [[USM]] (Unsigned [[FSM]])&lt;br /&gt;
* [[USFLIB]] ([[USF]] library)&lt;br /&gt;
== V ==&lt;br /&gt;
* [[VB2]] (Playstation / PS2)&lt;br /&gt;
* [[VOX]]&lt;br /&gt;
* [[VGM]] (Videogame Music)&lt;br /&gt;
* [[VGZ]] (GZipped VGM)&lt;br /&gt;
* [[Vinyl Goddess From Mars Instrument Format]]&lt;br /&gt;
* [[Vinyl Goddess From Mars Music Format]]&lt;br /&gt;
* [[VSQ]] (Voice Sequence)&lt;br /&gt;
* [[VT]] (VIC-TRACKER)&lt;br /&gt;
* [[VTX]] (Vortex Tracker)&lt;br /&gt;
== W ==&lt;br /&gt;
* [[WAV]] (Waveform Audio File Format)&lt;br /&gt;
* [[WB]] (Wally Beben)&lt;br /&gt;
* [[WLF]] (id Software)&lt;br /&gt;
* [[WMA]] (Windows Media Audio)&lt;br /&gt;
* [[WOW]] (Grave Composer)&lt;br /&gt;
* [[WRK]] (Cakewalk Project)&lt;br /&gt;
* [[WSR]] (Bandai WonderSwan / WonderSwan Color)&lt;br /&gt;
== X ==&lt;br /&gt;
* [[XI]] (FastTracker instrument)&lt;br /&gt;
* [[XM]] (FastTracker 2 module)&lt;br /&gt;
* [[XMF]] (Extensible Music Format)&lt;br /&gt;
* [[XMS]] (XMS-Tracker)&lt;br /&gt;
* [[XRNS]] (Renoise Song)&lt;br /&gt;
== Y ==&lt;br /&gt;
* [[YM]] (Amstrad CPC / Spectrum ZX / Atari ST)&lt;br /&gt;
== Z ==&lt;/div&gt;</summary>
		<author><name>Jeffersonbailey</name></author>	</entry>

	<entry>
		<id>http://fileformats.archiveteam.org/wiki/Audio_and_Music</id>
		<title>Audio and Music</title>
		<link rel="alternate" type="text/html" href="http://fileformats.archiveteam.org/wiki/Audio_and_Music"/>
				<updated>2012-11-03T05:46:36Z</updated>
		
		<summary type="html">&lt;p&gt;Jeffersonbailey: /* P */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{|&lt;br /&gt;
|[[File Formats]]&lt;br /&gt;
| &amp;gt;&lt;br /&gt;
|[[Electronic File Formats]]&lt;br /&gt;
| &amp;gt;&lt;br /&gt;
|Audio&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Electronic_File_Formats|Electronic Formats]] concerned with Audio Data.  See [[Music]] for formats encoding sequences of notes, chords, or musical-instrument controls.&lt;br /&gt;
&lt;br /&gt;
== # ==&lt;br /&gt;
* [[128]] (Soundtrakker 128)&lt;br /&gt;
* [[1TM]] (1tracker)&lt;br /&gt;
* [[2DX]] (2DX Audio File)&lt;br /&gt;
* [[2DX9]] (2DX9 Audio File)&lt;br /&gt;
* [[2SF]] (Nintendo DS [[PSF]])&lt;br /&gt;
* [[669]] (Composer 669 module)&lt;br /&gt;
* [[8SVX|8SV / 8SVX]] (IFF-8SVX)&lt;br /&gt;
== A ==&lt;br /&gt;
* [[A2B]] (Adlib Tracker II bank)&lt;br /&gt;
* [[A2F]] (Adlib Tracker II instrument with fm-register macro)&lt;br /&gt;
* [[A2I]] (Adlib Tracker II instrument)&lt;br /&gt;
* [[A2M]] (Adlib Tracker II song format)&lt;br /&gt;
* [[A2P]] (Adlib Tracker II pattern)&lt;br /&gt;
* [[A2T]] (Adlib Tracker II tiny module)&lt;br /&gt;
* [[A2W]] (Adlib Tracker II bank with macros)&lt;br /&gt;
* [[AA3]] (Advanced Transform Acoustic Coding)&lt;br /&gt;
* [[AAC]] (Advanced Audio Coding)&lt;br /&gt;
* [[AAM]] (Art &amp;amp; Magic)&lt;br /&gt;
* [[AAAP]] (AAAP Audio File)&lt;br /&gt;
* [[AAX]] (AAX Audio File)&lt;br /&gt;
* [[ABK]] (AMOS Music Bank)&lt;br /&gt;
* [[AC1D]] (AC1D-DC1A Packer)&lt;br /&gt;
* [[AC3]] (Dolby Digital AC-3)&lt;br /&gt;
* [[ACM]] (Audio Compression Manager)&lt;br /&gt;
* [[ADL]] (Westwood Studios)&lt;br /&gt;
* [[ADM]] (ADM Audio File)&lt;br /&gt;
* [[ADP]] (ADP Audio File)&lt;br /&gt;
* [[ADS]] (PSX Audio)&lt;br /&gt;
* [[ADX]] (ADX Audio File)&lt;br /&gt;
* [[AFC]] (AFX Audio File)&lt;br /&gt;
* [[AGI]] (Sierra AGI)&lt;br /&gt;
* [[AGSC]] (AGSC Audio File)&lt;br /&gt;
* [[AHX]] (Abyss Highest eXperience)&lt;br /&gt;
* [[AIFC]] ([[AIFF]] Compressed)&lt;br /&gt;
* [[AIFF|AIF / AIFF]] (Audio Interchange File Format)&lt;br /&gt;
* [[AIX]] (AIX Audio File)&lt;br /&gt;
* [[AKS]] (Arkos Tracker)&lt;br /&gt;
* [[ALAC]] (Apple Lossless Audio Codec)&lt;br /&gt;
* [[ALM]] (Aley Keptr)&lt;br /&gt;
* [[AMC]] (AM Composer)&lt;br /&gt;
* [[AMD]] (Amusic)&lt;br /&gt;
* [[AMF]] (ASYLUM Music Format / Advanced Music Format)&lt;br /&gt;
* [[AMS]] (Velvet Studio AMS 1.x modules.)&lt;br /&gt;
* [[AMTS]] (AMTS Audio File)&lt;br /&gt;
* [[AON]] (Art of Noise)&lt;br /&gt;
* [[APE]] (Monkey's Audio)&lt;br /&gt;
* [[AS4]] (AS4 Audio File)&lt;br /&gt;
* [[ASC]] (ASC Sound Master)&lt;br /&gt;
* [[ASD]] (ASD Audio File)&lt;br /&gt;
* [[ASF]] (Advanced System)&lt;br /&gt;
* [[ASR]] (Nintendo Wii)&lt;br /&gt;
* [[ASS]] (Sony Playstation)&lt;br /&gt;
* [[AST (Actionamics)|AST]] (Actionamics Sound Tool)&lt;br /&gt;
* [[AST (Wii)|AST]] (Nintendo Wii sound format)&lt;br /&gt;
* [[AT3]] (Advanced Transform Acoustic Coding)&lt;br /&gt;
* [[AU]] (Sun Microsystems audio format)&lt;br /&gt;
* [[AUD (INRS)|AUD]] (INRS-Telecom)&lt;br /&gt;
* [[AUD (Westwood)|AUD]] (Westwood Studios)&lt;br /&gt;
* [[AY]] (Amstrad CPC / ZX Spectrum)&lt;br /&gt;
&lt;br /&gt;
== B ==&lt;br /&gt;
* [[B1S]]&lt;br /&gt;
* [[B4S]] (Winamp 3 playlist)&lt;br /&gt;
* [[BAF]]&lt;br /&gt;
* [[BAKA]]&lt;br /&gt;
* [[BAM]] (Bob's Adlib Music)&lt;br /&gt;
* [[BAR]]&lt;br /&gt;
* [[BBSONG]] (Beepola)&lt;br /&gt;
* [[BD]] (Benn Daglish)&lt;br /&gt;
* [[BDS]] (Benn Daglish SID)&lt;br /&gt;
* [[BDSP]]&lt;br /&gt;
* [[BG00]]&lt;br /&gt;
* [[BGW]]&lt;br /&gt;
* [[BH2PCM]]&lt;br /&gt;
* [[BMDX]]&lt;br /&gt;
* [[BMF]] (BR404 Music)&lt;br /&gt;
* [[BNK]] (AdLib instrument bank)&lt;br /&gt;
* [[BNS]]&lt;br /&gt;
* [[BNSF]]&lt;br /&gt;
* [[BO2]]&lt;br /&gt;
* [[BONK]]&lt;br /&gt;
* [[BP (SoundMon 2.0)]] (SoundMon 2.0)&lt;br /&gt;
* [[BP (SoundMon 2.2)]] (SoundMon 2.2)&lt;br /&gt;
* [[BP3]] (Brian Postma's SoundMon v3.x)&lt;br /&gt;
* [[BPA]] (Death Rally Archive))&lt;br /&gt;
* [[BR]] (BeRoTracker)&lt;br /&gt;
* [[BRSTM]] (Nintendo Wii streaming format)&lt;br /&gt;
* [[BRSTMPSM]]&lt;br /&gt;
* [[BS]] (Brian Postma's SoundMon)&lt;br /&gt;
* [[BSF]] (BoyScout Tracker)&lt;br /&gt;
* [[BSS]] (Beathoven Synthesiser)&lt;br /&gt;
* [[BVG]]&lt;br /&gt;
== C ==&lt;br /&gt;
* [[CAF]]&lt;br /&gt;
* [[CADSP]]&lt;br /&gt;
* [[CBA]] (Chuck Biscuits+Black Artist)&lt;br /&gt;
* [[CBD2]]&lt;br /&gt;
* [[CCC]] (Sony Playstation)&lt;br /&gt;
* [[CDDA]] (Compact Disc Digital Audio)&lt;br /&gt;
* [[CFF]] (BoomTracker v4.0 song format)&lt;br /&gt;
* [[CFN]] (DSP File)&lt;br /&gt;
* [[CHAN]] (Channel Players)&lt;br /&gt;
* [[CIF]] (BoomTracker 4.0 instrument)&lt;br /&gt;
* [[CIN]] (Cinemaware)&lt;br /&gt;
* [[CM]] (CustomMade)&lt;br /&gt;
* [[CM3]] ([[CMC]] &amp;quot;3/4&amp;quot;)&lt;br /&gt;
* [[CMC]] (Chaos Music Composer)&lt;br /&gt;
* [[CMF]] (Creative Music Format)&lt;br /&gt;
* [[CMR]] ([[CMC]] &amp;quot;Rzog&amp;quot;)&lt;br /&gt;
* [[CMS]] (Stereo Double [[CMC]])&lt;br /&gt;
* [[CNK]]&lt;br /&gt;
* [[COP]] (SAM Coupe)&lt;br /&gt;
* [[CORE]] (Core Design)&lt;br /&gt;
* [[CPC]] (ZXAYEMUL Sound)&lt;br /&gt;
* [[CPR]] (Steinberg Cubase)&lt;br /&gt;
* [[CPS]]&lt;br /&gt;
* [[CRB]] (Heatseeker v1.0)&lt;br /&gt;
* [[CT]] (CyberTracker)&lt;br /&gt;
* [[CT2]] (craptracker ii)&lt;br /&gt;
* [[CUS]] (Custom Amiga Module)&lt;br /&gt;
* [[CUST]] (DeliTracker Custom)&lt;br /&gt;
* [[CUSTOM]] (Custom Amiga Module)&lt;br /&gt;
* [[CWP]] (Cakewalk Project)&lt;br /&gt;
&lt;br /&gt;
== D ==&lt;br /&gt;
* [[D]] (SPPACK)&lt;br /&gt;
* [[D00]] (Packed EdLib Module)&lt;br /&gt;
* [[DAT]] (Paul Robotham)&lt;br /&gt;
* [[DBM]] (DigiBooster modules)&lt;br /&gt;
* [[DCS]]&lt;br /&gt;
* [[DCT]] (Format designed for dictation by NCH Software)&lt;br /&gt;
* [[DDSP]]&lt;br /&gt;
* [[DE2]]&lt;br /&gt;
* [[DFM]] (Digital-FM)&lt;br /&gt;
* [[DH]] (David Hanney)&lt;br /&gt;
* [[DI]] (Digital Illusions)&lt;br /&gt;
* [[DIGI]] (DIGI Booster)&lt;br /&gt;
* [[DL]] (Dave Lowe)&lt;br /&gt;
* [[DLN]] (Dave Lowe New)&lt;br /&gt;
* [[DLS]] (Downloadable Sounds Banks)&lt;br /&gt;
* [[DLT]] (Delta Music Composer)&lt;br /&gt;
* [[DM2]] (Delta Music 2.0)&lt;br /&gt;
* [[DMC]] (Double ChaosMusicComposer)&lt;br /&gt;
* [[DMF (Delusion)|DMF]] (Delusion Digital Music Format)&lt;br /&gt;
* [[DMF (X-Tracker)|X-Tracker]] (X-Tracker)&lt;br /&gt;
* [[DMO]] (Twin TrackPlayer)&lt;br /&gt;
* [[DMSG]]&lt;br /&gt;
* [[DNS]] (Dynamic Synthesizer)&lt;br /&gt;
* [[DRO]] (DOSBox Raw OPL)&lt;br /&gt;
* [[DSC]] (Digital Sonix &amp;amp; Chrome)&lt;br /&gt;
* [[DMC]] (DoublePlay [[CMC]])&lt;br /&gt;
* [[DNF]] (id Software)&lt;br /&gt;
* [[DSF]] (Dreamcast [[PSF]])&lt;br /&gt;
* [[DSFLIB]] ([[DSF]] Library)&lt;br /&gt;
* [[DSM]] (DSIK Internal)&lt;br /&gt;
* [[DSP]] (Donkey Konga 2)&lt;br /&gt;
* [[DSR]] (Desire)&lt;br /&gt;
* [[DSP]]&lt;br /&gt;
* [[DSPW]]&lt;br /&gt;
* [[DSS]] (Digital Speech Standard)&lt;br /&gt;
* [[DSYM]] (Digital Symphony)&lt;br /&gt;
* [[DTK]]&lt;br /&gt;
* [[DTM (DeFy)|DTM]] (DeFy Adlib Tracker)&lt;br /&gt;
* [[DTM (DigiTrekker)|DTM]] (DigiTrekker)&lt;br /&gt;
* [[DTM (Digital Tracker)|DTM]] (Digital Tracker)&lt;br /&gt;
* [[DTS]]&lt;br /&gt;
* [[DTT]] (Desktop Tracker)&lt;br /&gt;
* [[DVF]] (Sony Digital Audio recorders)&lt;br /&gt;
* [[DVI]]&lt;br /&gt;
* [[DW]] (David Whittaker)&lt;br /&gt;
* [[DXH]] (Sony Playstation)&lt;br /&gt;
* [[DZ]] (Darius Zendeh)&lt;br /&gt;
== E ==&lt;br /&gt;
* [[EAM]] (EA-XA)&lt;br /&gt;
* [[EMFF]]&lt;br /&gt;
* [[EMOD]] (Quadra Composer)&lt;br /&gt;
* [[EMS]] (Editeur Musical Sequentiel)&lt;br /&gt;
* [[EPSGMOD]] (Mod2PSG)&lt;br /&gt;
* [[EU]] (Eureka Packer)&lt;br /&gt;
* [[EX]] (Fashion Tracker)&lt;br /&gt;
== F ==&lt;br /&gt;
* [[F2R]] (Farandole Form 2.0)&lt;br /&gt;
* [[FAG]] (Sony Playstation)&lt;br /&gt;
* [[FAR]] (Farandole Composer)&lt;br /&gt;
* [[FC]] (Future Composer v1.x)&lt;br /&gt;
* [[FC13]] (Future Composer v1.3)&lt;br /&gt;
* [[FC14]] (Future Composer v1.4)&lt;br /&gt;
* [[FC3]] (Future Composer v1.3)&lt;br /&gt;
* [[FC4]] (Future Composer v1.4)&lt;br /&gt;
* [[FCHS]] (Fuchs Tracker)&lt;br /&gt;
* [[FCM]] (FC-M Packer)&lt;br /&gt;
* [[FFW]]&lt;br /&gt;
* [[FIB]] (FM-Kingtracker bank)&lt;br /&gt;
* [[FILP]]&lt;br /&gt;
* [[FIN]] (FM-Kingtracker instrument)&lt;br /&gt;
* [[FLAC]] (Free Lossless Audio Codec)&lt;br /&gt;
* [[FLP]] (FruityLoops / FL Studio project files)&lt;br /&gt;
* [[FLS]] (Flash Tracker)&lt;br /&gt;
* [[FLT]] (Startrekker / Audio Sculpturer)&lt;br /&gt;
* [[FLX]] (Flex Tracker)&lt;br /&gt;
* [[FMK]] (FM-Kingtracker song format)&lt;br /&gt;
* [[FMX]] (Fuxoft AY Language)&lt;br /&gt;
* [[FNK]] (FunkTracker)&lt;br /&gt;
* [[FP]] (Future Player)&lt;br /&gt;
* [[FPT]] (Farandole Composer pattern)&lt;br /&gt;
* [[FRED]] (Fred Editor)&lt;br /&gt;
* [[FSB]] (Sony Playstation)&lt;br /&gt;
* [[FSM]] (Farandole Composer Sample / Instrument)&lt;br /&gt;
* [[FT]] (Fast Tracker)&lt;br /&gt;
* [[FTC]] (Fast Tracker)&lt;br /&gt;
* [[FTM]] (FamiTracker)&lt;br /&gt;
* [[FUZZ]] (Fuzzac Packer)&lt;br /&gt;
* [[FW]] (FWMP)&lt;br /&gt;
== G ==&lt;br /&gt;
* [[GBR]] (Game Boy Sound)&lt;br /&gt;
* [[GBS]] (Game Boy Sound)&lt;br /&gt;
* [[GBTS]]&lt;br /&gt;
* [[GCA]] (Nintendo Wii)&lt;br /&gt;
* [[GCM]] (DSP File)&lt;br /&gt;
* [[GCUB]]&lt;br /&gt;
* [[GCW]]&lt;br /&gt;
* [[GDM]] (General Digital Music)&lt;br /&gt;
* [[GENH]] (artificial header for RAW files)&lt;br /&gt;
* [[GMC]] (Game Music Creator)&lt;br /&gt;
* [[GMD]] ([[MIDI]] clone)&lt;br /&gt;
* [[GMS]] (Sony Playstation)&lt;br /&gt;
* [[GOT]] (God of Thunder)&lt;br /&gt;
* [[GRAY]] (Fred Gray)&lt;br /&gt;
* [[GSB]]&lt;br /&gt;
* [[GSF]] (Game Boy Advance [[PSF]])&lt;br /&gt;
* [[GSFLIB]] ([[GSF]] Library)&lt;br /&gt;
* [[GSM]] (Raw GSM 6.10 Audio Stream)&lt;br /&gt;
* [[GSP]] (DSP File)&lt;br /&gt;
* [[GSR]] (Gens Sound Record)&lt;br /&gt;
* [[GT2]] (Groumpf Tracker)&lt;br /&gt;
* [[GTK]] (Groumpf Tracker)&lt;br /&gt;
* [[GTR]] (Global Tracker v1.x)&lt;br /&gt;
* [[GYM]] (Genesis YM2612)&lt;br /&gt;
== H ==&lt;br /&gt;
* [[HAN]] (Digital Sound Creations)&lt;br /&gt;
* [[HD]] (Howie Davies)&lt;br /&gt;
* [[HES]] (Hudson Entertainment System)&lt;br /&gt;
* [[HGC1]]&lt;br /&gt;
* [[HIP]] (Jochen Hippel / TFMX)&lt;br /&gt;
* [[HIPC]] (Hippel-COSO)&lt;br /&gt;
* [[HIS]]&lt;br /&gt;
* [[HIW]] (Jochen Hippel / TFM2)&lt;br /&gt;
* [[HLWAV]]&lt;br /&gt;
* [[HMI]] ([[MIDI]] clone)&lt;br /&gt;
* [[HMP]] ([[MIDI]] clone)&lt;br /&gt;
* [[HMZ]] (Compressed [[MIDI]])&lt;br /&gt;
* [[HPS]] (DSP File)&lt;br /&gt;
* [[HSC]] (HSC AdLib Composer / HSC-Tracker)&lt;br /&gt;
* [[HSP]] (HSC AdLib Composer / HSC-Tracker packed)&lt;br /&gt;
* [[HVL]] (Hively Tracker)&lt;br /&gt;
* [[HWAS]]&lt;br /&gt;
== I ==&lt;br /&gt;
* [[I100]] (Sony Playstation)&lt;br /&gt;
* [[I400]] (Sony Playstation)&lt;br /&gt;
* [[I80]] (Sony Playstation)&lt;br /&gt;
* [[IAB]]&lt;br /&gt;
* [[IADP]]&lt;br /&gt;
* [[IBK]] (Instrument Bank)&lt;br /&gt;
* [[IDSP]] (DSP File)&lt;br /&gt;
* [[IFF]] (Amiga 8SVX)&lt;br /&gt;
* [[IKM]]&lt;br /&gt;
* [[ILD]] (Sony Playstation)&lt;br /&gt;
* [[IMF (Adlib)|IMF]] (AdLib Sound Card)&lt;br /&gt;
* [[IMF (id)|IMF]] (id Software Music Format)&lt;br /&gt;
* [[IMF (Imago)|IMF]] (Imago Orpheus)&lt;br /&gt;
* [[IMS]] (Images Music System)&lt;br /&gt;
* [[INS (AdLib instrument)|INS]] (HSC-Tracker/RAD-Tracker, SAdT, Amusic/AdLib instrument)&lt;br /&gt;
* [[INS (Infogrames)|INS]] (Infogrames)&lt;br /&gt;
* [[INS (Soundtrakker v1.x)|INS]] (Soundtrakker v1.x instrument)&lt;br /&gt;
* [[INS (Soundtrakker 128)|INS]] (Soundtrakker 128)&lt;br /&gt;
* [[INT]] (RAW File)&lt;br /&gt;
* [[ISD]]&lt;br /&gt;
* [[ISH]] (DSP File)&lt;br /&gt;
* [[ISWS]]&lt;br /&gt;
* [[IT]] (ImpulseTracker module)&lt;br /&gt;
* [[ITBZ]] (ImpulseTracker [[BZIP2]])&lt;br /&gt;
* [[ITGZ]] (ImpulseTracker [[GZIP]])&lt;br /&gt;
* [[ITR]] (ImpulseTracker [[RAR]])&lt;br /&gt;
* [[ITZ]] (ImpulseTracker [[ZIP]])&lt;br /&gt;
* [[ITS]] (Impulse Tracker Samples)&lt;br /&gt;
* [[IVAUD]]&lt;br /&gt;
* [[IVB]]&lt;br /&gt;
== J ==&lt;br /&gt;
* [[J2B]] (XMP Game Module)&lt;br /&gt;
* [[JAM]] (JAMCracker Pro)&lt;br /&gt;
* [[JBL]] (JBM Adlib Music)&lt;br /&gt;
* [[JC]] (JCalG1 DataPacker)&lt;br /&gt;
* [[JCB]] (Jason Brooke)&lt;br /&gt;
* [[JD]] (Special FX)&lt;br /&gt;
* [[JPO]] (Steve Turner)&lt;br /&gt;
* [[JMF]] (Janko Mrsic-Flogel)&lt;br /&gt;
* [[JO]] (Jesper Olsen)&lt;br /&gt;
* [[JOE]]&lt;br /&gt;
* [[JPN]] (Jason Page)&lt;br /&gt;
* [[JSTM]]&lt;br /&gt;
* [[JT]] (Jeroen Tel)&lt;br /&gt;
== K ==&lt;br /&gt;
* [[KAR]] ([[MIDI]] Audio)&lt;br /&gt;
* [[KCES]] (Sony Playstation)&lt;br /&gt;
* [[KCEY]]&lt;br /&gt;
* [[KDM]] (Ken's Digital Music)&lt;br /&gt;
* [[KH]] (Kris Hatlelid)&lt;br /&gt;
* [[KHV]]&lt;br /&gt;
* [[KHV (PSX)|KHV]] (Sony Playstation)&lt;br /&gt;
* [[KI]] (klystrack Instrument)&lt;br /&gt;
* [[KLM]] (Whacky Wheels)&lt;br /&gt;
* [[KOVS]]&lt;br /&gt;
* [[KPL]] (Kazaa Playlist Format)&lt;br /&gt;
* [[KRAW]] (Nintendo Wii)&lt;br /&gt;
* [[KRIS]] (ChipTracker)&lt;br /&gt;
* [[KSM]] (Ken's Adlib Music)&lt;br /&gt;
* [[KSS]] (MSX)&lt;br /&gt;
* [[KSSX]] (Possible expansion of [[KSS]])&lt;br /&gt;
* [[KT]] (klystrack Song)&lt;br /&gt;
== L ==&lt;br /&gt;
* [[LAA]] (LucasArts Adlib Audio)&lt;br /&gt;
* [[LDS]] (LOUDNESS Sound System)&lt;br /&gt;
* [[LEG]] (Sony Playstation)&lt;br /&gt;
* [[LIQ]] (Liquid Tracker)&lt;br /&gt;
* [[LME]] (Leggless Music Editor)&lt;br /&gt;
* [[LOGG]]&lt;br /&gt;
* [[LPCM]] (Linear Pulse Code Modulated Audio)&lt;br /&gt;
* [[LPS]]&lt;br /&gt;
* [[LWAV]]&lt;br /&gt;
== M ==&lt;br /&gt;
* [[M]] (Origin Software - Ultima 6 Music)&lt;br /&gt;
* [[M3U]] (Multimedia Playlist Format)&lt;br /&gt;
* [[M4A]] (MPEG-4 Audio)&lt;br /&gt;
* [[M4B]] (iTunes Audio Book)&lt;br /&gt;
* [[M4P]] (Fairplay DRM Encrypted [[M4A]])&lt;br /&gt;
* [[M4R]] (Apple iPhone Ringtones - see [[M4A]])&lt;br /&gt;
* [[MA]] (Music Assembler)&lt;br /&gt;
* [[MAD (Mlat)|MAD]] (Mlat Adlib Tracker)&lt;br /&gt;
* [[MAD (PlayerPRO)|MAD]] (PlayerPRO module)&lt;br /&gt;
* [[MADX]] (Extended [[MAD]])&lt;br /&gt;
* [[MASI]] (Epic Megagames MASI)&lt;br /&gt;
* [[MATX]]&lt;br /&gt;
* [[MBM]] (Moonblaster Music Format)&lt;br /&gt;
* [[MC]] (Mark Cooksey)&lt;br /&gt;
* [[MCG]]&lt;br /&gt;
* [[MD]] (Mike Davies)&lt;br /&gt;
* [[MDAT (TFMX)]] ([[TFMX]] pattern data)&lt;br /&gt;
* [[MDAT (TFMX 7V)]] (TFMX 7V)&lt;br /&gt;
* [[MDAT (TFMX Pro)]] (TFMX Pro)&lt;br /&gt;
* [[MDBZ]] (ModPlug [[BZIP2]])&lt;br /&gt;
* [[MDGZ]] (ModPlug [[GZIP]])&lt;br /&gt;
* [[MDL (Digitrakker)|MDL]] (Digitrakker)&lt;br /&gt;
* [[MDR]] (ModPlug Tracker [[RAR]])&lt;br /&gt;
* [[MDX]] (MXDRV16y Music File)&lt;br /&gt;
* [[MDX]] (Sharp X68000)&lt;br /&gt;
* [[MDZ]] (ModPlug Tracker [[ZIP]])&lt;br /&gt;
* [[MED]] (OctaMED / MED SoundStudio module)&lt;br /&gt;
* [[MED3]] (MED 2.00)&lt;br /&gt;
* [[MED4]] (MED 2.10)&lt;br /&gt;
* [[MFP]] (Magnetic Fields Packer)&lt;br /&gt;
* [[MGT]] (Megatracker)&lt;br /&gt;
* [[MI2]] (Sony Playstation 2)&lt;br /&gt;
* [[MI4]](Sony Playstation)&lt;br /&gt;
* [[MIB]](Sony Playstation)&lt;br /&gt;
* [[MIC]](Sony Playstation)&lt;br /&gt;
* [[MIDI|MID / MIDI]] (Musical Instrument Digital Interface)&lt;br /&gt;
* [[MIDS]] ([[MIDI]] clone)&lt;br /&gt;
* [[MIHB]]&lt;br /&gt;
* [[MII]] (Mark II Sound-System)&lt;br /&gt;
* [[MINIGSF]] ([[GSF]] track)&lt;br /&gt;
* [[MINIPSF]] ([[PSF]] track)&lt;br /&gt;
* [[MINIPSF2]] ([[PSF2]] track)&lt;br /&gt;
* [[MINIQSF]] ([[QSF]] track)&lt;br /&gt;
* [[MINISNSF]] ([[SNSF]] track)&lt;br /&gt;
* [[MINISSF]] ([[SSF]] track)&lt;br /&gt;
* [[MINIUSF]] ([[USF]] track)&lt;br /&gt;
* [[MIZ]] (Compressed [[MIDI]])&lt;br /&gt;
* [[MK2]] (Mark 2 Sound System)&lt;br /&gt;
* [[MKII]] (Mark II Sound System))&lt;br /&gt;
* [[MKJ]] (MKJamz Audio)&lt;br /&gt;
* [[MLP]] (Meridian Lossless Packing Audio)&lt;br /&gt;
* [[MMDC]] (MMDC)&lt;br /&gt;
* [[MML]] (Music Macro Language)&lt;br /&gt;
* [[MNF]] (Yamaha ADPCM)&lt;br /&gt;
* [[MO3]] (MO3-compressed modules)&lt;br /&gt;
* [[MOD]] (Amiga Module)&lt;br /&gt;
* [[MOK]] (Silmarils)&lt;br /&gt;
* [[MON]] (M.O.N New / Old)&lt;br /&gt;
* [[MP2]] (MPEG-1 Audio Layer II)&lt;br /&gt;
* [[MP3]] (MPEG-1 / MPEG-2 Audio Layer III)&lt;br /&gt;
* [[MPC]] (Mario Paint Composer)&lt;br /&gt;
* [[MPD]] ([[MPT]] DoublePlay)&lt;br /&gt;
* [[MPT]] (Music Pro Tracker)&lt;br /&gt;
* [[MPTM]] (Open MODPlug Tracker)&lt;br /&gt;
* [[MSQ]] (Mario Sequencer)&lt;br /&gt;
* [[MSS]] (Advanced Mario Sequencer)&lt;br /&gt;
* [[MSV]] (Sony dictation machines)&lt;br /&gt;
* [[MT2]] (MadTracker 2)&lt;br /&gt;
* [[MTK]] (MPU-401 trakker)&lt;br /&gt;
* [[MTM]] (MultiTracker)&lt;br /&gt;
* [[MUG]] (Mugician)&lt;br /&gt;
* [[MUG2]] (Mugician II)&lt;br /&gt;
* [[MW]] (Martin Walker)&lt;br /&gt;
* [[MXM]] (Mxmplay)&lt;br /&gt;
* [[MXTX]] (MaxTrax)&lt;br /&gt;
* [[MYI]] (maxYMiser Instrument)&lt;br /&gt;
&lt;br /&gt;
== N ==&lt;br /&gt;
* [[NED]] (NerdTracker II)&lt;br /&gt;
* [[NEST]] (NesTracker)&lt;br /&gt;
* [[NP2]] (NoisePacker v2.x)&lt;br /&gt;
* [[NP3]] (NoisePacker v3.x)&lt;br /&gt;
* [[NSD]] (???)&lt;br /&gt;
* [[NSF]] (NES Sound Format)&lt;br /&gt;
* [[NSFE]] (Extended [[NSF]])&lt;br /&gt;
* [[NSP]] (Computerized Speech Lab)&lt;br /&gt;
* [[NST]] (NoiseTracker)&lt;br /&gt;
* [[NTK (Noisetrekker)|NTK]] (Noisetrekker)&lt;br /&gt;
* [[NTK (Renoise)|NTK]] (Renoise Song)&lt;br /&gt;
* [[NTP]] (NovoTrade Packer)&lt;br /&gt;
== O ==&lt;br /&gt;
* [[OGG]] (Ogg Vorbis audio file)&lt;br /&gt;
* [[OKT]] (Oktalyzer module)&lt;br /&gt;
* [[OKTA]] (Oktalyzer module)&lt;br /&gt;
* [[OMA]] (Advanced Transform Acoustic Coding)&lt;br /&gt;
* [[ORC]] (TRS-80 Orchestra-90)&lt;br /&gt;
* [[OSP]] (Synth Pack)&lt;br /&gt;
== P ==&lt;br /&gt;
* [[P4X]] (The Player v4.x)&lt;br /&gt;
* [[P6X]] (The Player v6.x)&lt;br /&gt;
* [[PAC]] (SBStudio II&lt;br /&gt;
* [[PAP]] (Pierre Adane Packer)&lt;br /&gt;
* [[PAT]] (UltraSound GF1 Patches)&lt;br /&gt;
* [[PCM]] (Pulse Code Modulation)&lt;br /&gt;
* [[PHA]] (Pha Packer)&lt;br /&gt;
* [[PIXI]] (Pixilang)&lt;br /&gt;
* [[PLM]] (DisorderTracker II)&lt;br /&gt;
* [[PLS]] (Multimedia Playlists)&lt;br /&gt;
* [[POI]] (Musetracker / Pornotracker instrument)&lt;br /&gt;
* [[POM]] (Musetracker / Pornotracker song)&lt;br /&gt;
* [[PP21]] (ProPacker 2.1)&lt;br /&gt;
* [[PP30]] (ProPacker 3.0)&lt;br /&gt;
* [[PR1]] (Promizer)&lt;br /&gt;
* [[PRU2]] (Prorunner 2.0)&lt;br /&gt;
* [[PRUN]] (Prorunner 1.0)&lt;br /&gt;
* [[PS]] (Paul Shields)&lt;br /&gt;
* [[PSA]] (Professional Sound Artists)&lt;br /&gt;
* [[PSC]] (Pro Sound Creator v1.xx)&lt;br /&gt;
* [[Portable Sound Format|PSF]] (Portable Sound Format)&lt;br /&gt;
* [[Soundfactory|PSF]] (Soundfactory)&lt;br /&gt;
* [[PSF2]] (Playstation 2 [[PSF]])&lt;br /&gt;
* [[PSM (Epic)|PSM]] (Epic Megagames MASI)&lt;br /&gt;
* [[PSM (Pro Sound Maker)|PSM]] (Pro Sound Maker)&lt;br /&gt;
* [[PT1]] (Pro Tracker v1.xx)&lt;br /&gt;
* [[PT2]] (Pro Tracker v2.xx)&lt;br /&gt;
* [[PT3]] (Pro Tracker v3.xx))&lt;br /&gt;
* [[PTK]] (Renoise Song)&lt;br /&gt;
* [[PTM]] (PolyTracker)&lt;br /&gt;
* [[PTS]] (Pro Tools 7-9) &lt;br /&gt;
* [[PTX]] (Pro Tools 10)&lt;br /&gt;
* [[PUMA]] (PumaTracker)&lt;br /&gt;
* [[PVP]] (Peter Verswyvelen Packer)&lt;br /&gt;
&lt;br /&gt;
== Q ==&lt;br /&gt;
* [[QSF]] (Capcom Q-Sound [[PSF]])&lt;br /&gt;
* [[QSFLIB]] ([[QSF]] Library)&lt;br /&gt;
== R ==&lt;br /&gt;
* [[RA]] (RealAudio)&lt;br /&gt;
* [[RAD]] (Reality AdLib Tracker)&lt;br /&gt;
* [[RAW (Adlib)|RAW]] (AdLib Sound Card)&lt;br /&gt;
* [[RAW (Sample)|RAW]] (RAW sample data)&lt;br /&gt;
* [[RH]] (Rob Hubbard)&lt;br /&gt;
* [[RHO]] (Rob Hubbard Old)&lt;br /&gt;
* [[RJP]] (Richard Joseph)&lt;br /&gt;
* [[RK]] (Ron Klaren)&lt;br /&gt;
* [[RM]] (RealMedia)&lt;br /&gt;
* [[RMT]] (Raster Music Tracker)&lt;br /&gt;
* [[RNS]] (Renoise Song)&lt;br /&gt;
* [[ROL]] (AdLib Visual Composer)&lt;br /&gt;
&lt;br /&gt;
== S ==&lt;br /&gt;
* [[S31]] (ScreamTracker 3 / DigiTracker Samples)&lt;br /&gt;
* [[S3M]] (Scream Tracker 3 module)&lt;br /&gt;
* [[S98]] (NEC PC-98)&lt;br /&gt;
* [[SA]] (Sonic Arranger)&lt;br /&gt;
* [[SA2]] (Surprise! AdLib Tracker 2.0 v8, 9)&lt;br /&gt;
* [[SAM]] (MOD Edit sample)&lt;br /&gt;
* [[SAP]] (Atari POKEY)&lt;br /&gt;
* [[SAT]] (Surprise! AdLib Tracker v1, 5, 6)&lt;br /&gt;
* [[SB]] (Steve Barrett)&lt;br /&gt;
* [[SBI]] (Sound Blaster Instrument)&lt;br /&gt;
* [[SCI]] (Used in Sierra PC games)&lt;br /&gt;
* [[SCN]] (Sean Connolly)&lt;br /&gt;
* [[SCR]] (Sean Conran)&lt;br /&gt;
* [[SCT]] (Soundcontrol)&lt;br /&gt;
* [[SCUMM]] (SCUMM)&lt;br /&gt;
* [[SD]] (ESPS sampled data file)&lt;br /&gt;
* [[SDR]] (Synth Dream)&lt;br /&gt;
* [[SF]] (Berkeley/IRCAM/Carl Sound Format)&lt;br /&gt;
* [[SF2]] (SoundFont 2.0 Sound Banks)&lt;br /&gt;
* [[SFX]] (SoundFX)&lt;br /&gt;
* [[SFZ]] (Cakewalk Sample Definition File)&lt;br /&gt;
* [[SGC]] (Sega Master System / Game Gear / Colecovision)&lt;br /&gt;
* [[SGI]] (Sound Generator 3.0 instrument)&lt;br /&gt;
* [[SHI]] ([http://battleofthebits.org/lyceum/View/ShroomTool ShroomTool] Instrument)&lt;br /&gt;
* [[SHO]] (Mario Paint)&lt;br /&gt;
* [[SID]] (Commodore)&lt;br /&gt;
* [[SID (Sidmon)]] (Sidmon)&lt;br /&gt;
* [[SID2]] (Sidmon II)&lt;br /&gt;
* [[SJS]] (SoundPlayer)&lt;br /&gt;
* [[SKS]] (Starkos Tracker)&lt;br /&gt;
* [[SM]] (Sound Master)&lt;br /&gt;
* [[SMP]] (ScreamTracker 3 / DigiTracker Samples)&lt;br /&gt;
* [[SMPL]] ([[TFMX]] sample data)&lt;br /&gt;
* [[SMUS]] (Sonix Music Driver)&lt;br /&gt;
* [[SND]] (Atari ST)&lt;br /&gt;
* [[SNDH]] (Atari ST)&lt;br /&gt;
* [[SNG (GoatTracker)|SNG]] (GoatTracker)&lt;br /&gt;
* [[SNG (SCC Musixx)|SNG]] (SCC Musixx)&lt;br /&gt;
* [[SNG (Soundtrakker v1.x)|SNG) (Soundtrakker v1.x)&lt;br /&gt;
* [[SNG (Soundtrakker 128)|SNG]] (Soundtrakker 128)&lt;br /&gt;
* [[SNK]] (Paul Summers)&lt;br /&gt;
* [[SPB]] (Yamaha ADPCM)&lt;br /&gt;
* [[SPC]] (Super Nintendo SPC700)&lt;br /&gt;
* [[SPL]] (Sound Programming Language)&lt;br /&gt;
* [[SPU]] (Sony Playstation)&lt;br /&gt;
* [[SQT]] (SQ-Tracker)&lt;br /&gt;
* [[SS]] (Speedy System)&lt;br /&gt;
* [[SSF]] (Sega Saturn [[PSF]])&lt;br /&gt;
* [[SSFLIB]] ([[SSF]] Library)&lt;br /&gt;
* [[ST26]] (SoundTracker 2.6)&lt;br /&gt;
* [[STC]] (Sound Tracker / Super Sonic)&lt;br /&gt;
* [[STM]] (Scream Tracker module)&lt;br /&gt;
* [[STP]] (Sound Tracker Pro)&lt;br /&gt;
* [[SunVox]]&lt;br /&gt;
== T ==&lt;br /&gt;
* [[TAK]] (Tom's Lossless Audio Kompressor)&lt;br /&gt;
* [[TF]] (Follin Player II)&lt;br /&gt;
* [[TFMX]] (TFMX)&lt;br /&gt;
* [[THM]] (Thomas Hermann)&lt;br /&gt;
* [[TM2]] (Theta Music Composer v2.x)&lt;br /&gt;
* [[TM8]] (8-channel stero [[TMC]])&lt;br /&gt;
* [[TMC]] (Theta Music Composer v1.x)&lt;br /&gt;
* [[TME]] (The Musical Enlightenment)&lt;br /&gt;
* [[TP3]] (Trackerpacker 3)&lt;br /&gt;
* [[TPU]] (Dirk Bialluch)&lt;br /&gt;
* [[TTA]] (True Audio)&lt;br /&gt;
* [[TW]] (Sound Images)&lt;br /&gt;
== U ==&lt;br /&gt;
* [[UDS]] (Unique Development)&lt;br /&gt;
* [[ULT]] (UltraTracker)&lt;br /&gt;
* [[UMX]] (Unreal Music Format)&lt;br /&gt;
* [[USF]] (Nintendo 64 [[PSF]])&lt;br /&gt;
* [[USM]] (Unsigned [[FSM]])&lt;br /&gt;
* [[USFLIB]] ([[USF]] library)&lt;br /&gt;
== V ==&lt;br /&gt;
* [[VB2]] (Playstation / PS2)&lt;br /&gt;
* [[VOX]]&lt;br /&gt;
* [[VGM]] (Videogame Music)&lt;br /&gt;
* [[VGZ]] (GZipped VGM)&lt;br /&gt;
* [[Vinyl Goddess From Mars Instrument Format]]&lt;br /&gt;
* [[Vinyl Goddess From Mars Music Format]]&lt;br /&gt;
* [[VSQ]] (Voice Sequence)&lt;br /&gt;
* [[VT]] (VIC-TRACKER)&lt;br /&gt;
* [[VTX]] (Vortex Tracker)&lt;br /&gt;
== W ==&lt;br /&gt;
* [[WAV]] (Waveform Audio File Format)&lt;br /&gt;
* [[WB]] (Wally Beben)&lt;br /&gt;
* [[WLF]] (id Software)&lt;br /&gt;
* [[WMA]] (Windows Media Audio)&lt;br /&gt;
* [[WOW]] (Grave Composer)&lt;br /&gt;
* [[WRK]] (Cakewalk Project)&lt;br /&gt;
* [[WSR]] (Bandai WonderSwan / WonderSwan Color)&lt;br /&gt;
== X ==&lt;br /&gt;
* [[XI]] (FastTracker instrument)&lt;br /&gt;
* [[XM]] (FastTracker 2 module)&lt;br /&gt;
* [[XMF]] (Extensible Music Format)&lt;br /&gt;
* [[XMS]] (XMS-Tracker)&lt;br /&gt;
* [[XRNS]] (Renoise Song)&lt;br /&gt;
== Y ==&lt;br /&gt;
* [[YM]] (Amstrad CPC / Spectrum ZX / Atari ST)&lt;br /&gt;
== Z ==&lt;/div&gt;</summary>
		<author><name>Jeffersonbailey</name></author>	</entry>

	<entry>
		<id>http://fileformats.archiveteam.org/wiki/Audio_and_Music</id>
		<title>Audio and Music</title>
		<link rel="alternate" type="text/html" href="http://fileformats.archiveteam.org/wiki/Audio_and_Music"/>
				<updated>2012-11-03T05:41:00Z</updated>
		
		<summary type="html">&lt;p&gt;Jeffersonbailey: /* P */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{|&lt;br /&gt;
|[[File Formats]]&lt;br /&gt;
| &amp;gt;&lt;br /&gt;
|[[Electronic File Formats]]&lt;br /&gt;
| &amp;gt;&lt;br /&gt;
|Audio&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Electronic_File_Formats|Electronic Formats]] concerned with Audio Data.  See [[Music]] for formats encoding sequences of notes, chords, or musical-instrument controls.&lt;br /&gt;
&lt;br /&gt;
== # ==&lt;br /&gt;
* [[128]] (Soundtrakker 128)&lt;br /&gt;
* [[1TM]] (1tracker)&lt;br /&gt;
* [[2DX]] (2DX Audio File)&lt;br /&gt;
* [[2DX9]] (2DX9 Audio File)&lt;br /&gt;
* [[2SF]] (Nintendo DS [[PSF]])&lt;br /&gt;
* [[669]] (Composer 669 module)&lt;br /&gt;
* [[8SVX|8SV / 8SVX]] (IFF-8SVX)&lt;br /&gt;
== A ==&lt;br /&gt;
* [[A2B]] (Adlib Tracker II bank)&lt;br /&gt;
* [[A2F]] (Adlib Tracker II instrument with fm-register macro)&lt;br /&gt;
* [[A2I]] (Adlib Tracker II instrument)&lt;br /&gt;
* [[A2M]] (Adlib Tracker II song format)&lt;br /&gt;
* [[A2P]] (Adlib Tracker II pattern)&lt;br /&gt;
* [[A2T]] (Adlib Tracker II tiny module)&lt;br /&gt;
* [[A2W]] (Adlib Tracker II bank with macros)&lt;br /&gt;
* [[AA3]] (Advanced Transform Acoustic Coding)&lt;br /&gt;
* [[AAC]] (Advanced Audio Coding)&lt;br /&gt;
* [[AAM]] (Art &amp;amp; Magic)&lt;br /&gt;
* [[AAAP]] (AAAP Audio File)&lt;br /&gt;
* [[AAX]] (AAX Audio File)&lt;br /&gt;
* [[ABK]] (AMOS Music Bank)&lt;br /&gt;
* [[AC1D]] (AC1D-DC1A Packer)&lt;br /&gt;
* [[AC3]] (Dolby Digital AC-3)&lt;br /&gt;
* [[ACM]] (Audio Compression Manager)&lt;br /&gt;
* [[ADL]] (Westwood Studios)&lt;br /&gt;
* [[ADM]] (ADM Audio File)&lt;br /&gt;
* [[ADP]] (ADP Audio File)&lt;br /&gt;
* [[ADS]] (PSX Audio)&lt;br /&gt;
* [[ADX]] (ADX Audio File)&lt;br /&gt;
* [[AFC]] (AFX Audio File)&lt;br /&gt;
* [[AGI]] (Sierra AGI)&lt;br /&gt;
* [[AGSC]] (AGSC Audio File)&lt;br /&gt;
* [[AHX]] (Abyss Highest eXperience)&lt;br /&gt;
* [[AIFC]] ([[AIFF]] Compressed)&lt;br /&gt;
* [[AIFF|AIF / AIFF]] (Audio Interchange File Format)&lt;br /&gt;
* [[AIX]] (AIX Audio File)&lt;br /&gt;
* [[AKS]] (Arkos Tracker)&lt;br /&gt;
* [[ALAC]] (Apple Lossless Audio Codec)&lt;br /&gt;
* [[ALM]] (Aley Keptr)&lt;br /&gt;
* [[AMC]] (AM Composer)&lt;br /&gt;
* [[AMD]] (Amusic)&lt;br /&gt;
* [[AMF]] (ASYLUM Music Format / Advanced Music Format)&lt;br /&gt;
* [[AMS]] (Velvet Studio AMS 1.x modules.)&lt;br /&gt;
* [[AMTS]] (AMTS Audio File)&lt;br /&gt;
* [[AON]] (Art of Noise)&lt;br /&gt;
* [[APE]] (Monkey's Audio)&lt;br /&gt;
* [[AS4]] (AS4 Audio File)&lt;br /&gt;
* [[ASC]] (ASC Sound Master)&lt;br /&gt;
* [[ASD]] (ASD Audio File)&lt;br /&gt;
* [[ASF]] (Advanced System)&lt;br /&gt;
* [[ASR]] (Nintendo Wii)&lt;br /&gt;
* [[ASS]] (Sony Playstation)&lt;br /&gt;
* [[AST (Actionamics)|AST]] (Actionamics Sound Tool)&lt;br /&gt;
* [[AST (Wii)|AST]] (Nintendo Wii sound format)&lt;br /&gt;
* [[AT3]] (Advanced Transform Acoustic Coding)&lt;br /&gt;
* [[AU]] (Sun Microsystems audio format)&lt;br /&gt;
* [[AUD (INRS)|AUD]] (INRS-Telecom)&lt;br /&gt;
* [[AUD (Westwood)|AUD]] (Westwood Studios)&lt;br /&gt;
* [[AY]] (Amstrad CPC / ZX Spectrum)&lt;br /&gt;
&lt;br /&gt;
== B ==&lt;br /&gt;
* [[B1S]]&lt;br /&gt;
* [[B4S]] (Winamp 3 playlist)&lt;br /&gt;
* [[BAF]]&lt;br /&gt;
* [[BAKA]]&lt;br /&gt;
* [[BAM]] (Bob's Adlib Music)&lt;br /&gt;
* [[BAR]]&lt;br /&gt;
* [[BBSONG]] (Beepola)&lt;br /&gt;
* [[BD]] (Benn Daglish)&lt;br /&gt;
* [[BDS]] (Benn Daglish SID)&lt;br /&gt;
* [[BDSP]]&lt;br /&gt;
* [[BG00]]&lt;br /&gt;
* [[BGW]]&lt;br /&gt;
* [[BH2PCM]]&lt;br /&gt;
* [[BMDX]]&lt;br /&gt;
* [[BMF]] (BR404 Music)&lt;br /&gt;
* [[BNK]] (AdLib instrument bank)&lt;br /&gt;
* [[BNS]]&lt;br /&gt;
* [[BNSF]]&lt;br /&gt;
* [[BO2]]&lt;br /&gt;
* [[BONK]]&lt;br /&gt;
* [[BP (SoundMon 2.0)]] (SoundMon 2.0)&lt;br /&gt;
* [[BP (SoundMon 2.2)]] (SoundMon 2.2)&lt;br /&gt;
* [[BP3]] (Brian Postma's SoundMon v3.x)&lt;br /&gt;
* [[BPA]] (Death Rally Archive))&lt;br /&gt;
* [[BR]] (BeRoTracker)&lt;br /&gt;
* [[BRSTM]] (Nintendo Wii streaming format)&lt;br /&gt;
* [[BRSTMPSM]]&lt;br /&gt;
* [[BS]] (Brian Postma's SoundMon)&lt;br /&gt;
* [[BSF]] (BoyScout Tracker)&lt;br /&gt;
* [[BSS]] (Beathoven Synthesiser)&lt;br /&gt;
* [[BVG]]&lt;br /&gt;
== C ==&lt;br /&gt;
* [[CAF]]&lt;br /&gt;
* [[CADSP]]&lt;br /&gt;
* [[CBA]] (Chuck Biscuits+Black Artist)&lt;br /&gt;
* [[CBD2]]&lt;br /&gt;
* [[CCC]] (Sony Playstation)&lt;br /&gt;
* [[CDDA]] (Compact Disc Digital Audio)&lt;br /&gt;
* [[CFF]] (BoomTracker v4.0 song format)&lt;br /&gt;
* [[CFN]] (DSP File)&lt;br /&gt;
* [[CHAN]] (Channel Players)&lt;br /&gt;
* [[CIF]] (BoomTracker 4.0 instrument)&lt;br /&gt;
* [[CIN]] (Cinemaware)&lt;br /&gt;
* [[CM]] (CustomMade)&lt;br /&gt;
* [[CM3]] ([[CMC]] &amp;quot;3/4&amp;quot;)&lt;br /&gt;
* [[CMC]] (Chaos Music Composer)&lt;br /&gt;
* [[CMF]] (Creative Music Format)&lt;br /&gt;
* [[CMR]] ([[CMC]] &amp;quot;Rzog&amp;quot;)&lt;br /&gt;
* [[CMS]] (Stereo Double [[CMC]])&lt;br /&gt;
* [[CNK]]&lt;br /&gt;
* [[COP]] (SAM Coupe)&lt;br /&gt;
* [[CORE]] (Core Design)&lt;br /&gt;
* [[CPC]] (ZXAYEMUL Sound)&lt;br /&gt;
* [[CPR]] (Steinberg Cubase)&lt;br /&gt;
* [[CPS]]&lt;br /&gt;
* [[CRB]] (Heatseeker v1.0)&lt;br /&gt;
* [[CT]] (CyberTracker)&lt;br /&gt;
* [[CT2]] (craptracker ii)&lt;br /&gt;
* [[CUS]] (Custom Amiga Module)&lt;br /&gt;
* [[CUST]] (DeliTracker Custom)&lt;br /&gt;
* [[CUSTOM]] (Custom Amiga Module)&lt;br /&gt;
* [[CWP]] (Cakewalk Project)&lt;br /&gt;
&lt;br /&gt;
== D ==&lt;br /&gt;
* [[D]] (SPPACK)&lt;br /&gt;
* [[D00]] (Packed EdLib Module)&lt;br /&gt;
* [[DAT]] (Paul Robotham)&lt;br /&gt;
* [[DBM]] (DigiBooster modules)&lt;br /&gt;
* [[DCS]]&lt;br /&gt;
* [[DCT]] (Format designed for dictation by NCH Software)&lt;br /&gt;
* [[DDSP]]&lt;br /&gt;
* [[DE2]]&lt;br /&gt;
* [[DFM]] (Digital-FM)&lt;br /&gt;
* [[DH]] (David Hanney)&lt;br /&gt;
* [[DI]] (Digital Illusions)&lt;br /&gt;
* [[DIGI]] (DIGI Booster)&lt;br /&gt;
* [[DL]] (Dave Lowe)&lt;br /&gt;
* [[DLN]] (Dave Lowe New)&lt;br /&gt;
* [[DLS]] (Downloadable Sounds Banks)&lt;br /&gt;
* [[DLT]] (Delta Music Composer)&lt;br /&gt;
* [[DM2]] (Delta Music 2.0)&lt;br /&gt;
* [[DMC]] (Double ChaosMusicComposer)&lt;br /&gt;
* [[DMF (Delusion)|DMF]] (Delusion Digital Music Format)&lt;br /&gt;
* [[DMF (X-Tracker)|X-Tracker]] (X-Tracker)&lt;br /&gt;
* [[DMO]] (Twin TrackPlayer)&lt;br /&gt;
* [[DMSG]]&lt;br /&gt;
* [[DNS]] (Dynamic Synthesizer)&lt;br /&gt;
* [[DRO]] (DOSBox Raw OPL)&lt;br /&gt;
* [[DSC]] (Digital Sonix &amp;amp; Chrome)&lt;br /&gt;
* [[DMC]] (DoublePlay [[CMC]])&lt;br /&gt;
* [[DNF]] (id Software)&lt;br /&gt;
* [[DSF]] (Dreamcast [[PSF]])&lt;br /&gt;
* [[DSFLIB]] ([[DSF]] Library)&lt;br /&gt;
* [[DSM]] (DSIK Internal)&lt;br /&gt;
* [[DSP]] (Donkey Konga 2)&lt;br /&gt;
* [[DSR]] (Desire)&lt;br /&gt;
* [[DSP]]&lt;br /&gt;
* [[DSPW]]&lt;br /&gt;
* [[DSS]] (Digital Speech Standard)&lt;br /&gt;
* [[DSYM]] (Digital Symphony)&lt;br /&gt;
* [[DTK]]&lt;br /&gt;
* [[DTM (DeFy)|DTM]] (DeFy Adlib Tracker)&lt;br /&gt;
* [[DTM (DigiTrekker)|DTM]] (DigiTrekker)&lt;br /&gt;
* [[DTM (Digital Tracker)|DTM]] (Digital Tracker)&lt;br /&gt;
* [[DTS]]&lt;br /&gt;
* [[DTT]] (Desktop Tracker)&lt;br /&gt;
* [[DVF]] (Sony Digital Audio recorders)&lt;br /&gt;
* [[DVI]]&lt;br /&gt;
* [[DW]] (David Whittaker)&lt;br /&gt;
* [[DXH]] (Sony Playstation)&lt;br /&gt;
* [[DZ]] (Darius Zendeh)&lt;br /&gt;
== E ==&lt;br /&gt;
* [[EAM]] (EA-XA)&lt;br /&gt;
* [[EMFF]]&lt;br /&gt;
* [[EMOD]] (Quadra Composer)&lt;br /&gt;
* [[EMS]] (Editeur Musical Sequentiel)&lt;br /&gt;
* [[EPSGMOD]] (Mod2PSG)&lt;br /&gt;
* [[EU]] (Eureka Packer)&lt;br /&gt;
* [[EX]] (Fashion Tracker)&lt;br /&gt;
== F ==&lt;br /&gt;
* [[F2R]] (Farandole Form 2.0)&lt;br /&gt;
* [[FAG]] (Sony Playstation)&lt;br /&gt;
* [[FAR]] (Farandole Composer)&lt;br /&gt;
* [[FC]] (Future Composer v1.x)&lt;br /&gt;
* [[FC13]] (Future Composer v1.3)&lt;br /&gt;
* [[FC14]] (Future Composer v1.4)&lt;br /&gt;
* [[FC3]] (Future Composer v1.3)&lt;br /&gt;
* [[FC4]] (Future Composer v1.4)&lt;br /&gt;
* [[FCHS]] (Fuchs Tracker)&lt;br /&gt;
* [[FCM]] (FC-M Packer)&lt;br /&gt;
* [[FFW]]&lt;br /&gt;
* [[FIB]] (FM-Kingtracker bank)&lt;br /&gt;
* [[FILP]]&lt;br /&gt;
* [[FIN]] (FM-Kingtracker instrument)&lt;br /&gt;
* [[FLAC]] (Free Lossless Audio Codec)&lt;br /&gt;
* [[FLP]] (FruityLoops / FL Studio project files)&lt;br /&gt;
* [[FLS]] (Flash Tracker)&lt;br /&gt;
* [[FLT]] (Startrekker / Audio Sculpturer)&lt;br /&gt;
* [[FLX]] (Flex Tracker)&lt;br /&gt;
* [[FMK]] (FM-Kingtracker song format)&lt;br /&gt;
* [[FMX]] (Fuxoft AY Language)&lt;br /&gt;
* [[FNK]] (FunkTracker)&lt;br /&gt;
* [[FP]] (Future Player)&lt;br /&gt;
* [[FPT]] (Farandole Composer pattern)&lt;br /&gt;
* [[FRED]] (Fred Editor)&lt;br /&gt;
* [[FSB]] (Sony Playstation)&lt;br /&gt;
* [[FSM]] (Farandole Composer Sample / Instrument)&lt;br /&gt;
* [[FT]] (Fast Tracker)&lt;br /&gt;
* [[FTC]] (Fast Tracker)&lt;br /&gt;
* [[FTM]] (FamiTracker)&lt;br /&gt;
* [[FUZZ]] (Fuzzac Packer)&lt;br /&gt;
* [[FW]] (FWMP)&lt;br /&gt;
== G ==&lt;br /&gt;
* [[GBR]] (Game Boy Sound)&lt;br /&gt;
* [[GBS]] (Game Boy Sound)&lt;br /&gt;
* [[GBTS]]&lt;br /&gt;
* [[GCA]] (Nintendo Wii)&lt;br /&gt;
* [[GCM]] (DSP File)&lt;br /&gt;
* [[GCUB]]&lt;br /&gt;
* [[GCW]]&lt;br /&gt;
* [[GDM]] (General Digital Music)&lt;br /&gt;
* [[GENH]] (artificial header for RAW files)&lt;br /&gt;
* [[GMC]] (Game Music Creator)&lt;br /&gt;
* [[GMD]] ([[MIDI]] clone)&lt;br /&gt;
* [[GMS]] (Sony Playstation)&lt;br /&gt;
* [[GOT]] (God of Thunder)&lt;br /&gt;
* [[GRAY]] (Fred Gray)&lt;br /&gt;
* [[GSB]]&lt;br /&gt;
* [[GSF]] (Game Boy Advance [[PSF]])&lt;br /&gt;
* [[GSFLIB]] ([[GSF]] Library)&lt;br /&gt;
* [[GSM]] (Raw GSM 6.10 Audio Stream)&lt;br /&gt;
* [[GSP]] (DSP File)&lt;br /&gt;
* [[GSR]] (Gens Sound Record)&lt;br /&gt;
* [[GT2]] (Groumpf Tracker)&lt;br /&gt;
* [[GTK]] (Groumpf Tracker)&lt;br /&gt;
* [[GTR]] (Global Tracker v1.x)&lt;br /&gt;
* [[GYM]] (Genesis YM2612)&lt;br /&gt;
== H ==&lt;br /&gt;
* [[HAN]] (Digital Sound Creations)&lt;br /&gt;
* [[HD]] (Howie Davies)&lt;br /&gt;
* [[HES]] (Hudson Entertainment System)&lt;br /&gt;
* [[HGC1]]&lt;br /&gt;
* [[HIP]] (Jochen Hippel / TFMX)&lt;br /&gt;
* [[HIPC]] (Hippel-COSO)&lt;br /&gt;
* [[HIS]]&lt;br /&gt;
* [[HIW]] (Jochen Hippel / TFM2)&lt;br /&gt;
* [[HLWAV]]&lt;br /&gt;
* [[HMI]] ([[MIDI]] clone)&lt;br /&gt;
* [[HMP]] ([[MIDI]] clone)&lt;br /&gt;
* [[HMZ]] (Compressed [[MIDI]])&lt;br /&gt;
* [[HPS]] (DSP File)&lt;br /&gt;
* [[HSC]] (HSC AdLib Composer / HSC-Tracker)&lt;br /&gt;
* [[HSP]] (HSC AdLib Composer / HSC-Tracker packed)&lt;br /&gt;
* [[HVL]] (Hively Tracker)&lt;br /&gt;
* [[HWAS]]&lt;br /&gt;
== I ==&lt;br /&gt;
* [[I100]] (Sony Playstation)&lt;br /&gt;
* [[I400]] (Sony Playstation)&lt;br /&gt;
* [[I80]] (Sony Playstation)&lt;br /&gt;
* [[IAB]]&lt;br /&gt;
* [[IADP]]&lt;br /&gt;
* [[IBK]] (Instrument Bank)&lt;br /&gt;
* [[IDSP]] (DSP File)&lt;br /&gt;
* [[IFF]] (Amiga 8SVX)&lt;br /&gt;
* [[IKM]]&lt;br /&gt;
* [[ILD]] (Sony Playstation)&lt;br /&gt;
* [[IMF (Adlib)|IMF]] (AdLib Sound Card)&lt;br /&gt;
* [[IMF (id)|IMF]] (id Software Music Format)&lt;br /&gt;
* [[IMF (Imago)|IMF]] (Imago Orpheus)&lt;br /&gt;
* [[IMS]] (Images Music System)&lt;br /&gt;
* [[INS (AdLib instrument)|INS]] (HSC-Tracker/RAD-Tracker, SAdT, Amusic/AdLib instrument)&lt;br /&gt;
* [[INS (Infogrames)|INS]] (Infogrames)&lt;br /&gt;
* [[INS (Soundtrakker v1.x)|INS]] (Soundtrakker v1.x instrument)&lt;br /&gt;
* [[INS (Soundtrakker 128)|INS]] (Soundtrakker 128)&lt;br /&gt;
* [[INT]] (RAW File)&lt;br /&gt;
* [[ISD]]&lt;br /&gt;
* [[ISH]] (DSP File)&lt;br /&gt;
* [[ISWS]]&lt;br /&gt;
* [[IT]] (ImpulseTracker module)&lt;br /&gt;
* [[ITBZ]] (ImpulseTracker [[BZIP2]])&lt;br /&gt;
* [[ITGZ]] (ImpulseTracker [[GZIP]])&lt;br /&gt;
* [[ITR]] (ImpulseTracker [[RAR]])&lt;br /&gt;
* [[ITZ]] (ImpulseTracker [[ZIP]])&lt;br /&gt;
* [[ITS]] (Impulse Tracker Samples)&lt;br /&gt;
* [[IVAUD]]&lt;br /&gt;
* [[IVB]]&lt;br /&gt;
== J ==&lt;br /&gt;
* [[J2B]] (XMP Game Module)&lt;br /&gt;
* [[JAM]] (JAMCracker Pro)&lt;br /&gt;
* [[JBL]] (JBM Adlib Music)&lt;br /&gt;
* [[JC]] (JCalG1 DataPacker)&lt;br /&gt;
* [[JCB]] (Jason Brooke)&lt;br /&gt;
* [[JD]] (Special FX)&lt;br /&gt;
* [[JPO]] (Steve Turner)&lt;br /&gt;
* [[JMF]] (Janko Mrsic-Flogel)&lt;br /&gt;
* [[JO]] (Jesper Olsen)&lt;br /&gt;
* [[JOE]]&lt;br /&gt;
* [[JPN]] (Jason Page)&lt;br /&gt;
* [[JSTM]]&lt;br /&gt;
* [[JT]] (Jeroen Tel)&lt;br /&gt;
== K ==&lt;br /&gt;
* [[KAR]] ([[MIDI]] Audio)&lt;br /&gt;
* [[KCES]] (Sony Playstation)&lt;br /&gt;
* [[KCEY]]&lt;br /&gt;
* [[KDM]] (Ken's Digital Music)&lt;br /&gt;
* [[KH]] (Kris Hatlelid)&lt;br /&gt;
* [[KHV]]&lt;br /&gt;
* [[KHV (PSX)|KHV]] (Sony Playstation)&lt;br /&gt;
* [[KI]] (klystrack Instrument)&lt;br /&gt;
* [[KLM]] (Whacky Wheels)&lt;br /&gt;
* [[KOVS]]&lt;br /&gt;
* [[KPL]] (Kazaa Playlist Format)&lt;br /&gt;
* [[KRAW]] (Nintendo Wii)&lt;br /&gt;
* [[KRIS]] (ChipTracker)&lt;br /&gt;
* [[KSM]] (Ken's Adlib Music)&lt;br /&gt;
* [[KSS]] (MSX)&lt;br /&gt;
* [[KSSX]] (Possible expansion of [[KSS]])&lt;br /&gt;
* [[KT]] (klystrack Song)&lt;br /&gt;
== L ==&lt;br /&gt;
* [[LAA]] (LucasArts Adlib Audio)&lt;br /&gt;
* [[LDS]] (LOUDNESS Sound System)&lt;br /&gt;
* [[LEG]] (Sony Playstation)&lt;br /&gt;
* [[LIQ]] (Liquid Tracker)&lt;br /&gt;
* [[LME]] (Leggless Music Editor)&lt;br /&gt;
* [[LOGG]]&lt;br /&gt;
* [[LPCM]] (Linear Pulse Code Modulated Audio)&lt;br /&gt;
* [[LPS]]&lt;br /&gt;
* [[LWAV]]&lt;br /&gt;
== M ==&lt;br /&gt;
* [[M]] (Origin Software - Ultima 6 Music)&lt;br /&gt;
* [[M3U]] (Multimedia Playlist Format)&lt;br /&gt;
* [[M4A]] (MPEG-4 Audio)&lt;br /&gt;
* [[M4B]] (iTunes Audio Book)&lt;br /&gt;
* [[M4P]] (Fairplay DRM Encrypted [[M4A]])&lt;br /&gt;
* [[M4R]] (Apple iPhone Ringtones - see [[M4A]])&lt;br /&gt;
* [[MA]] (Music Assembler)&lt;br /&gt;
* [[MAD (Mlat)|MAD]] (Mlat Adlib Tracker)&lt;br /&gt;
* [[MAD (PlayerPRO)|MAD]] (PlayerPRO module)&lt;br /&gt;
* [[MADX]] (Extended [[MAD]])&lt;br /&gt;
* [[MASI]] (Epic Megagames MASI)&lt;br /&gt;
* [[MATX]]&lt;br /&gt;
* [[MBM]] (Moonblaster Music Format)&lt;br /&gt;
* [[MC]] (Mark Cooksey)&lt;br /&gt;
* [[MCG]]&lt;br /&gt;
* [[MD]] (Mike Davies)&lt;br /&gt;
* [[MDAT (TFMX)]] ([[TFMX]] pattern data)&lt;br /&gt;
* [[MDAT (TFMX 7V)]] (TFMX 7V)&lt;br /&gt;
* [[MDAT (TFMX Pro)]] (TFMX Pro)&lt;br /&gt;
* [[MDBZ]] (ModPlug [[BZIP2]])&lt;br /&gt;
* [[MDGZ]] (ModPlug [[GZIP]])&lt;br /&gt;
* [[MDL (Digitrakker)|MDL]] (Digitrakker)&lt;br /&gt;
* [[MDR]] (ModPlug Tracker [[RAR]])&lt;br /&gt;
* [[MDX]] (MXDRV16y Music File)&lt;br /&gt;
* [[MDX]] (Sharp X68000)&lt;br /&gt;
* [[MDZ]] (ModPlug Tracker [[ZIP]])&lt;br /&gt;
* [[MED]] (OctaMED / MED SoundStudio module)&lt;br /&gt;
* [[MED3]] (MED 2.00)&lt;br /&gt;
* [[MED4]] (MED 2.10)&lt;br /&gt;
* [[MFP]] (Magnetic Fields Packer)&lt;br /&gt;
* [[MGT]] (Megatracker)&lt;br /&gt;
* [[MI2]] (Sony Playstation 2)&lt;br /&gt;
* [[MI4]](Sony Playstation)&lt;br /&gt;
* [[MIB]](Sony Playstation)&lt;br /&gt;
* [[MIC]](Sony Playstation)&lt;br /&gt;
* [[MIDI|MID / MIDI]] (Musical Instrument Digital Interface)&lt;br /&gt;
* [[MIDS]] ([[MIDI]] clone)&lt;br /&gt;
* [[MIHB]]&lt;br /&gt;
* [[MII]] (Mark II Sound-System)&lt;br /&gt;
* [[MINIGSF]] ([[GSF]] track)&lt;br /&gt;
* [[MINIPSF]] ([[PSF]] track)&lt;br /&gt;
* [[MINIPSF2]] ([[PSF2]] track)&lt;br /&gt;
* [[MINIQSF]] ([[QSF]] track)&lt;br /&gt;
* [[MINISNSF]] ([[SNSF]] track)&lt;br /&gt;
* [[MINISSF]] ([[SSF]] track)&lt;br /&gt;
* [[MINIUSF]] ([[USF]] track)&lt;br /&gt;
* [[MIZ]] (Compressed [[MIDI]])&lt;br /&gt;
* [[MK2]] (Mark 2 Sound System)&lt;br /&gt;
* [[MKII]] (Mark II Sound System))&lt;br /&gt;
* [[MKJ]] (MKJamz Audio)&lt;br /&gt;
* [[MLP]] (Meridian Lossless Packing Audio)&lt;br /&gt;
* [[MMDC]] (MMDC)&lt;br /&gt;
* [[MML]] (Music Macro Language)&lt;br /&gt;
* [[MNF]] (Yamaha ADPCM)&lt;br /&gt;
* [[MO3]] (MO3-compressed modules)&lt;br /&gt;
* [[MOD]] (Amiga Module)&lt;br /&gt;
* [[MOK]] (Silmarils)&lt;br /&gt;
* [[MON]] (M.O.N New / Old)&lt;br /&gt;
* [[MP2]] (MPEG-1 Audio Layer II)&lt;br /&gt;
* [[MP3]] (MPEG-1 / MPEG-2 Audio Layer III)&lt;br /&gt;
* [[MPC]] (Mario Paint Composer)&lt;br /&gt;
* [[MPD]] ([[MPT]] DoublePlay)&lt;br /&gt;
* [[MPT]] (Music Pro Tracker)&lt;br /&gt;
* [[MPTM]] (Open MODPlug Tracker)&lt;br /&gt;
* [[MSQ]] (Mario Sequencer)&lt;br /&gt;
* [[MSS]] (Advanced Mario Sequencer)&lt;br /&gt;
* [[MSV]] (Sony dictation machines)&lt;br /&gt;
* [[MT2]] (MadTracker 2)&lt;br /&gt;
* [[MTK]] (MPU-401 trakker)&lt;br /&gt;
* [[MTM]] (MultiTracker)&lt;br /&gt;
* [[MUG]] (Mugician)&lt;br /&gt;
* [[MUG2]] (Mugician II)&lt;br /&gt;
* [[MW]] (Martin Walker)&lt;br /&gt;
* [[MXM]] (Mxmplay)&lt;br /&gt;
* [[MXTX]] (MaxTrax)&lt;br /&gt;
* [[MYI]] (maxYMiser Instrument)&lt;br /&gt;
&lt;br /&gt;
== N ==&lt;br /&gt;
* [[NED]] (NerdTracker II)&lt;br /&gt;
* [[NEST]] (NesTracker)&lt;br /&gt;
* [[NP2]] (NoisePacker v2.x)&lt;br /&gt;
* [[NP3]] (NoisePacker v3.x)&lt;br /&gt;
* [[NSD]] (???)&lt;br /&gt;
* [[NSF]] (NES Sound Format)&lt;br /&gt;
* [[NSFE]] (Extended [[NSF]])&lt;br /&gt;
* [[NSP]] (Computerized Speech Lab)&lt;br /&gt;
* [[NST]] (NoiseTracker)&lt;br /&gt;
* [[NTK (Noisetrekker)|NTK]] (Noisetrekker)&lt;br /&gt;
* [[NTK (Renoise)|NTK]] (Renoise Song)&lt;br /&gt;
* [[NTP]] (NovoTrade Packer)&lt;br /&gt;
== O ==&lt;br /&gt;
* [[OGG]] (Ogg Vorbis audio file)&lt;br /&gt;
* [[OKT]] (Oktalyzer module)&lt;br /&gt;
* [[OKTA]] (Oktalyzer module)&lt;br /&gt;
* [[OMA]] (Advanced Transform Acoustic Coding)&lt;br /&gt;
* [[ORC]] (TRS-80 Orchestra-90)&lt;br /&gt;
* [[OSP]] (Synth Pack)&lt;br /&gt;
== P ==&lt;br /&gt;
* [[P4X]] (The Player v4.x)&lt;br /&gt;
* [[P6X]] (The Player v6.x)&lt;br /&gt;
* [[PAC]] (SBStudio II&lt;br /&gt;
* [[PAP]] (Pierre Adane Packer)&lt;br /&gt;
* [[PAT]] (UltraSound GF1 Patches)&lt;br /&gt;
* [[PCM]] (Pulse Code Modulation)&lt;br /&gt;
* [[PHA]] (Pha Packer)&lt;br /&gt;
* [[PIXI]] (Pixilang)&lt;br /&gt;
* [[PLM]] (DisorderTracker II)&lt;br /&gt;
* [[PLS]] (Multimedia Playlists)&lt;br /&gt;
* [[POI]] (Musetracker / Pornotracker instrument)&lt;br /&gt;
* [[POM]] (Musetracker / Pornotracker song)&lt;br /&gt;
* [[PP21]] (ProPacker 2.1)&lt;br /&gt;
* [[PP30]] (ProPacker 3.0)&lt;br /&gt;
* [[PR1]] (Promizer)&lt;br /&gt;
* [[PRU2]] (Prorunner 2.0)&lt;br /&gt;
* [[PRUN]] (Prorunner 1.0)&lt;br /&gt;
* [[PS]] (Paul Shields)&lt;br /&gt;
* [[PSA]] (Professional Sound Artists)&lt;br /&gt;
* [[PSC]] (Pro Sound Creator v1.xx)&lt;br /&gt;
* [[Portable Sound Format|PSF]] (Portable Sound Format)&lt;br /&gt;
* [[Soundfactory|PSF]] (Soundfactory)&lt;br /&gt;
* [[PSF2]] (Playstation 2 [[PSF]])&lt;br /&gt;
* [[PSM (Epic)|PSM]] (Epic Megagames MASI)&lt;br /&gt;
* [[PSM (Pro Sound Maker)|PSM]] (Pro Sound Maker)&lt;br /&gt;
* [[PT1]] (Pro Tracker v1.xx)&lt;br /&gt;
* [[PT2]] (Pro Tracker v2.xx)&lt;br /&gt;
* [[PT3]] (Pro Tracker v3.xx))&lt;br /&gt;
* [[PTF]] (Pro Tools 7-9)&lt;br /&gt;
* [[PTK]] (Renoise Song)&lt;br /&gt;
* [[PTM]] (PolyTracker)&lt;br /&gt;
* [[PTX]] (Pro Tools 10)&lt;br /&gt;
* [[PUMA]] (PumaTracker)&lt;br /&gt;
* [[PVP]] (Peter Verswyvelen Packer)&lt;br /&gt;
&lt;br /&gt;
== Q ==&lt;br /&gt;
* [[QSF]] (Capcom Q-Sound [[PSF]])&lt;br /&gt;
* [[QSFLIB]] ([[QSF]] Library)&lt;br /&gt;
== R ==&lt;br /&gt;
* [[RA]] (RealAudio)&lt;br /&gt;
* [[RAD]] (Reality AdLib Tracker)&lt;br /&gt;
* [[RAW (Adlib)|RAW]] (AdLib Sound Card)&lt;br /&gt;
* [[RAW (Sample)|RAW]] (RAW sample data)&lt;br /&gt;
* [[RH]] (Rob Hubbard)&lt;br /&gt;
* [[RHO]] (Rob Hubbard Old)&lt;br /&gt;
* [[RJP]] (Richard Joseph)&lt;br /&gt;
* [[RK]] (Ron Klaren)&lt;br /&gt;
* [[RM]] (RealMedia)&lt;br /&gt;
* [[RMT]] (Raster Music Tracker)&lt;br /&gt;
* [[RNS]] (Renoise Song)&lt;br /&gt;
* [[ROL]] (AdLib Visual Composer)&lt;br /&gt;
&lt;br /&gt;
== S ==&lt;br /&gt;
* [[S31]] (ScreamTracker 3 / DigiTracker Samples)&lt;br /&gt;
* [[S3M]] (Scream Tracker 3 module)&lt;br /&gt;
* [[S98]] (NEC PC-98)&lt;br /&gt;
* [[SA]] (Sonic Arranger)&lt;br /&gt;
* [[SA2]] (Surprise! AdLib Tracker 2.0 v8, 9)&lt;br /&gt;
* [[SAM]] (MOD Edit sample)&lt;br /&gt;
* [[SAP]] (Atari POKEY)&lt;br /&gt;
* [[SAT]] (Surprise! AdLib Tracker v1, 5, 6)&lt;br /&gt;
* [[SB]] (Steve Barrett)&lt;br /&gt;
* [[SBI]] (Sound Blaster Instrument)&lt;br /&gt;
* [[SCI]] (Used in Sierra PC games)&lt;br /&gt;
* [[SCN]] (Sean Connolly)&lt;br /&gt;
* [[SCR]] (Sean Conran)&lt;br /&gt;
* [[SCT]] (Soundcontrol)&lt;br /&gt;
* [[SCUMM]] (SCUMM)&lt;br /&gt;
* [[SD]] (ESPS sampled data file)&lt;br /&gt;
* [[SDR]] (Synth Dream)&lt;br /&gt;
* [[SF]] (Berkeley/IRCAM/Carl Sound Format)&lt;br /&gt;
* [[SF2]] (SoundFont 2.0 Sound Banks)&lt;br /&gt;
* [[SFX]] (SoundFX)&lt;br /&gt;
* [[SFZ]] (Cakewalk Sample Definition File)&lt;br /&gt;
* [[SGC]] (Sega Master System / Game Gear / Colecovision)&lt;br /&gt;
* [[SGI]] (Sound Generator 3.0 instrument)&lt;br /&gt;
* [[SHI]] ([http://battleofthebits.org/lyceum/View/ShroomTool ShroomTool] Instrument)&lt;br /&gt;
* [[SHO]] (Mario Paint)&lt;br /&gt;
* [[SID]] (Commodore)&lt;br /&gt;
* [[SID (Sidmon)]] (Sidmon)&lt;br /&gt;
* [[SID2]] (Sidmon II)&lt;br /&gt;
* [[SJS]] (SoundPlayer)&lt;br /&gt;
* [[SKS]] (Starkos Tracker)&lt;br /&gt;
* [[SM]] (Sound Master)&lt;br /&gt;
* [[SMP]] (ScreamTracker 3 / DigiTracker Samples)&lt;br /&gt;
* [[SMPL]] ([[TFMX]] sample data)&lt;br /&gt;
* [[SMUS]] (Sonix Music Driver)&lt;br /&gt;
* [[SND]] (Atari ST)&lt;br /&gt;
* [[SNDH]] (Atari ST)&lt;br /&gt;
* [[SNG (GoatTracker)|SNG]] (GoatTracker)&lt;br /&gt;
* [[SNG (SCC Musixx)|SNG]] (SCC Musixx)&lt;br /&gt;
* [[SNG (Soundtrakker v1.x)|SNG) (Soundtrakker v1.x)&lt;br /&gt;
* [[SNG (Soundtrakker 128)|SNG]] (Soundtrakker 128)&lt;br /&gt;
* [[SNK]] (Paul Summers)&lt;br /&gt;
* [[SPB]] (Yamaha ADPCM)&lt;br /&gt;
* [[SPC]] (Super Nintendo SPC700)&lt;br /&gt;
* [[SPL]] (Sound Programming Language)&lt;br /&gt;
* [[SPU]] (Sony Playstation)&lt;br /&gt;
* [[SQT]] (SQ-Tracker)&lt;br /&gt;
* [[SS]] (Speedy System)&lt;br /&gt;
* [[SSF]] (Sega Saturn [[PSF]])&lt;br /&gt;
* [[SSFLIB]] ([[SSF]] Library)&lt;br /&gt;
* [[ST26]] (SoundTracker 2.6)&lt;br /&gt;
* [[STC]] (Sound Tracker / Super Sonic)&lt;br /&gt;
* [[STM]] (Scream Tracker module)&lt;br /&gt;
* [[STP]] (Sound Tracker Pro)&lt;br /&gt;
* [[SunVox]]&lt;br /&gt;
== T ==&lt;br /&gt;
* [[TAK]] (Tom's Lossless Audio Kompressor)&lt;br /&gt;
* [[TF]] (Follin Player II)&lt;br /&gt;
* [[TFMX]] (TFMX)&lt;br /&gt;
* [[THM]] (Thomas Hermann)&lt;br /&gt;
* [[TM2]] (Theta Music Composer v2.x)&lt;br /&gt;
* [[TM8]] (8-channel stero [[TMC]])&lt;br /&gt;
* [[TMC]] (Theta Music Composer v1.x)&lt;br /&gt;
* [[TME]] (The Musical Enlightenment)&lt;br /&gt;
* [[TP3]] (Trackerpacker 3)&lt;br /&gt;
* [[TPU]] (Dirk Bialluch)&lt;br /&gt;
* [[TTA]] (True Audio)&lt;br /&gt;
* [[TW]] (Sound Images)&lt;br /&gt;
== U ==&lt;br /&gt;
* [[UDS]] (Unique Development)&lt;br /&gt;
* [[ULT]] (UltraTracker)&lt;br /&gt;
* [[UMX]] (Unreal Music Format)&lt;br /&gt;
* [[USF]] (Nintendo 64 [[PSF]])&lt;br /&gt;
* [[USM]] (Unsigned [[FSM]])&lt;br /&gt;
* [[USFLIB]] ([[USF]] library)&lt;br /&gt;
== V ==&lt;br /&gt;
* [[VB2]] (Playstation / PS2)&lt;br /&gt;
* [[VOX]]&lt;br /&gt;
* [[VGM]] (Videogame Music)&lt;br /&gt;
* [[VGZ]] (GZipped VGM)&lt;br /&gt;
* [[Vinyl Goddess From Mars Instrument Format]]&lt;br /&gt;
* [[Vinyl Goddess From Mars Music Format]]&lt;br /&gt;
* [[VSQ]] (Voice Sequence)&lt;br /&gt;
* [[VT]] (VIC-TRACKER)&lt;br /&gt;
* [[VTX]] (Vortex Tracker)&lt;br /&gt;
== W ==&lt;br /&gt;
* [[WAV]] (Waveform Audio File Format)&lt;br /&gt;
* [[WB]] (Wally Beben)&lt;br /&gt;
* [[WLF]] (id Software)&lt;br /&gt;
* [[WMA]] (Windows Media Audio)&lt;br /&gt;
* [[WOW]] (Grave Composer)&lt;br /&gt;
* [[WRK]] (Cakewalk Project)&lt;br /&gt;
* [[WSR]] (Bandai WonderSwan / WonderSwan Color)&lt;br /&gt;
== X ==&lt;br /&gt;
* [[XI]] (FastTracker instrument)&lt;br /&gt;
* [[XM]] (FastTracker 2 module)&lt;br /&gt;
* [[XMF]] (Extensible Music Format)&lt;br /&gt;
* [[XMS]] (XMS-Tracker)&lt;br /&gt;
* [[XRNS]] (Renoise Song)&lt;br /&gt;
== Y ==&lt;br /&gt;
* [[YM]] (Amstrad CPC / Spectrum ZX / Atari ST)&lt;br /&gt;
== Z ==&lt;/div&gt;</summary>
		<author><name>Jeffersonbailey</name></author>	</entry>

	<entry>
		<id>http://fileformats.archiveteam.org/wiki/Audio_and_Music</id>
		<title>Audio and Music</title>
		<link rel="alternate" type="text/html" href="http://fileformats.archiveteam.org/wiki/Audio_and_Music"/>
				<updated>2012-11-03T05:39:14Z</updated>
		
		<summary type="html">&lt;p&gt;Jeffersonbailey: /* P */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{|&lt;br /&gt;
|[[File Formats]]&lt;br /&gt;
| &amp;gt;&lt;br /&gt;
|[[Electronic File Formats]]&lt;br /&gt;
| &amp;gt;&lt;br /&gt;
|Audio&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Electronic_File_Formats|Electronic Formats]] concerned with Audio Data.  See [[Music]] for formats encoding sequences of notes, chords, or musical-instrument controls.&lt;br /&gt;
&lt;br /&gt;
== # ==&lt;br /&gt;
* [[128]] (Soundtrakker 128)&lt;br /&gt;
* [[1TM]] (1tracker)&lt;br /&gt;
* [[2DX]] (2DX Audio File)&lt;br /&gt;
* [[2DX9]] (2DX9 Audio File)&lt;br /&gt;
* [[2SF]] (Nintendo DS [[PSF]])&lt;br /&gt;
* [[669]] (Composer 669 module)&lt;br /&gt;
* [[8SVX|8SV / 8SVX]] (IFF-8SVX)&lt;br /&gt;
== A ==&lt;br /&gt;
* [[A2B]] (Adlib Tracker II bank)&lt;br /&gt;
* [[A2F]] (Adlib Tracker II instrument with fm-register macro)&lt;br /&gt;
* [[A2I]] (Adlib Tracker II instrument)&lt;br /&gt;
* [[A2M]] (Adlib Tracker II song format)&lt;br /&gt;
* [[A2P]] (Adlib Tracker II pattern)&lt;br /&gt;
* [[A2T]] (Adlib Tracker II tiny module)&lt;br /&gt;
* [[A2W]] (Adlib Tracker II bank with macros)&lt;br /&gt;
* [[AA3]] (Advanced Transform Acoustic Coding)&lt;br /&gt;
* [[AAC]] (Advanced Audio Coding)&lt;br /&gt;
* [[AAM]] (Art &amp;amp; Magic)&lt;br /&gt;
* [[AAAP]] (AAAP Audio File)&lt;br /&gt;
* [[AAX]] (AAX Audio File)&lt;br /&gt;
* [[ABK]] (AMOS Music Bank)&lt;br /&gt;
* [[AC1D]] (AC1D-DC1A Packer)&lt;br /&gt;
* [[AC3]] (Dolby Digital AC-3)&lt;br /&gt;
* [[ACM]] (Audio Compression Manager)&lt;br /&gt;
* [[ADL]] (Westwood Studios)&lt;br /&gt;
* [[ADM]] (ADM Audio File)&lt;br /&gt;
* [[ADP]] (ADP Audio File)&lt;br /&gt;
* [[ADS]] (PSX Audio)&lt;br /&gt;
* [[ADX]] (ADX Audio File)&lt;br /&gt;
* [[AFC]] (AFX Audio File)&lt;br /&gt;
* [[AGI]] (Sierra AGI)&lt;br /&gt;
* [[AGSC]] (AGSC Audio File)&lt;br /&gt;
* [[AHX]] (Abyss Highest eXperience)&lt;br /&gt;
* [[AIFC]] ([[AIFF]] Compressed)&lt;br /&gt;
* [[AIFF|AIF / AIFF]] (Audio Interchange File Format)&lt;br /&gt;
* [[AIX]] (AIX Audio File)&lt;br /&gt;
* [[AKS]] (Arkos Tracker)&lt;br /&gt;
* [[ALAC]] (Apple Lossless Audio Codec)&lt;br /&gt;
* [[ALM]] (Aley Keptr)&lt;br /&gt;
* [[AMC]] (AM Composer)&lt;br /&gt;
* [[AMD]] (Amusic)&lt;br /&gt;
* [[AMF]] (ASYLUM Music Format / Advanced Music Format)&lt;br /&gt;
* [[AMS]] (Velvet Studio AMS 1.x modules.)&lt;br /&gt;
* [[AMTS]] (AMTS Audio File)&lt;br /&gt;
* [[AON]] (Art of Noise)&lt;br /&gt;
* [[APE]] (Monkey's Audio)&lt;br /&gt;
* [[AS4]] (AS4 Audio File)&lt;br /&gt;
* [[ASC]] (ASC Sound Master)&lt;br /&gt;
* [[ASD]] (ASD Audio File)&lt;br /&gt;
* [[ASF]] (Advanced System)&lt;br /&gt;
* [[ASR]] (Nintendo Wii)&lt;br /&gt;
* [[ASS]] (Sony Playstation)&lt;br /&gt;
* [[AST (Actionamics)|AST]] (Actionamics Sound Tool)&lt;br /&gt;
* [[AST (Wii)|AST]] (Nintendo Wii sound format)&lt;br /&gt;
* [[AT3]] (Advanced Transform Acoustic Coding)&lt;br /&gt;
* [[AU]] (Sun Microsystems audio format)&lt;br /&gt;
* [[AUD (INRS)|AUD]] (INRS-Telecom)&lt;br /&gt;
* [[AUD (Westwood)|AUD]] (Westwood Studios)&lt;br /&gt;
* [[AY]] (Amstrad CPC / ZX Spectrum)&lt;br /&gt;
&lt;br /&gt;
== B ==&lt;br /&gt;
* [[B1S]]&lt;br /&gt;
* [[B4S]] (Winamp 3 playlist)&lt;br /&gt;
* [[BAF]]&lt;br /&gt;
* [[BAKA]]&lt;br /&gt;
* [[BAM]] (Bob's Adlib Music)&lt;br /&gt;
* [[BAR]]&lt;br /&gt;
* [[BBSONG]] (Beepola)&lt;br /&gt;
* [[BD]] (Benn Daglish)&lt;br /&gt;
* [[BDS]] (Benn Daglish SID)&lt;br /&gt;
* [[BDSP]]&lt;br /&gt;
* [[BG00]]&lt;br /&gt;
* [[BGW]]&lt;br /&gt;
* [[BH2PCM]]&lt;br /&gt;
* [[BMDX]]&lt;br /&gt;
* [[BMF]] (BR404 Music)&lt;br /&gt;
* [[BNK]] (AdLib instrument bank)&lt;br /&gt;
* [[BNS]]&lt;br /&gt;
* [[BNSF]]&lt;br /&gt;
* [[BO2]]&lt;br /&gt;
* [[BONK]]&lt;br /&gt;
* [[BP (SoundMon 2.0)]] (SoundMon 2.0)&lt;br /&gt;
* [[BP (SoundMon 2.2)]] (SoundMon 2.2)&lt;br /&gt;
* [[BP3]] (Brian Postma's SoundMon v3.x)&lt;br /&gt;
* [[BPA]] (Death Rally Archive))&lt;br /&gt;
* [[BR]] (BeRoTracker)&lt;br /&gt;
* [[BRSTM]] (Nintendo Wii streaming format)&lt;br /&gt;
* [[BRSTMPSM]]&lt;br /&gt;
* [[BS]] (Brian Postma's SoundMon)&lt;br /&gt;
* [[BSF]] (BoyScout Tracker)&lt;br /&gt;
* [[BSS]] (Beathoven Synthesiser)&lt;br /&gt;
* [[BVG]]&lt;br /&gt;
== C ==&lt;br /&gt;
* [[CAF]]&lt;br /&gt;
* [[CADSP]]&lt;br /&gt;
* [[CBA]] (Chuck Biscuits+Black Artist)&lt;br /&gt;
* [[CBD2]]&lt;br /&gt;
* [[CCC]] (Sony Playstation)&lt;br /&gt;
* [[CDDA]] (Compact Disc Digital Audio)&lt;br /&gt;
* [[CFF]] (BoomTracker v4.0 song format)&lt;br /&gt;
* [[CFN]] (DSP File)&lt;br /&gt;
* [[CHAN]] (Channel Players)&lt;br /&gt;
* [[CIF]] (BoomTracker 4.0 instrument)&lt;br /&gt;
* [[CIN]] (Cinemaware)&lt;br /&gt;
* [[CM]] (CustomMade)&lt;br /&gt;
* [[CM3]] ([[CMC]] &amp;quot;3/4&amp;quot;)&lt;br /&gt;
* [[CMC]] (Chaos Music Composer)&lt;br /&gt;
* [[CMF]] (Creative Music Format)&lt;br /&gt;
* [[CMR]] ([[CMC]] &amp;quot;Rzog&amp;quot;)&lt;br /&gt;
* [[CMS]] (Stereo Double [[CMC]])&lt;br /&gt;
* [[CNK]]&lt;br /&gt;
* [[COP]] (SAM Coupe)&lt;br /&gt;
* [[CORE]] (Core Design)&lt;br /&gt;
* [[CPC]] (ZXAYEMUL Sound)&lt;br /&gt;
* [[CPR]] (Steinberg Cubase)&lt;br /&gt;
* [[CPS]]&lt;br /&gt;
* [[CRB]] (Heatseeker v1.0)&lt;br /&gt;
* [[CT]] (CyberTracker)&lt;br /&gt;
* [[CT2]] (craptracker ii)&lt;br /&gt;
* [[CUS]] (Custom Amiga Module)&lt;br /&gt;
* [[CUST]] (DeliTracker Custom)&lt;br /&gt;
* [[CUSTOM]] (Custom Amiga Module)&lt;br /&gt;
* [[CWP]] (Cakewalk Project)&lt;br /&gt;
&lt;br /&gt;
== D ==&lt;br /&gt;
* [[D]] (SPPACK)&lt;br /&gt;
* [[D00]] (Packed EdLib Module)&lt;br /&gt;
* [[DAT]] (Paul Robotham)&lt;br /&gt;
* [[DBM]] (DigiBooster modules)&lt;br /&gt;
* [[DCS]]&lt;br /&gt;
* [[DCT]] (Format designed for dictation by NCH Software)&lt;br /&gt;
* [[DDSP]]&lt;br /&gt;
* [[DE2]]&lt;br /&gt;
* [[DFM]] (Digital-FM)&lt;br /&gt;
* [[DH]] (David Hanney)&lt;br /&gt;
* [[DI]] (Digital Illusions)&lt;br /&gt;
* [[DIGI]] (DIGI Booster)&lt;br /&gt;
* [[DL]] (Dave Lowe)&lt;br /&gt;
* [[DLN]] (Dave Lowe New)&lt;br /&gt;
* [[DLS]] (Downloadable Sounds Banks)&lt;br /&gt;
* [[DLT]] (Delta Music Composer)&lt;br /&gt;
* [[DM2]] (Delta Music 2.0)&lt;br /&gt;
* [[DMC]] (Double ChaosMusicComposer)&lt;br /&gt;
* [[DMF (Delusion)|DMF]] (Delusion Digital Music Format)&lt;br /&gt;
* [[DMF (X-Tracker)|X-Tracker]] (X-Tracker)&lt;br /&gt;
* [[DMO]] (Twin TrackPlayer)&lt;br /&gt;
* [[DMSG]]&lt;br /&gt;
* [[DNS]] (Dynamic Synthesizer)&lt;br /&gt;
* [[DRO]] (DOSBox Raw OPL)&lt;br /&gt;
* [[DSC]] (Digital Sonix &amp;amp; Chrome)&lt;br /&gt;
* [[DMC]] (DoublePlay [[CMC]])&lt;br /&gt;
* [[DNF]] (id Software)&lt;br /&gt;
* [[DSF]] (Dreamcast [[PSF]])&lt;br /&gt;
* [[DSFLIB]] ([[DSF]] Library)&lt;br /&gt;
* [[DSM]] (DSIK Internal)&lt;br /&gt;
* [[DSP]] (Donkey Konga 2)&lt;br /&gt;
* [[DSR]] (Desire)&lt;br /&gt;
* [[DSP]]&lt;br /&gt;
* [[DSPW]]&lt;br /&gt;
* [[DSS]] (Digital Speech Standard)&lt;br /&gt;
* [[DSYM]] (Digital Symphony)&lt;br /&gt;
* [[DTK]]&lt;br /&gt;
* [[DTM (DeFy)|DTM]] (DeFy Adlib Tracker)&lt;br /&gt;
* [[DTM (DigiTrekker)|DTM]] (DigiTrekker)&lt;br /&gt;
* [[DTM (Digital Tracker)|DTM]] (Digital Tracker)&lt;br /&gt;
* [[DTS]]&lt;br /&gt;
* [[DTT]] (Desktop Tracker)&lt;br /&gt;
* [[DVF]] (Sony Digital Audio recorders)&lt;br /&gt;
* [[DVI]]&lt;br /&gt;
* [[DW]] (David Whittaker)&lt;br /&gt;
* [[DXH]] (Sony Playstation)&lt;br /&gt;
* [[DZ]] (Darius Zendeh)&lt;br /&gt;
== E ==&lt;br /&gt;
* [[EAM]] (EA-XA)&lt;br /&gt;
* [[EMFF]]&lt;br /&gt;
* [[EMOD]] (Quadra Composer)&lt;br /&gt;
* [[EMS]] (Editeur Musical Sequentiel)&lt;br /&gt;
* [[EPSGMOD]] (Mod2PSG)&lt;br /&gt;
* [[EU]] (Eureka Packer)&lt;br /&gt;
* [[EX]] (Fashion Tracker)&lt;br /&gt;
== F ==&lt;br /&gt;
* [[F2R]] (Farandole Form 2.0)&lt;br /&gt;
* [[FAG]] (Sony Playstation)&lt;br /&gt;
* [[FAR]] (Farandole Composer)&lt;br /&gt;
* [[FC]] (Future Composer v1.x)&lt;br /&gt;
* [[FC13]] (Future Composer v1.3)&lt;br /&gt;
* [[FC14]] (Future Composer v1.4)&lt;br /&gt;
* [[FC3]] (Future Composer v1.3)&lt;br /&gt;
* [[FC4]] (Future Composer v1.4)&lt;br /&gt;
* [[FCHS]] (Fuchs Tracker)&lt;br /&gt;
* [[FCM]] (FC-M Packer)&lt;br /&gt;
* [[FFW]]&lt;br /&gt;
* [[FIB]] (FM-Kingtracker bank)&lt;br /&gt;
* [[FILP]]&lt;br /&gt;
* [[FIN]] (FM-Kingtracker instrument)&lt;br /&gt;
* [[FLAC]] (Free Lossless Audio Codec)&lt;br /&gt;
* [[FLP]] (FruityLoops / FL Studio project files)&lt;br /&gt;
* [[FLS]] (Flash Tracker)&lt;br /&gt;
* [[FLT]] (Startrekker / Audio Sculpturer)&lt;br /&gt;
* [[FLX]] (Flex Tracker)&lt;br /&gt;
* [[FMK]] (FM-Kingtracker song format)&lt;br /&gt;
* [[FMX]] (Fuxoft AY Language)&lt;br /&gt;
* [[FNK]] (FunkTracker)&lt;br /&gt;
* [[FP]] (Future Player)&lt;br /&gt;
* [[FPT]] (Farandole Composer pattern)&lt;br /&gt;
* [[FRED]] (Fred Editor)&lt;br /&gt;
* [[FSB]] (Sony Playstation)&lt;br /&gt;
* [[FSM]] (Farandole Composer Sample / Instrument)&lt;br /&gt;
* [[FT]] (Fast Tracker)&lt;br /&gt;
* [[FTC]] (Fast Tracker)&lt;br /&gt;
* [[FTM]] (FamiTracker)&lt;br /&gt;
* [[FUZZ]] (Fuzzac Packer)&lt;br /&gt;
* [[FW]] (FWMP)&lt;br /&gt;
== G ==&lt;br /&gt;
* [[GBR]] (Game Boy Sound)&lt;br /&gt;
* [[GBS]] (Game Boy Sound)&lt;br /&gt;
* [[GBTS]]&lt;br /&gt;
* [[GCA]] (Nintendo Wii)&lt;br /&gt;
* [[GCM]] (DSP File)&lt;br /&gt;
* [[GCUB]]&lt;br /&gt;
* [[GCW]]&lt;br /&gt;
* [[GDM]] (General Digital Music)&lt;br /&gt;
* [[GENH]] (artificial header for RAW files)&lt;br /&gt;
* [[GMC]] (Game Music Creator)&lt;br /&gt;
* [[GMD]] ([[MIDI]] clone)&lt;br /&gt;
* [[GMS]] (Sony Playstation)&lt;br /&gt;
* [[GOT]] (God of Thunder)&lt;br /&gt;
* [[GRAY]] (Fred Gray)&lt;br /&gt;
* [[GSB]]&lt;br /&gt;
* [[GSF]] (Game Boy Advance [[PSF]])&lt;br /&gt;
* [[GSFLIB]] ([[GSF]] Library)&lt;br /&gt;
* [[GSM]] (Raw GSM 6.10 Audio Stream)&lt;br /&gt;
* [[GSP]] (DSP File)&lt;br /&gt;
* [[GSR]] (Gens Sound Record)&lt;br /&gt;
* [[GT2]] (Groumpf Tracker)&lt;br /&gt;
* [[GTK]] (Groumpf Tracker)&lt;br /&gt;
* [[GTR]] (Global Tracker v1.x)&lt;br /&gt;
* [[GYM]] (Genesis YM2612)&lt;br /&gt;
== H ==&lt;br /&gt;
* [[HAN]] (Digital Sound Creations)&lt;br /&gt;
* [[HD]] (Howie Davies)&lt;br /&gt;
* [[HES]] (Hudson Entertainment System)&lt;br /&gt;
* [[HGC1]]&lt;br /&gt;
* [[HIP]] (Jochen Hippel / TFMX)&lt;br /&gt;
* [[HIPC]] (Hippel-COSO)&lt;br /&gt;
* [[HIS]]&lt;br /&gt;
* [[HIW]] (Jochen Hippel / TFM2)&lt;br /&gt;
* [[HLWAV]]&lt;br /&gt;
* [[HMI]] ([[MIDI]] clone)&lt;br /&gt;
* [[HMP]] ([[MIDI]] clone)&lt;br /&gt;
* [[HMZ]] (Compressed [[MIDI]])&lt;br /&gt;
* [[HPS]] (DSP File)&lt;br /&gt;
* [[HSC]] (HSC AdLib Composer / HSC-Tracker)&lt;br /&gt;
* [[HSP]] (HSC AdLib Composer / HSC-Tracker packed)&lt;br /&gt;
* [[HVL]] (Hively Tracker)&lt;br /&gt;
* [[HWAS]]&lt;br /&gt;
== I ==&lt;br /&gt;
* [[I100]] (Sony Playstation)&lt;br /&gt;
* [[I400]] (Sony Playstation)&lt;br /&gt;
* [[I80]] (Sony Playstation)&lt;br /&gt;
* [[IAB]]&lt;br /&gt;
* [[IADP]]&lt;br /&gt;
* [[IBK]] (Instrument Bank)&lt;br /&gt;
* [[IDSP]] (DSP File)&lt;br /&gt;
* [[IFF]] (Amiga 8SVX)&lt;br /&gt;
* [[IKM]]&lt;br /&gt;
* [[ILD]] (Sony Playstation)&lt;br /&gt;
* [[IMF (Adlib)|IMF]] (AdLib Sound Card)&lt;br /&gt;
* [[IMF (id)|IMF]] (id Software Music Format)&lt;br /&gt;
* [[IMF (Imago)|IMF]] (Imago Orpheus)&lt;br /&gt;
* [[IMS]] (Images Music System)&lt;br /&gt;
* [[INS (AdLib instrument)|INS]] (HSC-Tracker/RAD-Tracker, SAdT, Amusic/AdLib instrument)&lt;br /&gt;
* [[INS (Infogrames)|INS]] (Infogrames)&lt;br /&gt;
* [[INS (Soundtrakker v1.x)|INS]] (Soundtrakker v1.x instrument)&lt;br /&gt;
* [[INS (Soundtrakker 128)|INS]] (Soundtrakker 128)&lt;br /&gt;
* [[INT]] (RAW File)&lt;br /&gt;
* [[ISD]]&lt;br /&gt;
* [[ISH]] (DSP File)&lt;br /&gt;
* [[ISWS]]&lt;br /&gt;
* [[IT]] (ImpulseTracker module)&lt;br /&gt;
* [[ITBZ]] (ImpulseTracker [[BZIP2]])&lt;br /&gt;
* [[ITGZ]] (ImpulseTracker [[GZIP]])&lt;br /&gt;
* [[ITR]] (ImpulseTracker [[RAR]])&lt;br /&gt;
* [[ITZ]] (ImpulseTracker [[ZIP]])&lt;br /&gt;
* [[ITS]] (Impulse Tracker Samples)&lt;br /&gt;
* [[IVAUD]]&lt;br /&gt;
* [[IVB]]&lt;br /&gt;
== J ==&lt;br /&gt;
* [[J2B]] (XMP Game Module)&lt;br /&gt;
* [[JAM]] (JAMCracker Pro)&lt;br /&gt;
* [[JBL]] (JBM Adlib Music)&lt;br /&gt;
* [[JC]] (JCalG1 DataPacker)&lt;br /&gt;
* [[JCB]] (Jason Brooke)&lt;br /&gt;
* [[JD]] (Special FX)&lt;br /&gt;
* [[JPO]] (Steve Turner)&lt;br /&gt;
* [[JMF]] (Janko Mrsic-Flogel)&lt;br /&gt;
* [[JO]] (Jesper Olsen)&lt;br /&gt;
* [[JOE]]&lt;br /&gt;
* [[JPN]] (Jason Page)&lt;br /&gt;
* [[JSTM]]&lt;br /&gt;
* [[JT]] (Jeroen Tel)&lt;br /&gt;
== K ==&lt;br /&gt;
* [[KAR]] ([[MIDI]] Audio)&lt;br /&gt;
* [[KCES]] (Sony Playstation)&lt;br /&gt;
* [[KCEY]]&lt;br /&gt;
* [[KDM]] (Ken's Digital Music)&lt;br /&gt;
* [[KH]] (Kris Hatlelid)&lt;br /&gt;
* [[KHV]]&lt;br /&gt;
* [[KHV (PSX)|KHV]] (Sony Playstation)&lt;br /&gt;
* [[KI]] (klystrack Instrument)&lt;br /&gt;
* [[KLM]] (Whacky Wheels)&lt;br /&gt;
* [[KOVS]]&lt;br /&gt;
* [[KPL]] (Kazaa Playlist Format)&lt;br /&gt;
* [[KRAW]] (Nintendo Wii)&lt;br /&gt;
* [[KRIS]] (ChipTracker)&lt;br /&gt;
* [[KSM]] (Ken's Adlib Music)&lt;br /&gt;
* [[KSS]] (MSX)&lt;br /&gt;
* [[KSSX]] (Possible expansion of [[KSS]])&lt;br /&gt;
* [[KT]] (klystrack Song)&lt;br /&gt;
== L ==&lt;br /&gt;
* [[LAA]] (LucasArts Adlib Audio)&lt;br /&gt;
* [[LDS]] (LOUDNESS Sound System)&lt;br /&gt;
* [[LEG]] (Sony Playstation)&lt;br /&gt;
* [[LIQ]] (Liquid Tracker)&lt;br /&gt;
* [[LME]] (Leggless Music Editor)&lt;br /&gt;
* [[LOGG]]&lt;br /&gt;
* [[LPCM]] (Linear Pulse Code Modulated Audio)&lt;br /&gt;
* [[LPS]]&lt;br /&gt;
* [[LWAV]]&lt;br /&gt;
== M ==&lt;br /&gt;
* [[M]] (Origin Software - Ultima 6 Music)&lt;br /&gt;
* [[M3U]] (Multimedia Playlist Format)&lt;br /&gt;
* [[M4A]] (MPEG-4 Audio)&lt;br /&gt;
* [[M4B]] (iTunes Audio Book)&lt;br /&gt;
* [[M4P]] (Fairplay DRM Encrypted [[M4A]])&lt;br /&gt;
* [[M4R]] (Apple iPhone Ringtones - see [[M4A]])&lt;br /&gt;
* [[MA]] (Music Assembler)&lt;br /&gt;
* [[MAD (Mlat)|MAD]] (Mlat Adlib Tracker)&lt;br /&gt;
* [[MAD (PlayerPRO)|MAD]] (PlayerPRO module)&lt;br /&gt;
* [[MADX]] (Extended [[MAD]])&lt;br /&gt;
* [[MASI]] (Epic Megagames MASI)&lt;br /&gt;
* [[MATX]]&lt;br /&gt;
* [[MBM]] (Moonblaster Music Format)&lt;br /&gt;
* [[MC]] (Mark Cooksey)&lt;br /&gt;
* [[MCG]]&lt;br /&gt;
* [[MD]] (Mike Davies)&lt;br /&gt;
* [[MDAT (TFMX)]] ([[TFMX]] pattern data)&lt;br /&gt;
* [[MDAT (TFMX 7V)]] (TFMX 7V)&lt;br /&gt;
* [[MDAT (TFMX Pro)]] (TFMX Pro)&lt;br /&gt;
* [[MDBZ]] (ModPlug [[BZIP2]])&lt;br /&gt;
* [[MDGZ]] (ModPlug [[GZIP]])&lt;br /&gt;
* [[MDL (Digitrakker)|MDL]] (Digitrakker)&lt;br /&gt;
* [[MDR]] (ModPlug Tracker [[RAR]])&lt;br /&gt;
* [[MDX]] (MXDRV16y Music File)&lt;br /&gt;
* [[MDX]] (Sharp X68000)&lt;br /&gt;
* [[MDZ]] (ModPlug Tracker [[ZIP]])&lt;br /&gt;
* [[MED]] (OctaMED / MED SoundStudio module)&lt;br /&gt;
* [[MED3]] (MED 2.00)&lt;br /&gt;
* [[MED4]] (MED 2.10)&lt;br /&gt;
* [[MFP]] (Magnetic Fields Packer)&lt;br /&gt;
* [[MGT]] (Megatracker)&lt;br /&gt;
* [[MI2]] (Sony Playstation 2)&lt;br /&gt;
* [[MI4]](Sony Playstation)&lt;br /&gt;
* [[MIB]](Sony Playstation)&lt;br /&gt;
* [[MIC]](Sony Playstation)&lt;br /&gt;
* [[MIDI|MID / MIDI]] (Musical Instrument Digital Interface)&lt;br /&gt;
* [[MIDS]] ([[MIDI]] clone)&lt;br /&gt;
* [[MIHB]]&lt;br /&gt;
* [[MII]] (Mark II Sound-System)&lt;br /&gt;
* [[MINIGSF]] ([[GSF]] track)&lt;br /&gt;
* [[MINIPSF]] ([[PSF]] track)&lt;br /&gt;
* [[MINIPSF2]] ([[PSF2]] track)&lt;br /&gt;
* [[MINIQSF]] ([[QSF]] track)&lt;br /&gt;
* [[MINISNSF]] ([[SNSF]] track)&lt;br /&gt;
* [[MINISSF]] ([[SSF]] track)&lt;br /&gt;
* [[MINIUSF]] ([[USF]] track)&lt;br /&gt;
* [[MIZ]] (Compressed [[MIDI]])&lt;br /&gt;
* [[MK2]] (Mark 2 Sound System)&lt;br /&gt;
* [[MKII]] (Mark II Sound System))&lt;br /&gt;
* [[MKJ]] (MKJamz Audio)&lt;br /&gt;
* [[MLP]] (Meridian Lossless Packing Audio)&lt;br /&gt;
* [[MMDC]] (MMDC)&lt;br /&gt;
* [[MML]] (Music Macro Language)&lt;br /&gt;
* [[MNF]] (Yamaha ADPCM)&lt;br /&gt;
* [[MO3]] (MO3-compressed modules)&lt;br /&gt;
* [[MOD]] (Amiga Module)&lt;br /&gt;
* [[MOK]] (Silmarils)&lt;br /&gt;
* [[MON]] (M.O.N New / Old)&lt;br /&gt;
* [[MP2]] (MPEG-1 Audio Layer II)&lt;br /&gt;
* [[MP3]] (MPEG-1 / MPEG-2 Audio Layer III)&lt;br /&gt;
* [[MPC]] (Mario Paint Composer)&lt;br /&gt;
* [[MPD]] ([[MPT]] DoublePlay)&lt;br /&gt;
* [[MPT]] (Music Pro Tracker)&lt;br /&gt;
* [[MPTM]] (Open MODPlug Tracker)&lt;br /&gt;
* [[MSQ]] (Mario Sequencer)&lt;br /&gt;
* [[MSS]] (Advanced Mario Sequencer)&lt;br /&gt;
* [[MSV]] (Sony dictation machines)&lt;br /&gt;
* [[MT2]] (MadTracker 2)&lt;br /&gt;
* [[MTK]] (MPU-401 trakker)&lt;br /&gt;
* [[MTM]] (MultiTracker)&lt;br /&gt;
* [[MUG]] (Mugician)&lt;br /&gt;
* [[MUG2]] (Mugician II)&lt;br /&gt;
* [[MW]] (Martin Walker)&lt;br /&gt;
* [[MXM]] (Mxmplay)&lt;br /&gt;
* [[MXTX]] (MaxTrax)&lt;br /&gt;
* [[MYI]] (maxYMiser Instrument)&lt;br /&gt;
&lt;br /&gt;
== N ==&lt;br /&gt;
* [[NED]] (NerdTracker II)&lt;br /&gt;
* [[NEST]] (NesTracker)&lt;br /&gt;
* [[NP2]] (NoisePacker v2.x)&lt;br /&gt;
* [[NP3]] (NoisePacker v3.x)&lt;br /&gt;
* [[NSD]] (???)&lt;br /&gt;
* [[NSF]] (NES Sound Format)&lt;br /&gt;
* [[NSFE]] (Extended [[NSF]])&lt;br /&gt;
* [[NSP]] (Computerized Speech Lab)&lt;br /&gt;
* [[NST]] (NoiseTracker)&lt;br /&gt;
* [[NTK (Noisetrekker)|NTK]] (Noisetrekker)&lt;br /&gt;
* [[NTK (Renoise)|NTK]] (Renoise Song)&lt;br /&gt;
* [[NTP]] (NovoTrade Packer)&lt;br /&gt;
== O ==&lt;br /&gt;
* [[OGG]] (Ogg Vorbis audio file)&lt;br /&gt;
* [[OKT]] (Oktalyzer module)&lt;br /&gt;
* [[OKTA]] (Oktalyzer module)&lt;br /&gt;
* [[OMA]] (Advanced Transform Acoustic Coding)&lt;br /&gt;
* [[ORC]] (TRS-80 Orchestra-90)&lt;br /&gt;
* [[OSP]] (Synth Pack)&lt;br /&gt;
== P ==&lt;br /&gt;
* [[P4X]] (The Player v4.x)&lt;br /&gt;
* [[P6X]] (The Player v6.x)&lt;br /&gt;
* [[PAC]] (SBStudio II&lt;br /&gt;
* [[PAP]] (Pierre Adane Packer)&lt;br /&gt;
* [[PAT]] (UltraSound GF1 Patches)&lt;br /&gt;
* [[PCM]] (Pulse Code Modulation)&lt;br /&gt;
* [[PHA]] (Pha Packer)&lt;br /&gt;
* [[PIXI]] (Pixilang)&lt;br /&gt;
* [[PLM]] (DisorderTracker II)&lt;br /&gt;
* [[PLS]] (Multimedia Playlists)&lt;br /&gt;
* [[POI]] (Musetracker / Pornotracker instrument)&lt;br /&gt;
* [[POM]] (Musetracker / Pornotracker song)&lt;br /&gt;
* [[PP21]] (ProPacker 2.1)&lt;br /&gt;
* [[PP30]] (ProPacker 3.0)&lt;br /&gt;
* [[PR1]] (Promizer)&lt;br /&gt;
* [[PRU2]] (Prorunner 2.0)&lt;br /&gt;
* [[PRUN]] (Prorunner 1.0)&lt;br /&gt;
* [[PS]] (Paul Shields)&lt;br /&gt;
* [[PSA]] (Professional Sound Artists)&lt;br /&gt;
* [[PSC]] (Pro Sound Creator v1.xx)&lt;br /&gt;
* [[Portable Sound Format|PSF]] (Portable Sound Format)&lt;br /&gt;
* [[Soundfactory|PSF]] (Soundfactory)&lt;br /&gt;
* [[PSF2]] (Playstation 2 [[PSF]])&lt;br /&gt;
* [[PSM (Epic)|PSM]] (Epic Megagames MASI)&lt;br /&gt;
* [[PSM (Pro Sound Maker)|PSM]] (Pro Sound Maker)&lt;br /&gt;
* [[PT1]] (Pro Tracker v1.xx)&lt;br /&gt;
* [[PT2]] (Pro Tracker v2.xx)&lt;br /&gt;
* [[PT3]] (Pro Tracker v3.xx))&lt;br /&gt;
* [[PTK]] (Renoise Song)&lt;br /&gt;
* [[PTM]] (PolyTracker)&lt;br /&gt;
* [[PTX]] (Pro Tools 10)&lt;br /&gt;
* [[PUMA]] (PumaTracker)&lt;br /&gt;
* [[PVP]] (Peter Verswyvelen Packer)&lt;br /&gt;
&lt;br /&gt;
== Q ==&lt;br /&gt;
* [[QSF]] (Capcom Q-Sound [[PSF]])&lt;br /&gt;
* [[QSFLIB]] ([[QSF]] Library)&lt;br /&gt;
== R ==&lt;br /&gt;
* [[RA]] (RealAudio)&lt;br /&gt;
* [[RAD]] (Reality AdLib Tracker)&lt;br /&gt;
* [[RAW (Adlib)|RAW]] (AdLib Sound Card)&lt;br /&gt;
* [[RAW (Sample)|RAW]] (RAW sample data)&lt;br /&gt;
* [[RH]] (Rob Hubbard)&lt;br /&gt;
* [[RHO]] (Rob Hubbard Old)&lt;br /&gt;
* [[RJP]] (Richard Joseph)&lt;br /&gt;
* [[RK]] (Ron Klaren)&lt;br /&gt;
* [[RM]] (RealMedia)&lt;br /&gt;
* [[RMT]] (Raster Music Tracker)&lt;br /&gt;
* [[RNS]] (Renoise Song)&lt;br /&gt;
* [[ROL]] (AdLib Visual Composer)&lt;br /&gt;
&lt;br /&gt;
== S ==&lt;br /&gt;
* [[S31]] (ScreamTracker 3 / DigiTracker Samples)&lt;br /&gt;
* [[S3M]] (Scream Tracker 3 module)&lt;br /&gt;
* [[S98]] (NEC PC-98)&lt;br /&gt;
* [[SA]] (Sonic Arranger)&lt;br /&gt;
* [[SA2]] (Surprise! AdLib Tracker 2.0 v8, 9)&lt;br /&gt;
* [[SAM]] (MOD Edit sample)&lt;br /&gt;
* [[SAP]] (Atari POKEY)&lt;br /&gt;
* [[SAT]] (Surprise! AdLib Tracker v1, 5, 6)&lt;br /&gt;
* [[SB]] (Steve Barrett)&lt;br /&gt;
* [[SBI]] (Sound Blaster Instrument)&lt;br /&gt;
* [[SCI]] (Used in Sierra PC games)&lt;br /&gt;
* [[SCN]] (Sean Connolly)&lt;br /&gt;
* [[SCR]] (Sean Conran)&lt;br /&gt;
* [[SCT]] (Soundcontrol)&lt;br /&gt;
* [[SCUMM]] (SCUMM)&lt;br /&gt;
* [[SD]] (ESPS sampled data file)&lt;br /&gt;
* [[SDR]] (Synth Dream)&lt;br /&gt;
* [[SF]] (Berkeley/IRCAM/Carl Sound Format)&lt;br /&gt;
* [[SF2]] (SoundFont 2.0 Sound Banks)&lt;br /&gt;
* [[SFX]] (SoundFX)&lt;br /&gt;
* [[SFZ]] (Cakewalk Sample Definition File)&lt;br /&gt;
* [[SGC]] (Sega Master System / Game Gear / Colecovision)&lt;br /&gt;
* [[SGI]] (Sound Generator 3.0 instrument)&lt;br /&gt;
* [[SHI]] ([http://battleofthebits.org/lyceum/View/ShroomTool ShroomTool] Instrument)&lt;br /&gt;
* [[SHO]] (Mario Paint)&lt;br /&gt;
* [[SID]] (Commodore)&lt;br /&gt;
* [[SID (Sidmon)]] (Sidmon)&lt;br /&gt;
* [[SID2]] (Sidmon II)&lt;br /&gt;
* [[SJS]] (SoundPlayer)&lt;br /&gt;
* [[SKS]] (Starkos Tracker)&lt;br /&gt;
* [[SM]] (Sound Master)&lt;br /&gt;
* [[SMP]] (ScreamTracker 3 / DigiTracker Samples)&lt;br /&gt;
* [[SMPL]] ([[TFMX]] sample data)&lt;br /&gt;
* [[SMUS]] (Sonix Music Driver)&lt;br /&gt;
* [[SND]] (Atari ST)&lt;br /&gt;
* [[SNDH]] (Atari ST)&lt;br /&gt;
* [[SNG (GoatTracker)|SNG]] (GoatTracker)&lt;br /&gt;
* [[SNG (SCC Musixx)|SNG]] (SCC Musixx)&lt;br /&gt;
* [[SNG (Soundtrakker v1.x)|SNG) (Soundtrakker v1.x)&lt;br /&gt;
* [[SNG (Soundtrakker 128)|SNG]] (Soundtrakker 128)&lt;br /&gt;
* [[SNK]] (Paul Summers)&lt;br /&gt;
* [[SPB]] (Yamaha ADPCM)&lt;br /&gt;
* [[SPC]] (Super Nintendo SPC700)&lt;br /&gt;
* [[SPL]] (Sound Programming Language)&lt;br /&gt;
* [[SPU]] (Sony Playstation)&lt;br /&gt;
* [[SQT]] (SQ-Tracker)&lt;br /&gt;
* [[SS]] (Speedy System)&lt;br /&gt;
* [[SSF]] (Sega Saturn [[PSF]])&lt;br /&gt;
* [[SSFLIB]] ([[SSF]] Library)&lt;br /&gt;
* [[ST26]] (SoundTracker 2.6)&lt;br /&gt;
* [[STC]] (Sound Tracker / Super Sonic)&lt;br /&gt;
* [[STM]] (Scream Tracker module)&lt;br /&gt;
* [[STP]] (Sound Tracker Pro)&lt;br /&gt;
* [[SunVox]]&lt;br /&gt;
== T ==&lt;br /&gt;
* [[TAK]] (Tom's Lossless Audio Kompressor)&lt;br /&gt;
* [[TF]] (Follin Player II)&lt;br /&gt;
* [[TFMX]] (TFMX)&lt;br /&gt;
* [[THM]] (Thomas Hermann)&lt;br /&gt;
* [[TM2]] (Theta Music Composer v2.x)&lt;br /&gt;
* [[TM8]] (8-channel stero [[TMC]])&lt;br /&gt;
* [[TMC]] (Theta Music Composer v1.x)&lt;br /&gt;
* [[TME]] (The Musical Enlightenment)&lt;br /&gt;
* [[TP3]] (Trackerpacker 3)&lt;br /&gt;
* [[TPU]] (Dirk Bialluch)&lt;br /&gt;
* [[TTA]] (True Audio)&lt;br /&gt;
* [[TW]] (Sound Images)&lt;br /&gt;
== U ==&lt;br /&gt;
* [[UDS]] (Unique Development)&lt;br /&gt;
* [[ULT]] (UltraTracker)&lt;br /&gt;
* [[UMX]] (Unreal Music Format)&lt;br /&gt;
* [[USF]] (Nintendo 64 [[PSF]])&lt;br /&gt;
* [[USM]] (Unsigned [[FSM]])&lt;br /&gt;
* [[USFLIB]] ([[USF]] library)&lt;br /&gt;
== V ==&lt;br /&gt;
* [[VB2]] (Playstation / PS2)&lt;br /&gt;
* [[VOX]]&lt;br /&gt;
* [[VGM]] (Videogame Music)&lt;br /&gt;
* [[VGZ]] (GZipped VGM)&lt;br /&gt;
* [[Vinyl Goddess From Mars Instrument Format]]&lt;br /&gt;
* [[Vinyl Goddess From Mars Music Format]]&lt;br /&gt;
* [[VSQ]] (Voice Sequence)&lt;br /&gt;
* [[VT]] (VIC-TRACKER)&lt;br /&gt;
* [[VTX]] (Vortex Tracker)&lt;br /&gt;
== W ==&lt;br /&gt;
* [[WAV]] (Waveform Audio File Format)&lt;br /&gt;
* [[WB]] (Wally Beben)&lt;br /&gt;
* [[WLF]] (id Software)&lt;br /&gt;
* [[WMA]] (Windows Media Audio)&lt;br /&gt;
* [[WOW]] (Grave Composer)&lt;br /&gt;
* [[WRK]] (Cakewalk Project)&lt;br /&gt;
* [[WSR]] (Bandai WonderSwan / WonderSwan Color)&lt;br /&gt;
== X ==&lt;br /&gt;
* [[XI]] (FastTracker instrument)&lt;br /&gt;
* [[XM]] (FastTracker 2 module)&lt;br /&gt;
* [[XMF]] (Extensible Music Format)&lt;br /&gt;
* [[XMS]] (XMS-Tracker)&lt;br /&gt;
* [[XRNS]] (Renoise Song)&lt;br /&gt;
== Y ==&lt;br /&gt;
* [[YM]] (Amstrad CPC / Spectrum ZX / Atari ST)&lt;br /&gt;
== Z ==&lt;/div&gt;</summary>
		<author><name>Jeffersonbailey</name></author>	</entry>

	<entry>
		<id>http://fileformats.archiveteam.org/wiki/Audio_and_Music</id>
		<title>Audio and Music</title>
		<link rel="alternate" type="text/html" href="http://fileformats.archiveteam.org/wiki/Audio_and_Music"/>
				<updated>2012-11-03T05:36:20Z</updated>
		
		<summary type="html">&lt;p&gt;Jeffersonbailey: /* C */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{|&lt;br /&gt;
|[[File Formats]]&lt;br /&gt;
| &amp;gt;&lt;br /&gt;
|[[Electronic File Formats]]&lt;br /&gt;
| &amp;gt;&lt;br /&gt;
|Audio&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Electronic_File_Formats|Electronic Formats]] concerned with Audio Data.  See [[Music]] for formats encoding sequences of notes, chords, or musical-instrument controls.&lt;br /&gt;
&lt;br /&gt;
== # ==&lt;br /&gt;
* [[128]] (Soundtrakker 128)&lt;br /&gt;
* [[1TM]] (1tracker)&lt;br /&gt;
* [[2DX]] (2DX Audio File)&lt;br /&gt;
* [[2DX9]] (2DX9 Audio File)&lt;br /&gt;
* [[2SF]] (Nintendo DS [[PSF]])&lt;br /&gt;
* [[669]] (Composer 669 module)&lt;br /&gt;
* [[8SVX|8SV / 8SVX]] (IFF-8SVX)&lt;br /&gt;
== A ==&lt;br /&gt;
* [[A2B]] (Adlib Tracker II bank)&lt;br /&gt;
* [[A2F]] (Adlib Tracker II instrument with fm-register macro)&lt;br /&gt;
* [[A2I]] (Adlib Tracker II instrument)&lt;br /&gt;
* [[A2M]] (Adlib Tracker II song format)&lt;br /&gt;
* [[A2P]] (Adlib Tracker II pattern)&lt;br /&gt;
* [[A2T]] (Adlib Tracker II tiny module)&lt;br /&gt;
* [[A2W]] (Adlib Tracker II bank with macros)&lt;br /&gt;
* [[AA3]] (Advanced Transform Acoustic Coding)&lt;br /&gt;
* [[AAC]] (Advanced Audio Coding)&lt;br /&gt;
* [[AAM]] (Art &amp;amp; Magic)&lt;br /&gt;
* [[AAAP]] (AAAP Audio File)&lt;br /&gt;
* [[AAX]] (AAX Audio File)&lt;br /&gt;
* [[ABK]] (AMOS Music Bank)&lt;br /&gt;
* [[AC1D]] (AC1D-DC1A Packer)&lt;br /&gt;
* [[AC3]] (Dolby Digital AC-3)&lt;br /&gt;
* [[ACM]] (Audio Compression Manager)&lt;br /&gt;
* [[ADL]] (Westwood Studios)&lt;br /&gt;
* [[ADM]] (ADM Audio File)&lt;br /&gt;
* [[ADP]] (ADP Audio File)&lt;br /&gt;
* [[ADS]] (PSX Audio)&lt;br /&gt;
* [[ADX]] (ADX Audio File)&lt;br /&gt;
* [[AFC]] (AFX Audio File)&lt;br /&gt;
* [[AGI]] (Sierra AGI)&lt;br /&gt;
* [[AGSC]] (AGSC Audio File)&lt;br /&gt;
* [[AHX]] (Abyss Highest eXperience)&lt;br /&gt;
* [[AIFC]] ([[AIFF]] Compressed)&lt;br /&gt;
* [[AIFF|AIF / AIFF]] (Audio Interchange File Format)&lt;br /&gt;
* [[AIX]] (AIX Audio File)&lt;br /&gt;
* [[AKS]] (Arkos Tracker)&lt;br /&gt;
* [[ALAC]] (Apple Lossless Audio Codec)&lt;br /&gt;
* [[ALM]] (Aley Keptr)&lt;br /&gt;
* [[AMC]] (AM Composer)&lt;br /&gt;
* [[AMD]] (Amusic)&lt;br /&gt;
* [[AMF]] (ASYLUM Music Format / Advanced Music Format)&lt;br /&gt;
* [[AMS]] (Velvet Studio AMS 1.x modules.)&lt;br /&gt;
* [[AMTS]] (AMTS Audio File)&lt;br /&gt;
* [[AON]] (Art of Noise)&lt;br /&gt;
* [[APE]] (Monkey's Audio)&lt;br /&gt;
* [[AS4]] (AS4 Audio File)&lt;br /&gt;
* [[ASC]] (ASC Sound Master)&lt;br /&gt;
* [[ASD]] (ASD Audio File)&lt;br /&gt;
* [[ASF]] (Advanced System)&lt;br /&gt;
* [[ASR]] (Nintendo Wii)&lt;br /&gt;
* [[ASS]] (Sony Playstation)&lt;br /&gt;
* [[AST (Actionamics)|AST]] (Actionamics Sound Tool)&lt;br /&gt;
* [[AST (Wii)|AST]] (Nintendo Wii sound format)&lt;br /&gt;
* [[AT3]] (Advanced Transform Acoustic Coding)&lt;br /&gt;
* [[AU]] (Sun Microsystems audio format)&lt;br /&gt;
* [[AUD (INRS)|AUD]] (INRS-Telecom)&lt;br /&gt;
* [[AUD (Westwood)|AUD]] (Westwood Studios)&lt;br /&gt;
* [[AY]] (Amstrad CPC / ZX Spectrum)&lt;br /&gt;
&lt;br /&gt;
== B ==&lt;br /&gt;
* [[B1S]]&lt;br /&gt;
* [[B4S]] (Winamp 3 playlist)&lt;br /&gt;
* [[BAF]]&lt;br /&gt;
* [[BAKA]]&lt;br /&gt;
* [[BAM]] (Bob's Adlib Music)&lt;br /&gt;
* [[BAR]]&lt;br /&gt;
* [[BBSONG]] (Beepola)&lt;br /&gt;
* [[BD]] (Benn Daglish)&lt;br /&gt;
* [[BDS]] (Benn Daglish SID)&lt;br /&gt;
* [[BDSP]]&lt;br /&gt;
* [[BG00]]&lt;br /&gt;
* [[BGW]]&lt;br /&gt;
* [[BH2PCM]]&lt;br /&gt;
* [[BMDX]]&lt;br /&gt;
* [[BMF]] (BR404 Music)&lt;br /&gt;
* [[BNK]] (AdLib instrument bank)&lt;br /&gt;
* [[BNS]]&lt;br /&gt;
* [[BNSF]]&lt;br /&gt;
* [[BO2]]&lt;br /&gt;
* [[BONK]]&lt;br /&gt;
* [[BP (SoundMon 2.0)]] (SoundMon 2.0)&lt;br /&gt;
* [[BP (SoundMon 2.2)]] (SoundMon 2.2)&lt;br /&gt;
* [[BP3]] (Brian Postma's SoundMon v3.x)&lt;br /&gt;
* [[BPA]] (Death Rally Archive))&lt;br /&gt;
* [[BR]] (BeRoTracker)&lt;br /&gt;
* [[BRSTM]] (Nintendo Wii streaming format)&lt;br /&gt;
* [[BRSTMPSM]]&lt;br /&gt;
* [[BS]] (Brian Postma's SoundMon)&lt;br /&gt;
* [[BSF]] (BoyScout Tracker)&lt;br /&gt;
* [[BSS]] (Beathoven Synthesiser)&lt;br /&gt;
* [[BVG]]&lt;br /&gt;
== C ==&lt;br /&gt;
* [[CAF]]&lt;br /&gt;
* [[CADSP]]&lt;br /&gt;
* [[CBA]] (Chuck Biscuits+Black Artist)&lt;br /&gt;
* [[CBD2]]&lt;br /&gt;
* [[CCC]] (Sony Playstation)&lt;br /&gt;
* [[CDDA]] (Compact Disc Digital Audio)&lt;br /&gt;
* [[CFF]] (BoomTracker v4.0 song format)&lt;br /&gt;
* [[CFN]] (DSP File)&lt;br /&gt;
* [[CHAN]] (Channel Players)&lt;br /&gt;
* [[CIF]] (BoomTracker 4.0 instrument)&lt;br /&gt;
* [[CIN]] (Cinemaware)&lt;br /&gt;
* [[CM]] (CustomMade)&lt;br /&gt;
* [[CM3]] ([[CMC]] &amp;quot;3/4&amp;quot;)&lt;br /&gt;
* [[CMC]] (Chaos Music Composer)&lt;br /&gt;
* [[CMF]] (Creative Music Format)&lt;br /&gt;
* [[CMR]] ([[CMC]] &amp;quot;Rzog&amp;quot;)&lt;br /&gt;
* [[CMS]] (Stereo Double [[CMC]])&lt;br /&gt;
* [[CNK]]&lt;br /&gt;
* [[COP]] (SAM Coupe)&lt;br /&gt;
* [[CORE]] (Core Design)&lt;br /&gt;
* [[CPC]] (ZXAYEMUL Sound)&lt;br /&gt;
* [[CPR]] (Steinberg Cubase)&lt;br /&gt;
* [[CPS]]&lt;br /&gt;
* [[CRB]] (Heatseeker v1.0)&lt;br /&gt;
* [[CT]] (CyberTracker)&lt;br /&gt;
* [[CT2]] (craptracker ii)&lt;br /&gt;
* [[CUS]] (Custom Amiga Module)&lt;br /&gt;
* [[CUST]] (DeliTracker Custom)&lt;br /&gt;
* [[CUSTOM]] (Custom Amiga Module)&lt;br /&gt;
* [[CWP]] (Cakewalk Project)&lt;br /&gt;
&lt;br /&gt;
== D ==&lt;br /&gt;
* [[D]] (SPPACK)&lt;br /&gt;
* [[D00]] (Packed EdLib Module)&lt;br /&gt;
* [[DAT]] (Paul Robotham)&lt;br /&gt;
* [[DBM]] (DigiBooster modules)&lt;br /&gt;
* [[DCS]]&lt;br /&gt;
* [[DCT]] (Format designed for dictation by NCH Software)&lt;br /&gt;
* [[DDSP]]&lt;br /&gt;
* [[DE2]]&lt;br /&gt;
* [[DFM]] (Digital-FM)&lt;br /&gt;
* [[DH]] (David Hanney)&lt;br /&gt;
* [[DI]] (Digital Illusions)&lt;br /&gt;
* [[DIGI]] (DIGI Booster)&lt;br /&gt;
* [[DL]] (Dave Lowe)&lt;br /&gt;
* [[DLN]] (Dave Lowe New)&lt;br /&gt;
* [[DLS]] (Downloadable Sounds Banks)&lt;br /&gt;
* [[DLT]] (Delta Music Composer)&lt;br /&gt;
* [[DM2]] (Delta Music 2.0)&lt;br /&gt;
* [[DMC]] (Double ChaosMusicComposer)&lt;br /&gt;
* [[DMF (Delusion)|DMF]] (Delusion Digital Music Format)&lt;br /&gt;
* [[DMF (X-Tracker)|X-Tracker]] (X-Tracker)&lt;br /&gt;
* [[DMO]] (Twin TrackPlayer)&lt;br /&gt;
* [[DMSG]]&lt;br /&gt;
* [[DNS]] (Dynamic Synthesizer)&lt;br /&gt;
* [[DRO]] (DOSBox Raw OPL)&lt;br /&gt;
* [[DSC]] (Digital Sonix &amp;amp; Chrome)&lt;br /&gt;
* [[DMC]] (DoublePlay [[CMC]])&lt;br /&gt;
* [[DNF]] (id Software)&lt;br /&gt;
* [[DSF]] (Dreamcast [[PSF]])&lt;br /&gt;
* [[DSFLIB]] ([[DSF]] Library)&lt;br /&gt;
* [[DSM]] (DSIK Internal)&lt;br /&gt;
* [[DSP]] (Donkey Konga 2)&lt;br /&gt;
* [[DSR]] (Desire)&lt;br /&gt;
* [[DSP]]&lt;br /&gt;
* [[DSPW]]&lt;br /&gt;
* [[DSS]] (Digital Speech Standard)&lt;br /&gt;
* [[DSYM]] (Digital Symphony)&lt;br /&gt;
* [[DTK]]&lt;br /&gt;
* [[DTM (DeFy)|DTM]] (DeFy Adlib Tracker)&lt;br /&gt;
* [[DTM (DigiTrekker)|DTM]] (DigiTrekker)&lt;br /&gt;
* [[DTM (Digital Tracker)|DTM]] (Digital Tracker)&lt;br /&gt;
* [[DTS]]&lt;br /&gt;
* [[DTT]] (Desktop Tracker)&lt;br /&gt;
* [[DVF]] (Sony Digital Audio recorders)&lt;br /&gt;
* [[DVI]]&lt;br /&gt;
* [[DW]] (David Whittaker)&lt;br /&gt;
* [[DXH]] (Sony Playstation)&lt;br /&gt;
* [[DZ]] (Darius Zendeh)&lt;br /&gt;
== E ==&lt;br /&gt;
* [[EAM]] (EA-XA)&lt;br /&gt;
* [[EMFF]]&lt;br /&gt;
* [[EMOD]] (Quadra Composer)&lt;br /&gt;
* [[EMS]] (Editeur Musical Sequentiel)&lt;br /&gt;
* [[EPSGMOD]] (Mod2PSG)&lt;br /&gt;
* [[EU]] (Eureka Packer)&lt;br /&gt;
* [[EX]] (Fashion Tracker)&lt;br /&gt;
== F ==&lt;br /&gt;
* [[F2R]] (Farandole Form 2.0)&lt;br /&gt;
* [[FAG]] (Sony Playstation)&lt;br /&gt;
* [[FAR]] (Farandole Composer)&lt;br /&gt;
* [[FC]] (Future Composer v1.x)&lt;br /&gt;
* [[FC13]] (Future Composer v1.3)&lt;br /&gt;
* [[FC14]] (Future Composer v1.4)&lt;br /&gt;
* [[FC3]] (Future Composer v1.3)&lt;br /&gt;
* [[FC4]] (Future Composer v1.4)&lt;br /&gt;
* [[FCHS]] (Fuchs Tracker)&lt;br /&gt;
* [[FCM]] (FC-M Packer)&lt;br /&gt;
* [[FFW]]&lt;br /&gt;
* [[FIB]] (FM-Kingtracker bank)&lt;br /&gt;
* [[FILP]]&lt;br /&gt;
* [[FIN]] (FM-Kingtracker instrument)&lt;br /&gt;
* [[FLAC]] (Free Lossless Audio Codec)&lt;br /&gt;
* [[FLP]] (FruityLoops / FL Studio project files)&lt;br /&gt;
* [[FLS]] (Flash Tracker)&lt;br /&gt;
* [[FLT]] (Startrekker / Audio Sculpturer)&lt;br /&gt;
* [[FLX]] (Flex Tracker)&lt;br /&gt;
* [[FMK]] (FM-Kingtracker song format)&lt;br /&gt;
* [[FMX]] (Fuxoft AY Language)&lt;br /&gt;
* [[FNK]] (FunkTracker)&lt;br /&gt;
* [[FP]] (Future Player)&lt;br /&gt;
* [[FPT]] (Farandole Composer pattern)&lt;br /&gt;
* [[FRED]] (Fred Editor)&lt;br /&gt;
* [[FSB]] (Sony Playstation)&lt;br /&gt;
* [[FSM]] (Farandole Composer Sample / Instrument)&lt;br /&gt;
* [[FT]] (Fast Tracker)&lt;br /&gt;
* [[FTC]] (Fast Tracker)&lt;br /&gt;
* [[FTM]] (FamiTracker)&lt;br /&gt;
* [[FUZZ]] (Fuzzac Packer)&lt;br /&gt;
* [[FW]] (FWMP)&lt;br /&gt;
== G ==&lt;br /&gt;
* [[GBR]] (Game Boy Sound)&lt;br /&gt;
* [[GBS]] (Game Boy Sound)&lt;br /&gt;
* [[GBTS]]&lt;br /&gt;
* [[GCA]] (Nintendo Wii)&lt;br /&gt;
* [[GCM]] (DSP File)&lt;br /&gt;
* [[GCUB]]&lt;br /&gt;
* [[GCW]]&lt;br /&gt;
* [[GDM]] (General Digital Music)&lt;br /&gt;
* [[GENH]] (artificial header for RAW files)&lt;br /&gt;
* [[GMC]] (Game Music Creator)&lt;br /&gt;
* [[GMD]] ([[MIDI]] clone)&lt;br /&gt;
* [[GMS]] (Sony Playstation)&lt;br /&gt;
* [[GOT]] (God of Thunder)&lt;br /&gt;
* [[GRAY]] (Fred Gray)&lt;br /&gt;
* [[GSB]]&lt;br /&gt;
* [[GSF]] (Game Boy Advance [[PSF]])&lt;br /&gt;
* [[GSFLIB]] ([[GSF]] Library)&lt;br /&gt;
* [[GSM]] (Raw GSM 6.10 Audio Stream)&lt;br /&gt;
* [[GSP]] (DSP File)&lt;br /&gt;
* [[GSR]] (Gens Sound Record)&lt;br /&gt;
* [[GT2]] (Groumpf Tracker)&lt;br /&gt;
* [[GTK]] (Groumpf Tracker)&lt;br /&gt;
* [[GTR]] (Global Tracker v1.x)&lt;br /&gt;
* [[GYM]] (Genesis YM2612)&lt;br /&gt;
== H ==&lt;br /&gt;
* [[HAN]] (Digital Sound Creations)&lt;br /&gt;
* [[HD]] (Howie Davies)&lt;br /&gt;
* [[HES]] (Hudson Entertainment System)&lt;br /&gt;
* [[HGC1]]&lt;br /&gt;
* [[HIP]] (Jochen Hippel / TFMX)&lt;br /&gt;
* [[HIPC]] (Hippel-COSO)&lt;br /&gt;
* [[HIS]]&lt;br /&gt;
* [[HIW]] (Jochen Hippel / TFM2)&lt;br /&gt;
* [[HLWAV]]&lt;br /&gt;
* [[HMI]] ([[MIDI]] clone)&lt;br /&gt;
* [[HMP]] ([[MIDI]] clone)&lt;br /&gt;
* [[HMZ]] (Compressed [[MIDI]])&lt;br /&gt;
* [[HPS]] (DSP File)&lt;br /&gt;
* [[HSC]] (HSC AdLib Composer / HSC-Tracker)&lt;br /&gt;
* [[HSP]] (HSC AdLib Composer / HSC-Tracker packed)&lt;br /&gt;
* [[HVL]] (Hively Tracker)&lt;br /&gt;
* [[HWAS]]&lt;br /&gt;
== I ==&lt;br /&gt;
* [[I100]] (Sony Playstation)&lt;br /&gt;
* [[I400]] (Sony Playstation)&lt;br /&gt;
* [[I80]] (Sony Playstation)&lt;br /&gt;
* [[IAB]]&lt;br /&gt;
* [[IADP]]&lt;br /&gt;
* [[IBK]] (Instrument Bank)&lt;br /&gt;
* [[IDSP]] (DSP File)&lt;br /&gt;
* [[IFF]] (Amiga 8SVX)&lt;br /&gt;
* [[IKM]]&lt;br /&gt;
* [[ILD]] (Sony Playstation)&lt;br /&gt;
* [[IMF (Adlib)|IMF]] (AdLib Sound Card)&lt;br /&gt;
* [[IMF (id)|IMF]] (id Software Music Format)&lt;br /&gt;
* [[IMF (Imago)|IMF]] (Imago Orpheus)&lt;br /&gt;
* [[IMS]] (Images Music System)&lt;br /&gt;
* [[INS (AdLib instrument)|INS]] (HSC-Tracker/RAD-Tracker, SAdT, Amusic/AdLib instrument)&lt;br /&gt;
* [[INS (Infogrames)|INS]] (Infogrames)&lt;br /&gt;
* [[INS (Soundtrakker v1.x)|INS]] (Soundtrakker v1.x instrument)&lt;br /&gt;
* [[INS (Soundtrakker 128)|INS]] (Soundtrakker 128)&lt;br /&gt;
* [[INT]] (RAW File)&lt;br /&gt;
* [[ISD]]&lt;br /&gt;
* [[ISH]] (DSP File)&lt;br /&gt;
* [[ISWS]]&lt;br /&gt;
* [[IT]] (ImpulseTracker module)&lt;br /&gt;
* [[ITBZ]] (ImpulseTracker [[BZIP2]])&lt;br /&gt;
* [[ITGZ]] (ImpulseTracker [[GZIP]])&lt;br /&gt;
* [[ITR]] (ImpulseTracker [[RAR]])&lt;br /&gt;
* [[ITZ]] (ImpulseTracker [[ZIP]])&lt;br /&gt;
* [[ITS]] (Impulse Tracker Samples)&lt;br /&gt;
* [[IVAUD]]&lt;br /&gt;
* [[IVB]]&lt;br /&gt;
== J ==&lt;br /&gt;
* [[J2B]] (XMP Game Module)&lt;br /&gt;
* [[JAM]] (JAMCracker Pro)&lt;br /&gt;
* [[JBL]] (JBM Adlib Music)&lt;br /&gt;
* [[JC]] (JCalG1 DataPacker)&lt;br /&gt;
* [[JCB]] (Jason Brooke)&lt;br /&gt;
* [[JD]] (Special FX)&lt;br /&gt;
* [[JPO]] (Steve Turner)&lt;br /&gt;
* [[JMF]] (Janko Mrsic-Flogel)&lt;br /&gt;
* [[JO]] (Jesper Olsen)&lt;br /&gt;
* [[JOE]]&lt;br /&gt;
* [[JPN]] (Jason Page)&lt;br /&gt;
* [[JSTM]]&lt;br /&gt;
* [[JT]] (Jeroen Tel)&lt;br /&gt;
== K ==&lt;br /&gt;
* [[KAR]] ([[MIDI]] Audio)&lt;br /&gt;
* [[KCES]] (Sony Playstation)&lt;br /&gt;
* [[KCEY]]&lt;br /&gt;
* [[KDM]] (Ken's Digital Music)&lt;br /&gt;
* [[KH]] (Kris Hatlelid)&lt;br /&gt;
* [[KHV]]&lt;br /&gt;
* [[KHV (PSX)|KHV]] (Sony Playstation)&lt;br /&gt;
* [[KI]] (klystrack Instrument)&lt;br /&gt;
* [[KLM]] (Whacky Wheels)&lt;br /&gt;
* [[KOVS]]&lt;br /&gt;
* [[KPL]] (Kazaa Playlist Format)&lt;br /&gt;
* [[KRAW]] (Nintendo Wii)&lt;br /&gt;
* [[KRIS]] (ChipTracker)&lt;br /&gt;
* [[KSM]] (Ken's Adlib Music)&lt;br /&gt;
* [[KSS]] (MSX)&lt;br /&gt;
* [[KSSX]] (Possible expansion of [[KSS]])&lt;br /&gt;
* [[KT]] (klystrack Song)&lt;br /&gt;
== L ==&lt;br /&gt;
* [[LAA]] (LucasArts Adlib Audio)&lt;br /&gt;
* [[LDS]] (LOUDNESS Sound System)&lt;br /&gt;
* [[LEG]] (Sony Playstation)&lt;br /&gt;
* [[LIQ]] (Liquid Tracker)&lt;br /&gt;
* [[LME]] (Leggless Music Editor)&lt;br /&gt;
* [[LOGG]]&lt;br /&gt;
* [[LPCM]] (Linear Pulse Code Modulated Audio)&lt;br /&gt;
* [[LPS]]&lt;br /&gt;
* [[LWAV]]&lt;br /&gt;
== M ==&lt;br /&gt;
* [[M]] (Origin Software - Ultima 6 Music)&lt;br /&gt;
* [[M3U]] (Multimedia Playlist Format)&lt;br /&gt;
* [[M4A]] (MPEG-4 Audio)&lt;br /&gt;
* [[M4B]] (iTunes Audio Book)&lt;br /&gt;
* [[M4P]] (Fairplay DRM Encrypted [[M4A]])&lt;br /&gt;
* [[M4R]] (Apple iPhone Ringtones - see [[M4A]])&lt;br /&gt;
* [[MA]] (Music Assembler)&lt;br /&gt;
* [[MAD (Mlat)|MAD]] (Mlat Adlib Tracker)&lt;br /&gt;
* [[MAD (PlayerPRO)|MAD]] (PlayerPRO module)&lt;br /&gt;
* [[MADX]] (Extended [[MAD]])&lt;br /&gt;
* [[MASI]] (Epic Megagames MASI)&lt;br /&gt;
* [[MATX]]&lt;br /&gt;
* [[MBM]] (Moonblaster Music Format)&lt;br /&gt;
* [[MC]] (Mark Cooksey)&lt;br /&gt;
* [[MCG]]&lt;br /&gt;
* [[MD]] (Mike Davies)&lt;br /&gt;
* [[MDAT (TFMX)]] ([[TFMX]] pattern data)&lt;br /&gt;
* [[MDAT (TFMX 7V)]] (TFMX 7V)&lt;br /&gt;
* [[MDAT (TFMX Pro)]] (TFMX Pro)&lt;br /&gt;
* [[MDBZ]] (ModPlug [[BZIP2]])&lt;br /&gt;
* [[MDGZ]] (ModPlug [[GZIP]])&lt;br /&gt;
* [[MDL (Digitrakker)|MDL]] (Digitrakker)&lt;br /&gt;
* [[MDR]] (ModPlug Tracker [[RAR]])&lt;br /&gt;
* [[MDX]] (MXDRV16y Music File)&lt;br /&gt;
* [[MDX]] (Sharp X68000)&lt;br /&gt;
* [[MDZ]] (ModPlug Tracker [[ZIP]])&lt;br /&gt;
* [[MED]] (OctaMED / MED SoundStudio module)&lt;br /&gt;
* [[MED3]] (MED 2.00)&lt;br /&gt;
* [[MED4]] (MED 2.10)&lt;br /&gt;
* [[MFP]] (Magnetic Fields Packer)&lt;br /&gt;
* [[MGT]] (Megatracker)&lt;br /&gt;
* [[MI2]] (Sony Playstation 2)&lt;br /&gt;
* [[MI4]](Sony Playstation)&lt;br /&gt;
* [[MIB]](Sony Playstation)&lt;br /&gt;
* [[MIC]](Sony Playstation)&lt;br /&gt;
* [[MIDI|MID / MIDI]] (Musical Instrument Digital Interface)&lt;br /&gt;
* [[MIDS]] ([[MIDI]] clone)&lt;br /&gt;
* [[MIHB]]&lt;br /&gt;
* [[MII]] (Mark II Sound-System)&lt;br /&gt;
* [[MINIGSF]] ([[GSF]] track)&lt;br /&gt;
* [[MINIPSF]] ([[PSF]] track)&lt;br /&gt;
* [[MINIPSF2]] ([[PSF2]] track)&lt;br /&gt;
* [[MINIQSF]] ([[QSF]] track)&lt;br /&gt;
* [[MINISNSF]] ([[SNSF]] track)&lt;br /&gt;
* [[MINISSF]] ([[SSF]] track)&lt;br /&gt;
* [[MINIUSF]] ([[USF]] track)&lt;br /&gt;
* [[MIZ]] (Compressed [[MIDI]])&lt;br /&gt;
* [[MK2]] (Mark 2 Sound System)&lt;br /&gt;
* [[MKII]] (Mark II Sound System))&lt;br /&gt;
* [[MKJ]] (MKJamz Audio)&lt;br /&gt;
* [[MLP]] (Meridian Lossless Packing Audio)&lt;br /&gt;
* [[MMDC]] (MMDC)&lt;br /&gt;
* [[MML]] (Music Macro Language)&lt;br /&gt;
* [[MNF]] (Yamaha ADPCM)&lt;br /&gt;
* [[MO3]] (MO3-compressed modules)&lt;br /&gt;
* [[MOD]] (Amiga Module)&lt;br /&gt;
* [[MOK]] (Silmarils)&lt;br /&gt;
* [[MON]] (M.O.N New / Old)&lt;br /&gt;
* [[MP2]] (MPEG-1 Audio Layer II)&lt;br /&gt;
* [[MP3]] (MPEG-1 / MPEG-2 Audio Layer III)&lt;br /&gt;
* [[MPC]] (Mario Paint Composer)&lt;br /&gt;
* [[MPD]] ([[MPT]] DoublePlay)&lt;br /&gt;
* [[MPT]] (Music Pro Tracker)&lt;br /&gt;
* [[MPTM]] (Open MODPlug Tracker)&lt;br /&gt;
* [[MSQ]] (Mario Sequencer)&lt;br /&gt;
* [[MSS]] (Advanced Mario Sequencer)&lt;br /&gt;
* [[MSV]] (Sony dictation machines)&lt;br /&gt;
* [[MT2]] (MadTracker 2)&lt;br /&gt;
* [[MTK]] (MPU-401 trakker)&lt;br /&gt;
* [[MTM]] (MultiTracker)&lt;br /&gt;
* [[MUG]] (Mugician)&lt;br /&gt;
* [[MUG2]] (Mugician II)&lt;br /&gt;
* [[MW]] (Martin Walker)&lt;br /&gt;
* [[MXM]] (Mxmplay)&lt;br /&gt;
* [[MXTX]] (MaxTrax)&lt;br /&gt;
* [[MYI]] (maxYMiser Instrument)&lt;br /&gt;
&lt;br /&gt;
== N ==&lt;br /&gt;
* [[NED]] (NerdTracker II)&lt;br /&gt;
* [[NEST]] (NesTracker)&lt;br /&gt;
* [[NP2]] (NoisePacker v2.x)&lt;br /&gt;
* [[NP3]] (NoisePacker v3.x)&lt;br /&gt;
* [[NSD]] (???)&lt;br /&gt;
* [[NSF]] (NES Sound Format)&lt;br /&gt;
* [[NSFE]] (Extended [[NSF]])&lt;br /&gt;
* [[NSP]] (Computerized Speech Lab)&lt;br /&gt;
* [[NST]] (NoiseTracker)&lt;br /&gt;
* [[NTK (Noisetrekker)|NTK]] (Noisetrekker)&lt;br /&gt;
* [[NTK (Renoise)|NTK]] (Renoise Song)&lt;br /&gt;
* [[NTP]] (NovoTrade Packer)&lt;br /&gt;
== O ==&lt;br /&gt;
* [[OGG]] (Ogg Vorbis audio file)&lt;br /&gt;
* [[OKT]] (Oktalyzer module)&lt;br /&gt;
* [[OKTA]] (Oktalyzer module)&lt;br /&gt;
* [[OMA]] (Advanced Transform Acoustic Coding)&lt;br /&gt;
* [[ORC]] (TRS-80 Orchestra-90)&lt;br /&gt;
* [[OSP]] (Synth Pack)&lt;br /&gt;
== P ==&lt;br /&gt;
* [[P4X]] (The Player v4.x)&lt;br /&gt;
* [[P6X]] (The Player v6.x)&lt;br /&gt;
* [[PAC]] (SBStudio II&lt;br /&gt;
* [[PAP]] (Pierre Adane Packer)&lt;br /&gt;
* [[PAT]] (UltraSound GF1 Patches)&lt;br /&gt;
* [[PCM]] (Pulse Code Modulation)&lt;br /&gt;
* [[PHA]] (Pha Packer)&lt;br /&gt;
* [[PIXI]] (Pixilang)&lt;br /&gt;
* [[PLM]] (DisorderTracker II)&lt;br /&gt;
* [[PLS]] (Multimedia Playlists)&lt;br /&gt;
* [[POI]] (Musetracker / Pornotracker instrument)&lt;br /&gt;
* [[POM]] (Musetracker / Pornotracker song)&lt;br /&gt;
* [[PP21]] (ProPacker 2.1)&lt;br /&gt;
* [[PP30]] (ProPacker 3.0)&lt;br /&gt;
* [[PR1]] (Promizer)&lt;br /&gt;
* [[PRU2]] (Prorunner 2.0)&lt;br /&gt;
* [[PRUN]] (Prorunner 1.0)&lt;br /&gt;
* [[PS]] (Paul Shields)&lt;br /&gt;
* [[PSA]] (Professional Sound Artists)&lt;br /&gt;
* [[PSC]] (Pro Sound Creator v1.xx)&lt;br /&gt;
* [[Portable Sound Format|PSF]] (Portable Sound Format)&lt;br /&gt;
* [[Soundfactory|PSF]] (Soundfactory)&lt;br /&gt;
* [[PSF2]] (Playstation 2 [[PSF]])&lt;br /&gt;
* [[PSM (Epic)|PSM]] (Epic Megagames MASI)&lt;br /&gt;
* [[PSM (Pro Sound Maker)|PSM]] (Pro Sound Maker)&lt;br /&gt;
* [[PT1]] (Pro Tracker v1.xx)&lt;br /&gt;
* [[PT2]] (Pro Tracker v2.xx)&lt;br /&gt;
* [[PT3]] (Pro Tracker v3.xx))&lt;br /&gt;
* [[PTK]] (Renoise Song)&lt;br /&gt;
* [[PTM]] (PolyTracker)&lt;br /&gt;
* [[PUMA]] (PumaTracker)&lt;br /&gt;
* [[PVP]] (Peter Verswyvelen Packer)&lt;br /&gt;
== Q ==&lt;br /&gt;
* [[QSF]] (Capcom Q-Sound [[PSF]])&lt;br /&gt;
* [[QSFLIB]] ([[QSF]] Library)&lt;br /&gt;
== R ==&lt;br /&gt;
* [[RA]] (RealAudio)&lt;br /&gt;
* [[RAD]] (Reality AdLib Tracker)&lt;br /&gt;
* [[RAW (Adlib)|RAW]] (AdLib Sound Card)&lt;br /&gt;
* [[RAW (Sample)|RAW]] (RAW sample data)&lt;br /&gt;
* [[RH]] (Rob Hubbard)&lt;br /&gt;
* [[RHO]] (Rob Hubbard Old)&lt;br /&gt;
* [[RJP]] (Richard Joseph)&lt;br /&gt;
* [[RK]] (Ron Klaren)&lt;br /&gt;
* [[RM]] (RealMedia)&lt;br /&gt;
* [[RMT]] (Raster Music Tracker)&lt;br /&gt;
* [[RNS]] (Renoise Song)&lt;br /&gt;
* [[ROL]] (AdLib Visual Composer)&lt;br /&gt;
&lt;br /&gt;
== S ==&lt;br /&gt;
* [[S31]] (ScreamTracker 3 / DigiTracker Samples)&lt;br /&gt;
* [[S3M]] (Scream Tracker 3 module)&lt;br /&gt;
* [[S98]] (NEC PC-98)&lt;br /&gt;
* [[SA]] (Sonic Arranger)&lt;br /&gt;
* [[SA2]] (Surprise! AdLib Tracker 2.0 v8, 9)&lt;br /&gt;
* [[SAM]] (MOD Edit sample)&lt;br /&gt;
* [[SAP]] (Atari POKEY)&lt;br /&gt;
* [[SAT]] (Surprise! AdLib Tracker v1, 5, 6)&lt;br /&gt;
* [[SB]] (Steve Barrett)&lt;br /&gt;
* [[SBI]] (Sound Blaster Instrument)&lt;br /&gt;
* [[SCI]] (Used in Sierra PC games)&lt;br /&gt;
* [[SCN]] (Sean Connolly)&lt;br /&gt;
* [[SCR]] (Sean Conran)&lt;br /&gt;
* [[SCT]] (Soundcontrol)&lt;br /&gt;
* [[SCUMM]] (SCUMM)&lt;br /&gt;
* [[SD]] (ESPS sampled data file)&lt;br /&gt;
* [[SDR]] (Synth Dream)&lt;br /&gt;
* [[SF]] (Berkeley/IRCAM/Carl Sound Format)&lt;br /&gt;
* [[SF2]] (SoundFont 2.0 Sound Banks)&lt;br /&gt;
* [[SFX]] (SoundFX)&lt;br /&gt;
* [[SFZ]] (Cakewalk Sample Definition File)&lt;br /&gt;
* [[SGC]] (Sega Master System / Game Gear / Colecovision)&lt;br /&gt;
* [[SGI]] (Sound Generator 3.0 instrument)&lt;br /&gt;
* [[SHI]] ([http://battleofthebits.org/lyceum/View/ShroomTool ShroomTool] Instrument)&lt;br /&gt;
* [[SHO]] (Mario Paint)&lt;br /&gt;
* [[SID]] (Commodore)&lt;br /&gt;
* [[SID (Sidmon)]] (Sidmon)&lt;br /&gt;
* [[SID2]] (Sidmon II)&lt;br /&gt;
* [[SJS]] (SoundPlayer)&lt;br /&gt;
* [[SKS]] (Starkos Tracker)&lt;br /&gt;
* [[SM]] (Sound Master)&lt;br /&gt;
* [[SMP]] (ScreamTracker 3 / DigiTracker Samples)&lt;br /&gt;
* [[SMPL]] ([[TFMX]] sample data)&lt;br /&gt;
* [[SMUS]] (Sonix Music Driver)&lt;br /&gt;
* [[SND]] (Atari ST)&lt;br /&gt;
* [[SNDH]] (Atari ST)&lt;br /&gt;
* [[SNG (GoatTracker)|SNG]] (GoatTracker)&lt;br /&gt;
* [[SNG (SCC Musixx)|SNG]] (SCC Musixx)&lt;br /&gt;
* [[SNG (Soundtrakker v1.x)|SNG) (Soundtrakker v1.x)&lt;br /&gt;
* [[SNG (Soundtrakker 128)|SNG]] (Soundtrakker 128)&lt;br /&gt;
* [[SNK]] (Paul Summers)&lt;br /&gt;
* [[SPB]] (Yamaha ADPCM)&lt;br /&gt;
* [[SPC]] (Super Nintendo SPC700)&lt;br /&gt;
* [[SPL]] (Sound Programming Language)&lt;br /&gt;
* [[SPU]] (Sony Playstation)&lt;br /&gt;
* [[SQT]] (SQ-Tracker)&lt;br /&gt;
* [[SS]] (Speedy System)&lt;br /&gt;
* [[SSF]] (Sega Saturn [[PSF]])&lt;br /&gt;
* [[SSFLIB]] ([[SSF]] Library)&lt;br /&gt;
* [[ST26]] (SoundTracker 2.6)&lt;br /&gt;
* [[STC]] (Sound Tracker / Super Sonic)&lt;br /&gt;
* [[STM]] (Scream Tracker module)&lt;br /&gt;
* [[STP]] (Sound Tracker Pro)&lt;br /&gt;
* [[SunVox]]&lt;br /&gt;
== T ==&lt;br /&gt;
* [[TAK]] (Tom's Lossless Audio Kompressor)&lt;br /&gt;
* [[TF]] (Follin Player II)&lt;br /&gt;
* [[TFMX]] (TFMX)&lt;br /&gt;
* [[THM]] (Thomas Hermann)&lt;br /&gt;
* [[TM2]] (Theta Music Composer v2.x)&lt;br /&gt;
* [[TM8]] (8-channel stero [[TMC]])&lt;br /&gt;
* [[TMC]] (Theta Music Composer v1.x)&lt;br /&gt;
* [[TME]] (The Musical Enlightenment)&lt;br /&gt;
* [[TP3]] (Trackerpacker 3)&lt;br /&gt;
* [[TPU]] (Dirk Bialluch)&lt;br /&gt;
* [[TTA]] (True Audio)&lt;br /&gt;
* [[TW]] (Sound Images)&lt;br /&gt;
== U ==&lt;br /&gt;
* [[UDS]] (Unique Development)&lt;br /&gt;
* [[ULT]] (UltraTracker)&lt;br /&gt;
* [[UMX]] (Unreal Music Format)&lt;br /&gt;
* [[USF]] (Nintendo 64 [[PSF]])&lt;br /&gt;
* [[USM]] (Unsigned [[FSM]])&lt;br /&gt;
* [[USFLIB]] ([[USF]] library)&lt;br /&gt;
== V ==&lt;br /&gt;
* [[VB2]] (Playstation / PS2)&lt;br /&gt;
* [[VOX]]&lt;br /&gt;
* [[VGM]] (Videogame Music)&lt;br /&gt;
* [[VGZ]] (GZipped VGM)&lt;br /&gt;
* [[Vinyl Goddess From Mars Instrument Format]]&lt;br /&gt;
* [[Vinyl Goddess From Mars Music Format]]&lt;br /&gt;
* [[VSQ]] (Voice Sequence)&lt;br /&gt;
* [[VT]] (VIC-TRACKER)&lt;br /&gt;
* [[VTX]] (Vortex Tracker)&lt;br /&gt;
== W ==&lt;br /&gt;
* [[WAV]] (Waveform Audio File Format)&lt;br /&gt;
* [[WB]] (Wally Beben)&lt;br /&gt;
* [[WLF]] (id Software)&lt;br /&gt;
* [[WMA]] (Windows Media Audio)&lt;br /&gt;
* [[WOW]] (Grave Composer)&lt;br /&gt;
* [[WRK]] (Cakewalk Project)&lt;br /&gt;
* [[WSR]] (Bandai WonderSwan / WonderSwan Color)&lt;br /&gt;
== X ==&lt;br /&gt;
* [[XI]] (FastTracker instrument)&lt;br /&gt;
* [[XM]] (FastTracker 2 module)&lt;br /&gt;
* [[XMF]] (Extensible Music Format)&lt;br /&gt;
* [[XMS]] (XMS-Tracker)&lt;br /&gt;
* [[XRNS]] (Renoise Song)&lt;br /&gt;
== Y ==&lt;br /&gt;
* [[YM]] (Amstrad CPC / Spectrum ZX / Atari ST)&lt;br /&gt;
== Z ==&lt;/div&gt;</summary>
		<author><name>Jeffersonbailey</name></author>	</entry>

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